Player Matchup

Sylvanus
Sylvanus
Aimedraindrop17
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 231L
1,480 Elo+
Party 1
Sobek
Sobek
RoguePepper1429
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 222L
1,497 Elo+
Party 1
Thanatos
Thanatos
SFUBS
Thanatos
Level 13
God Stats
5W - 3L
1,691 SR
Queue Stats
37W - 38L
1,584 Elo+
Party 1
Ra
Ra
Whandex
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 179L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
lumitunes
Danzaburou
Level 11
God Stats
25W - 12L
1,796 SR
Queue Stats
49W - 40L
1,614 Elo+
Party 1
Team Averages
Level 42
1,597 SR
1,540 Elo+

VS

Team Averages
Level 23
1,538 SR
1,607 Elo+
Ravana
Ravana
Aztecnokhal
Ravana
Level 27
God Stats
3W - 5L
1,633 SR
Queue Stats
34W - 32L
1,628 Elo+
Solo
Agni
Agni
TheDoctor526
Agni
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 105L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hawjazz
Ah Muzen Cab
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 88L
1,592 Elo+
Solo
Erlang Shen
Erlang Shen
nahigaher
Erlang Shen
Level 29
God Stats
8W - 5L
1,692 SR
Queue Stats
191W - 130L
1,686 Elo+
Solo
Khepri
Khepri
СоловейGoodSong
Khepri
Level 7
God Stats
1W - 0L
1,366 SR
Queue Stats
9W - 7L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 5 / 1
4,735
430
819
5,403
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 0
6,341
576
4,434
7,770
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SFUBS
Thanatos
12
8 / 2 / 1
7,573
688
8,238
9,299
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
6,172
561
3,796
7,592
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
lumitunes
Danzaburou
9
1 / 4 / 4
5,745
522
4,897
8,144
2,075
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 4 / 0
5,368
488
1,016
5,944
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 2 / 0
6,175
561
6,640
5,056
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
hawjazz
Ah Muzen Cab
11
6 / 1 / 4
6,415
583
8,318
6,940
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
nahigaher
Erlang Shen
11
0 / 1 / 1
5,944
540
3,865
9,057
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 3 / 7
6,349
577
6,261
8,416
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
15
15
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
1
0.1
W
Ravana
0
4
0
0
L
1
1
0
1
L
Thanatos
SFUBS
Thanatos
8
2
1
4.25
W
5
2
0
2.5
L
1
3
2
0.67
W
Ah Muzen Cab
hawjazz
Ah Muzen Cab
6
1
4
8
L
Danzaburou
lumitunes
Danzaburou
1
4
4
0.75
W
Erlang Shen
nahigaher
Erlang Shen
0
1
1
0.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
26,100
38,208
Taken
35,413
16,820
Mitigated
13,877
16,315
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
819
325
0
409
5,403
3,125
154
1,928
3,341
7,794
0
W
Ravana
1,016
464
0
2,053
5,944
1,482
0
455
5,457
0
31,073
L
4,434
522
0
4,360
7,770
6,296
0
1,494
6,204
31,170
0
L
Thanatos
SFUBS
Thanatos
8,238
2,282
0
6,696
9,299
2,766
0
2,703
6,352
0
38,203
W
6,640
915
0
750
5,056
1,398
0
1,539
3,377
23,422
0
L
3,796
887
10
2,218
7,592
2,558
860
3,523
3,706
30,683
0
W
Ah Muzen Cab
hawjazz
Ah Muzen Cab
8,318
4,621
0
3,466
6,940
2,024
129
1,230
5,636
0
34,050
L
Danzaburou
lumitunes
Danzaburou
4,897
2,522
0
2,622
8,144
2,075
728
2,263
5,704
0
26,665
W
Erlang Shen
nahigaher
Erlang Shen
3,865
1,989
0
3,663
9,057
4,744
0
3,110
5,597
0
31,333
W
6,261
1,441
0
1,119
8,416
4,229
0
1,991
6,297
25,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
30,251
273
Minions Killed
278
0
Camps Cleared
0
925,070
Distance Traveled
983,635
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,735
430
19
2
0
162,985
0
W
Ravana
5,368
488
75
7
0
188,094
1
L
Sobek
6,341
576
60
5
0
195,022
1
L
Thanatos
7,573
688
65
6
0
199,203
2
W
Agni
6,175
561
36
3
0
191,985
1
L
Ra
6,172
561
71
6
0
177,618
0
W
Ah Muzen Cab
6,415
583
58
5
0
204,033
0
L
Danzaburou
5,745
522
58
5
0
190,242
0
W
Erlang Shen
5,944
540
63
6
0
199,999
1
W
Khepri
6,349
577
46
4
0
199,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role