Player Matchup

Erlang Shen
Erlang Shen
Custom06
Erlang Shen
Level 144
God Stats
0W - 3L
1,241 SR
Queue Stats
75W - 75L
1,474 Elo+
Party 1
Olorun
Olorun
LAMARCA VIDIGAL
Olorun
Level 157
God Stats
1W - 2L
1,719 SR
Queue Stats
82W - 96L
1,406 Elo+
Party 3
Janus
Janus
Oscark18
Janus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,722 Elo+
Party 1
Nox
Nox
xxPlLINxx
Nox
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,729 Elo+
Party 1
Eset
Eset
yM0RTAL
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,621 Elo+
Party 3
Team Averages
Level 135
1,492 SR
1,590 Elo+

VS

Team Averages
Level 144
1,602 SR
1,553 Elo+
Cupid
Cupid
AK KiNg Cody
Cupid
Level 153
God Stats
3W - 0L
1,705 SR
Queue Stats
100W - 69L
1,583 Elo+
Party 2
Artemis
Artemis
ChaoticSunOfEvil
Artemis
Level 125
God Stats
8W - 2L
1,651 SR
Queue Stats
255W - 278L
1,500 Elo+
Solo
Tyr
Tyr
DEBO GSC
Tyr
Level 160
God Stats
4W - 2L
1,261 SR
Queue Stats
223W - 178L
1,551 Elo+
Party 2
Scylla
Scylla
OHNO ITs ROBBIE
Scylla
Level 147
God Stats
15W - 5L
1,661 SR
Queue Stats
584W - 505L
1,505 Elo+
Party 2
Neith
Neith
matefull9
Neith
Level 133
God Stats
1W - 0L
1,731 SR
Queue Stats
67W - 54L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Custom06
Erlang Shen
17
4 / 5 / 8
10,147
781
7,650
25,105
33,421
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 8 / 7
8,835
680
4,514
17,210
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Oscark18
Janus
15
1 / 6 / 8
9,087
699
14,717
14,486
5,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 6
9,374
721
5,095
8,805
3,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
yM0RTAL
Eset
17
4 / 5 / 8
9,544
734
18,492
15,779
8,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 19
9,599
738
12,331
11,066
5,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
6 / 2 / 19
10,736
826
15,932
12,353
5,962
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 17
10,853
835
7,205
14,439
15,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 4 / 13
11,198
861
14,191
12,493
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
matefull9
Neith
18
10 / 3 / 13
11,215
863
20,109
10,991
5,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
110
13
Kills
29
29
Deaths
13
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
W
6
2
19
7.75
L
Erlang Shen
Custom06
Erlang Shen
4
5
8
1.6
W
4
3
17
4.17
L
1
8
7
0.56
W
7
4
13
3.38
L
Janus
Oscark18
Janus
1
6
8
0.83
W
Neith
matefull9
Neith
10
3
13
5.5
L
3
5
6
1.2
L
Eset
yM0RTAL
Eset
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
69,768
81,385
Taken
61,342
59,187
Mitigated
37,657
29,831
Healing
33,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,331
6,029
4,106
4,622
11,066
5,048
952
8,464
2,602
0
27,567
W
15,932
5,565
3,525
3,455
12,353
5,962
1,831
8,219
4,134
0
26,878
L
Erlang Shen
Custom06
Erlang Shen
7,650
1,856
1,388
7,238
25,105
33,421
290
4,155
20,950
0
14,476
W
7,205
436
2,102
3,260
14,439
15,689
168
6,734
7,705
0
13,937
L
4,514
2,020
4,264
4,445
17,210
8,400
1,699
3,803
13,407
16,501
0
W
14,191
1,354
2,779
2,670
12,493
5,648
652
10,843
1,650
33,452
0
L
Janus
Oscark18
Janus
14,717
139
1,311
2,479
14,486
5,559
496
3,206
11,280
27,455
0
W
Neith
matefull9
Neith
20,109
7,301
2,933
4,438
10,991
5,310
1,570
8,558
2,433
0
34,176
L
5,095
372
1,454
831
8,805
3,742
531
1,037
7,768
9,724
0
L
Eset
yM0RTAL
Eset
18,492
695
2,512
3,909
15,779
8,065
1,011
1,990
13,789
33,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,987
Gold Earned
53,601
110
Minions Killed
128
0
Camps Cleared
0
982,566
Distance Traveled
1,147,018
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,599
738
31
2
0
237,709
0
W
Artemis
10,736
826
19
1
0
212,808
1
L
Erlang Shen
10,147
781
8
1
0
182,698
0
W
Tyr
10,853
835
8
1
0
245,879
0
L
Olorun
8,835
680
21
2
0
168,647
0
W
Scylla
11,198
861
50
4
0
233,745
0
L
Janus
9,087
699
33
3
0
208,399
0
W
Neith
11,215
863
20
2
0
216,877
0
L
Nox
9,374
721
17
1
0
224,117
0
L
Eset
9,544
734
31
2
0
198,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role