Player Matchup

Ymir
Ymir
BountyVFX
Ymir
Level 15
God Stats
51W - 39L
1,605 SR
Queue Stats
97W - 104L
1,481 Elo+
Party 1
Neith
Neith
DeviIFruits
Neith
Level 6
God Stats
5W - 3L
1,893 SR
Queue Stats
86W - 84L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
Flashy Step
Danzaburou
Level 22
God Stats
14W - 6L
1,500 SR
Queue Stats
90W - 91L
1,501 Elo+
Party 1
Izanami
Izanami
kawaiicatjulie
Izanami
Level 21
God Stats
65W - 61L
1,715 SR
Queue Stats
401W - 410L
1,432 Elo+
Solo
Apollo
Apollo
Ĵoker
Apollo
Level 109
God Stats
13W - 7L
1,586 SR
Queue Stats
223W - 223L
1,538 Elo+
Party 1
Team Averages
Level 35
1,660 SR
1,508 Elo+

VS

Team Averages
Level 19
1,495 SR
1,462 Elo+
Athena
Athena
Activau
Athena
Level 8
God Stats
2W - 5L
1,310 SR
Queue Stats
27W - 25L
1,436 Elo+
Solo
Thanatos
Thanatos
Heronee_
Thanatos
Level 29
God Stats
7W - 9L
1,547 SR
Queue Stats
142W - 152L
1,531 Elo+
Solo
Mulan
Mulan
TanklessCanoe73
Mulan
Level 25
God Stats
64W - 59L
1,536 SR
Queue Stats
163W - 165L
1,450 Elo+
Solo
Kukulkan
Kukulkan
TinedMallard45
Kukulkan
Level 6
God Stats
1W - 3L
1,553 SR
Queue Stats
8W - 8L
1,422 Elo+
Solo
Ullr
Ullr
m8ghtyboi
Ullr
Level 28
God Stats
8W - 11L
1,526 SR
Queue Stats
28W - 38L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 3 / 9
10,251
513
3,223
12,460
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 5 / 3
8,806
440
5,231
10,023
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Flashy Step
Danzaburou
15
6 / 6 / 3
10,868
543
9,448
15,004
5,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 7
9,807
490
11,899
15,918
5,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Ĵoker
Apollo
20
14 / 2 / 2
12,935
647
17,677
13,983
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Activau
Athena
13
6 / 4 / 9
9,530
477
8,698
20,753
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Heronee_
Thanatos
17
4 / 4 / 4
10,176
509
6,434
12,960
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 0
5,947
297
0
1,153
399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
6 / 9 / 7
11,003
550
13,634
14,109
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
17
8 / 5 / 10
10,903
545
12,911
15,454
6,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
22
Kills
24
24
Deaths
23
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
Activau
Athena
6
4
9
2.63
W
Ymir
0
3
9
1.5
W
0
5
3
0.3
W
Danzaburou
Flashy Step
Danzaburou
6
6
3
1.25
L
Thanatos
Heronee_
Thanatos
4
4
4
1.5
L
0
1
0
0
L
Kukulkan
6
9
7
1.06
W
2
8
7
0.69
L
Ullr
8
5
10
2.6
W
Apollo
Ĵoker
Apollo
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
41,677
67,388
Taken
64,429
36,146
Mitigated
33,691
10,717
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Activau
Athena
8,698
1,843
407
3,588
20,753
15,753
104
1,021
19,732
21,837
0
W
Ymir
3,223
454
0
959
12,460
13,908
931
2,273
10,135
42,239
0
W
5,231
2,253
0
1,261
10,023
4,012
98
3,507
6,376
0
27,477
W
Danzaburou
Flashy Step
Danzaburou
9,448
5,538
0
4,519
15,004
5,511
2,797
5,274
9,612
0
47,917
L
Thanatos
Heronee_
Thanatos
6,434
1,213
0
9,735
12,960
4,773
736
689
12,271
0
65,785
L
0
0
0
0
1,153
399
0
0
1,153
0
2,881
L
Kukulkan
13,634
1,001
0
0
14,109
6,180
1,915
0
14,109
59,808
0
W
11,899
6,397
0
79
15,918
5,541
1,848
6,438
9,300
0
64,428
L
Ullr
12,911
3,406
905
3,562
15,454
6,586
2,110
1,513
13,941
0
64,064
W
Apollo
Ĵoker
Apollo
17,677
9,201
0
3,899
13,983
7,174
4,342
4,222
9,633
0
94,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
47,559
416
Minions Killed
368
0
Camps Cleared
0
1,769,776
Distance Traveled
1,571,117
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,530
477
25
1
0
367,049
0
W
Ymir
10,251
513
62
3
0
365,394
1
W
Neith
8,806
440
47
2
0
339,747
0
W
Danzaburou
10,868
543
68
3
0
343,524
0
L
Thanatos
10,176
509
114
6
0
411,110
0
L
Mulan
5,947
297
4
0
0
61,553
0
L
Kukulkan
11,003
550
114
6
0
323,492
0
W
Izanami
9,807
490
111
6
0
336,319
0
L
Ullr
10,903
545
111
6
0
407,913
1
W
Apollo
12,935
647
128
6
0
384,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role