Player Matchup

Jormungandr
Jormungandr
Attamatic
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 1
Izanami
Izanami
FordTough450
Izanami
Level 156
God Stats
7W - 8L
1,642 SR
Queue Stats
22W - 22L
1,619 Elo+
Party 1
Osiris
Osiris
Im Beattle
Osiris
Level 128
God Stats
1W - 0L
1,529 SR
Queue Stats
14W - 12L
1,611 Elo+
Party 1
Tiamat
Tiamat
Kasaiii
Tiamat
Level 141
God Stats
2W - 0L
1,650 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 1
Team Averages
Level 137
1,580 SR
1,564 Elo+

VS

Team Averages
Level 102
1,496 SR
1,422 Elo+
Janus
Janus
Blazeken131
Janus
Level 135
God Stats
0W - 1L
1,442 SR
Queue Stats
10W - 15L
1,369 Elo+
Solo
Ares
Ares
KrissyEGKM
Ares
Level 60
God Stats
0W - 2L
1,597 SR
Queue Stats
3W - 10L
1,245 Elo+
Solo
Neith
Neith
Muffinulupugus
Neith
Level 88
God Stats
5W - 8L
1,446 SR
Queue Stats
121W - 138L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
duchessoven
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Attamatic
Jormungandr
13
3 / 1 / 3
7,990
799
5,810
7,631
6,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
FordTough450
Izanami
14
1 / 0 / 1
8,522
852
3,922
4,888
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Im Beattle
Osiris
14
2 / 5 / 6
8,524
852
3,779
9,053
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Kasaiii
Tiamat
15
4 / 1 / 3
8,640
864
6,063
8,514
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,102
710
3,182
4,021
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 0
7,794
779
5,082
8,898
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 2
7,195
720
3,577
7,140
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
duchessoven
Kukulkan
13
1 / 1 / 3
7,537
754
8,002
3,503
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
7
7
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Attamatic
Jormungandr
3
1
3
4.5
L
1
3
2
0.67
W
Izanami
FordTough450
Izanami
1
0
1
1.5
W
Osiris
Im Beattle
Osiris
2
5
6
1
W
Tiamat
Kasaiii
Tiamat
4
1
3
5.5
L
3
2
0
1.5
L
2
4
2
0.75
L
Kukulkan
duchessoven
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
19,843
30,086
Taken
23,562
18,155
Mitigated
13,653
7,842
Healing
751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Attamatic
Jormungandr
5,810
1,758
0
923
7,631
6,268
154
4,068
3,492
19,540
0
L
3,182
409
0
134
4,021
1,501
473
1,971
2,050
17,823
0
W
Izanami
FordTough450
Izanami
3,922
1,574
0
2,109
4,888
1,777
2,579
2,893
1,905
0
33,255
W
Osiris
Im Beattle
Osiris
3,779
1,210
0
1,502
9,053
4,426
120
4,713
4,205
0
21,105
W
Tiamat
Kasaiii
Tiamat
6,063
221
0
3,308
8,514
5,684
252
4,911
3,448
28,007
0
L
5,082
188
0
363
8,898
7,763
51
4,706
4,192
19,706
0
L
3,577
1,951
0
254
7,140
2,871
0
3,482
3,658
0
17,959
L
Kukulkan
duchessoven
Kukulkan
8,002
805
0
0
3,503
1,518
0
2,258
1,245
30,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
29,628
199
Minions Killed
173
11
Camps Cleared
7
699,755
Distance Traveled
599,478
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,990
799
25
3
3
187,658
2
L
Janus
7,102
710
43
4
1
99,310
0
W
Izanami
8,522
852
95
10
2
198,169
2
W
Osiris
8,524
852
37
4
5
144,839
0
W
Tiamat
8,640
864
42
4
1
169,089
1
L
Ares
7,794
779
21
2
5
179,901
0
L
Neith
7,195
720
33
3
0
150,921
2
L
Kukulkan
7,537
754
76
8
1
169,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role