Player Matchup

Tiamat
Tiamat
HexVibe
Tiamat
Level 63
God Stats
2W - 2L
1,735 SR
Queue Stats
123W - 157L
1,457 Elo+
Party 3
Apollo
Apollo
KingDavis3rd
Apollo
Level 16
God Stats
12W - 21L
1,795 SR
Queue Stats
89W - 123L
1,371 Elo+
Solo
Cabrakan
Cabrakan
Tobi_Tofu
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 135L
1,586 Elo+
Solo
Persephone
Persephone
birdcaca
Persephone
Level 26
God Stats
80W - 67L
1,509 SR
Queue Stats
450W - 441L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
squirreIIs
Tsukuyomi
Level 8
God Stats
2W - 5L
1,240 SR
Queue Stats
9W - 9L
1,482 Elo+
Party 3
Team Averages
Level 26
1,556 SR
1,455 Elo+

VS

Team Averages
Level 19
1,594 SR
1,337 Elo+
Chaac
Chaac
AdornedOsprey74
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Ali_Huss_N
Danzaburou
Level 13
God Stats
10W - 4L
1,389 SR
Queue Stats
144W - 183L
1,001 Elo+
Party 2
Pele
Pele
Ducknesz
Pele
Level 25
God Stats
9W - 4L
1,640 SR
Queue Stats
144W - 159L
1,577 Elo+
Party 1
Ymir
Ymir
Mezzay88
Ymir
Level 24
God Stats
19W - 12L
1,659 SR
Queue Stats
146W - 175L
1,580 Elo+
Party 1
Merlin
Merlin
giga_chad2
Merlin
Level 17
God Stats
6W - 2L
1,781 SR
Queue Stats
77W - 91L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HexVibe
Tiamat
19
4 / 14 / 6
12,938
479
21,827
23,602
17,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
17
2 / 10 / 8
10,866
402
8,524
18,418
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Tobi_Tofu
Cabrakan
19
1 / 2 / 5
11,981
444
5,835
16,755
16,467
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
birdcaca
Persephone
16
0 / 3 / 4
10,270
380
15,613
8,963
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
squirreIIs
Tsukuyomi
20
15 / 9 / 4
15,489
574
23,046
22,089
10,234
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
14,828
549
19,542
32,551
23,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Ali_Huss_N
Danzaburou
17
6 / 7 / 3
12,240
453
9,866
17,110
7,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
20
21 / 3 / 7
16,199
600
23,194
33,530
17,696
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
17
1 / 2 / 12
11,080
410
4,973
20,178
18,363
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
giga_chad2
Merlin
18
4 / 7 / 9
12,846
476
8,180
15,748
6,417
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
22
Kills
37
38
Deaths
23
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Danzaburou
Ali_Huss_N
Danzaburou
6
7
3
1.07
W
Pele
21
3
7
8.17
L
Tiamat
HexVibe
Tiamat
4
14
6
0.5
L
Apollo
2
10
8
0.6
W
Ymir
1
2
12
3.5
L
Cabrakan
Tobi_Tofu
Cabrakan
1
2
5
1.75
L
Persephone
birdcaca
Persephone
0
3
4
0.67
W
Merlin
giga_chad2
Merlin
4
7
9
1.21
L
Tsukuyomi
squirreIIs
Tsukuyomi
15
9
4
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,845
Damage
65,755
89,827
Taken
119,117
53,244
Mitigated
72,880
14,342
Healing
46,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,542
2,167
0
19,077
32,551
23,038
5,087
15,396
16,260
54
105,407
W
Danzaburou
Ali_Huss_N
Danzaburou
9,866
3,404
0
1,443
17,110
7,366
3,295
2,178
14,917
0
63,177
W
Pele
23,194
6,065
0
16,844
33,530
17,696
0
8,574
24,615
0
121,645
L
Tiamat
HexVibe
Tiamat
21,827
2,309
0
4,360
23,602
17,756
684
5,801
17,801
68,252
0
L
Apollo
8,524
5,206
0
934
18,418
5,767
822
3,504
14,914
0
47,644
W
Ymir
4,973
985
2,252
4,341
20,178
18,363
332
10,158
9,699
21,235
0
L
Cabrakan
Tobi_Tofu
Cabrakan
5,835
634
251
3,015
16,755
16,467
87
1,569
15,186
70,538
0
L
Persephone
birdcaca
Persephone
15,613
315
0
782
8,963
3,020
0
470
8,490
55,006
0
W
Merlin
giga_chad2
Merlin
8,180
1,050
0
2,510
15,748
6,417
1,863
5,112
10,351
76,536
0
L
Tsukuyomi
squirreIIs
Tsukuyomi
23,046
5,904
0
5,000
22,089
10,234
460
1,863
20,146
0
102,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,544
Gold Earned
67,193
531
Minions Killed
590
0
Camps Cleared
0
2,081,172
Distance Traveled
2,368,527
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,828
549
202
7
0
437,694
0
W
Danzaburou
12,240
453
92
3
0
450,146
1
W
Pele
16,199
600
143
5
0
544,335
2
L
Tiamat
12,938
479
111
4
0
405,156
9
L
Apollo
10,866
402
63
2
0
410,907
2
W
Ymir
11,080
410
35
1
0
441,699
3
L
Cabrakan
11,981
444
112
4
0
413,932
7
L
Persephone
10,270
380
90
3
0
383,873
0
W
Merlin
12,846
476
118
4
0
494,653
6
L
Tsukuyomi
15,489
574
155
6
0
467,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role