Player Matchup

Merlin
Merlin
Dargnon13
Merlin
Level 121
God Stats
19W - 13L
1,556 SR
Queue Stats
254W - 269L
1,435 Elo+
Party 1
Bellona
Bellona
IronKing123
Bellona
Level 129
God Stats
2W - 3L
1,720 SR
Queue Stats
100W - 110L
1,576 Elo+
Party 3
Cerberus
Cerberus
Phantom5gamer13
Cerberus
Level 63
God Stats
7W - 5L
1,404 SR
Queue Stats
257W - 298L
1,440 Elo+
Party 3
Ah Puch
Ah Puch
TurnTechGod
Ah Puch
Level 37
God Stats
4W - 5L
1,571 SR
Queue Stats
20W - 26L
1,502 Elo+
Party 1
Medusa
Medusa
xMercoholicx
Medusa
Level 121
God Stats
10W - 6L
1,568 SR
Queue Stats
71W - 83L
1,424 Elo+
Party 1
Team Averages
Level 94
1,564 SR
1,476 Elo+

VS

Team Averages
Level 84
1,494 SR
1,483 Elo+
Olorun
Olorun
LedianOP
Olorun
Level 103
God Stats
10W - 9L
1,565 SR
Queue Stats
87W - 78L
1,522 Elo+
Solo
Ares
Ares
MauricioMacri1
Ares
Level 66
God Stats
15W - 14L
1,494 SR
Queue Stats
492W - 556L
1,453 Elo+
Solo
Scylla
Scylla
VodkaNeerd
Scylla
Level 92
God Stats
53W - 55L
1,538 SR
Queue Stats
106W - 99L
1,501 Elo+
Solo
Osiris
Osiris
jcp327
Osiris
Level 114
God Stats
2W - 1L
1,463 SR
Queue Stats
50W - 39L
1,525 Elo+
Party 2
Skadi
Skadi
littlefangs
Skadi
Level 44
God Stats
6W - 4L
1,410 SR
Queue Stats
22W - 30L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dargnon13
Merlin
20
4 / 10 / 19
14,815
988
28,487
23,401
8,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
IronKing123
Bellona
20
13 / 7 / 14
16,999
1,133
27,234
22,917
20,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
0 / 10 / 19
14,436
962
9,449
34,977
42,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
TurnTechGod
Ah Puch
20
4 / 5 / 24
16,116
1,074
33,678
11,639
4,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
12 / 9 / 13
17,414
1,161
28,833
25,276
10,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LedianOP
Olorun
20
16 / 9 / 11
17,359
1,157
22,324
25,752
13,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 6 / 17
13,921
928
10,085
27,156
44,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
VodkaNeerd
Scylla
20
8 / 1 / 23
17,143
1,143
32,042
18,160
10,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Osiris
jcp327
Osiris
20
13 / 11 / 18
17,094
1,140
30,525
41,357
35,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 6 / 19
15,151
1,010
15,614
20,362
8,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
129
33
Kills
41
41
Deaths
33
89
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dargnon13
Merlin
4
10
19
1.35
L
Bellona
IronKing123
Bellona
13
7
14
2.86
W
Olorun
LedianOP
Olorun
16
9
11
2.39
W
1
6
17
1.58
L
Cerberus
0
10
19
0.95
L
Ah Puch
TurnTechGod
Ah Puch
4
5
24
3.2
W
Scylla
VodkaNeerd
Scylla
8
1
23
19.5
W
Osiris
jcp327
Osiris
13
11
18
2
W
3
6
19
2.08
L
Medusa
12
9
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,681
Damage
110,590
118,210
Taken
132,787
85,755
Mitigated
112,548
9,487
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dargnon13
Merlin
28,487
2,325
0
217
23,401
8,714
0
15,815
7,561
62,953
0
L
Bellona
IronKing123
Bellona
27,234
13,969
0
551
22,917
20,567
0
11,585
11,192
652
46,490
W
Olorun
LedianOP
Olorun
22,324
16,816
1,625
8,622
25,752
13,868
0
11,339
14,413
54,063
0
W
10,085
54
0
0
27,156
44,159
0
16,341
10,815
14,507
0
L
Cerberus
9,449
1,018
0
4,831
34,977
42,143
0
18,840
15,398
17,068
0
L
Ah Puch
TurnTechGod
Ah Puch
33,678
1,391
0
1,155
11,639
4,331
0
7,784
3,830
73,954
0
W
Scylla
VodkaNeerd
Scylla
32,042
2,695
0
412
18,160
10,250
0
9,558
8,602
76,927
0
W
Osiris
jcp327
Osiris
30,525
10,783
0
0
41,357
35,364
0
25,184
16,173
8,238
37,244
W
15,614
6,741
0
1,759
20,362
8,907
0
9,844
10,518
0
46,764
L
Medusa
28,833
12,226
0
2,733
25,276
10,000
0
15,831
9,445
0
70,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,780
Gold Earned
80,668
322
Minions Killed
311
12
Camps Cleared
10
1,386,606
Distance Traveled
1,377,641
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,815
988
74
5
0
261,252
0
L
Bellona
16,999
1,133
44
3
1
274,462
2
W
Olorun
17,359
1,157
82
5
3
233,956
1
W
Ares
13,921
928
5
0
0
244,925
0
L
Cerberus
14,436
962
16
1
1
260,801
0
L
Ah Puch
16,116
1,074
89
6
4
297,472
1
W
Scylla
17,143
1,143
115
8
4
338,961
3
W
Osiris
17,094
1,140
35
2
1
296,928
1
W
Skadi
15,151
1,010
74
5
2
262,871
0
L
Medusa
17,414
1,161
99
7
6
292,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role