Player Matchup

Merlin
Merlin
Dragelta
Merlin
Level 128
God Stats
4W - 0L
1,716 SR
Queue Stats
197W - 168L
1,471 Elo+
Party 1
Cupid
Cupid
JumpupD0wn
Cupid
Level 141
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 265L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
YOLOBro997
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,572 SR
1,510 Elo+

VS

Team Averages
Level 67
1,364 SR
1,384 Elo+
Medusa
Medusa
Fight_IRL
Medusa
Level 107
God Stats
4W - 3L
1,285 SR
Queue Stats
84W - 196L
1,430 Elo+
Party 2
Agni
Agni
iZSYbOii
Agni
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 24L
1,357 Elo+
Solo
Osiris
Osiris
silkworm89
Osiris
Level 88
God Stats
0W - 3L
1,308 SR
Queue Stats
1W - 7L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dragelta
Merlin
10
5 / 3 / 10
8,082
808
7,853
5,844
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
4 / 1 / 13
8,488
849
3,911
6,082
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
YOLOBro997
Jing Wei
13
10 / 2 / 6
9,643
964
12,958
7,446
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fight_IRL
Medusa
11
3 / 4 / 1
7,418
742
7,033
10,372
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
9
1 / 7 / 2
6,602
660
4,347
9,954
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
silkworm89
Osiris
7
0 / 8 / 2
6,199
620
2,278
9,866
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
6
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dragelta
Merlin
5
3
10
3.33
L
Medusa
Fight_IRL
Medusa
3
4
1
0.88
W
Cupid
4
1
13
10.5
W
Jing Wei
YOLOBro997
Jing Wei
10
2
6
6.5
L
Agni
1
7
2
0.29
L
Osiris
silkworm89
Osiris
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,722
Damage
13,658
19,372
Taken
30,192
7,828
Mitigated
14,478
1,171
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dragelta
Merlin
7,853
1,238
0
750
5,844
1,987
860
1,439
4,184
24,169
0
L
Medusa
Fight_IRL
Medusa
7,033
2,278
0
2,110
10,372
3,714
0
2,578
7,794
0
31,129
W
Cupid
3,911
1,504
181
240
6,082
3,230
1,143
1,161
4,636
0
10,313
W
Jing Wei
YOLOBro997
Jing Wei
12,958
10,580
0
0
7,446
2,611
916
1,375
5,730
0
51,477
L
Agni
4,347
272
0
800
9,954
3,163
0
3,036
6,918
14,654
0
L
Osiris
silkworm89
Osiris
2,278
606
0
620
9,866
7,601
0
2,578
7,288
80
7,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
20,219
127
Minions Killed
76
0
Camps Cleared
0
484,564
Distance Traveled
450,763
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,082
808
36
4
0
144,654
3
L
Medusa
7,418
742
45
5
0
151,187
0
W
Cupid
8,488
849
15
2
0
167,392
1
W
Jing Wei
9,643
964
76
8
0
172,518
2
L
Agni
6,602
660
25
3
0
142,790
1
L
Osiris
6,199
620
6
1
0
156,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role