Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Ivybug2010
Osiris
Level 41
God Stats
10W - 10L
1,651 SR
Queue Stats
158W - 224L
1,407 Elo+
Party 3
Aphrodite
Aphrodite
ThornedFear1
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,363 Elo+
Party 3
Heimdallr
Heimdallr
flanny2
Heimdallr
Level 148
God Stats
4W - 5L
1,613 SR
Queue Stats
48W - 40L
1,599 Elo+
Party 1
Zeus
Zeus
xxCaliOsoxx
Zeus
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 106L
1,479 Elo+
Party 1
Team Averages
Level 62
1,553 SR
1,469 Elo+

VS

Team Averages
Level 77
1,475 SR
1,384 Elo+
Hun Batz
Hun Batz
I ONERDIAZ I
Hun Batz
Level 88
God Stats
10W - 9L
1,442 SR
Queue Stats
246W - 229L
1,468 Elo+
Party 2
Artemis
Artemis
Ligth4343
Artemis
Level 26
God Stats
9W - 2L
1,554 SR
Queue Stats
26W - 16L
1,423 Elo+
Party 2
Athena
Athena
OMAR4SCOBAR11
Athena
Level 126
God Stats
3W - 3L
1,501 SR
Queue Stats
66W - 67L
1,501 Elo+
Party 2
He Bo
He Bo
iLL-Chemist
He Bo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 75L
1,247 Elo+
Solo
Rama
Rama
warchi port
Rama
Level 105
God Stats
4W - 1L
1,380 SR
Queue Stats
67W - 60L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
3,679
613
596
1,970
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
Ivybug2010
Osiris
1
0 / 0 / 0
2,595
433
0
0
0
Aphrodite
ThornedFear1
Aphrodite
4
0 / 1 / 1
3,278
546
753
1,365
371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
flanny2
Heimdallr
5
0 / 2 / 0
3,225
538
1,890
2,843
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 1
3,938
656
1,622
2,673
695
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I ONERDIAZ I
Hun Batz
7
2 / 0 / 0
4,087
681
453
2,926
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Artemis
Ligth4343
Artemis
6
0 / 0 / 3
3,763
627
1,473
1,722
318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 0 / 2
4,110
685
1,467
3,818
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 1
3,361
560
1,051
2,756
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
3,965
661
979
1,647
422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
0
0
1
W
Hun Batz
I ONERDIAZ I
Hun Batz
2
0
0
2
L
Osiris
Ivybug2010
Osiris
0
0
0
0
W
Artemis
Ligth4343
Artemis
0
0
3
1.5
W
1
0
2
2
L
Aphrodite
ThornedFear1
Aphrodite
0
1
1
0.5
L
Heimdallr
flanny2
Heimdallr
0
2
0
0
W
0
2
1
0.25
W
1
0
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,861
Damage
5,423
8,851
Taken
12,869
2,314
Mitigated
3,431
2,551
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
596
0
0
716
1,970
445
0
0
1,970
0
10,130
W
Hun Batz
I ONERDIAZ I
Hun Batz
453
24
0
1,467
2,926
715
360
148
2,778
0
15,390
L
Osiris
Ivybug2010
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Ligth4343
Artemis
1,473
608
0
1,176
1,722
318
336
38
1,684
0
12,263
W
1,467
620
0
2,087
3,818
1,260
400
618
3,200
13,349
0
L
Aphrodite
ThornedFear1
Aphrodite
753
257
477
381
1,365
371
0
256
1,109
5,010
0
L
Heimdallr
flanny2
Heimdallr
1,890
1,150
0
695
2,843
803
0
1,211
1,632
0
12,941
W
1,051
94
0
600
2,756
716
87
1,402
1,354
5,549
0
W
979
708
0
0
1,647
422
688
169
1,478
0
16,571
L
1,622
175
0
282
2,673
695
52
1,051
1,622
15,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,715
Gold Earned
19,286
100
Minions Killed
129
0
Camps Cleared
0
417,217
Distance Traveled
508,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,679
613
34
6
0
124,682
0
W
Hun Batz
4,087
681
44
7
0
111,212
1
L
Osiris
2,595
433
0
0
0
0
0
W
Artemis
3,763
627
21
4
0
96,126
0
W
Athena
4,110
685
22
4
0
117,589
0
L
Aphrodite
3,278
546
8
1
0
106,727
1
L
Heimdallr
3,225
538
26
4
0
85,792
0
W
He Bo
3,361
560
6
1
0
90,966
1
W
Rama
3,965
661
36
6
0
92,866
0
L
Zeus
3,938
656
32
5
0
100,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role