Player Matchup

Chaac
Chaac
Boxboi94
Chaac
Level 9
God Stats
6W - 7L
1,764 SR
Queue Stats
16W - 13L
1,652 Elo+
Party 1
Ymir
Ymir
Im-Senpai-x
Ymir
Level 13
God Stats
1W - 2L
1,622 SR
Queue Stats
22W - 15L
1,627 Elo+
Party 1
King Arthur
King Arthur
LastDovahkiin75
King Arthur
Level 14
God Stats
0W - 5L
1,172 SR
Queue Stats
6W - 11L
1,348 Elo+
Solo
Artemis
Artemis
Magnett22
Artemis
Level 13
God Stats
8W - 13L
1,523 SR
Queue Stats
144W - 145L
1,474 Elo+
Solo
Raijin
Raijin
MrScruffy121
Raijin
Level 15
God Stats
2W - 3L
1,696 SR
Queue Stats
25W - 23L
1,594 Elo+
Party 1
Team Averages
Level 13
1,556 SR
1,539 Elo+

VS

Team Averages
Level 18
1,579 SR
1,603 Elo+
Neith
Neith
Cohkoh-loWcoh
Neith
Level 7
God Stats
1W - 1L
1,827 SR
Queue Stats
7W - 5L
1,607 Elo+
Solo
Nemesis
Nemesis
Inferno817
Nemesis
Level 29
God Stats
31W - 28L
1,625 SR
Queue Stats
129W - 119L
1,527 Elo+
Solo
Sol
Sol
N-in-jg-a
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,678 Elo+
Solo
Cernunnos
Cernunnos
SugarDs
Cernunnos
Level 21
God Stats
20W - 13L
1,647 SR
Queue Stats
357W - 380L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Veralicious
Sylvanus
Level 29
God Stats
2W - 1L
1,294 SR
Queue Stats
51W - 38L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boxboi94
Chaac
14
6 / 4 / 7
8,826
519
10,863
17,791
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
6 / 3 / 10
9,413
554
7,321
14,837
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
LastDovahkiin75
King Arthur
10
0 / 9 / 2
6,751
397
4,675
15,237
6,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Magnett22
Artemis
13
1 / 4 / 8
7,701
453
8,089
11,018
3,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
11 / 3 / 4
10,381
611
14,251
10,742
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,886
464
5,459
11,028
4,177
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Inferno817
Nemesis
15
4 / 3 / 5
9,257
545
9,839
11,482
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
13 / 4 / 3
11,614
683
22,020
20,242
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
SugarDs
Cernunnos
13
2 / 8 / 3
8,003
471
7,814
14,997
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Veralicious
Sylvanus
13
2 / 2 / 6
8,261
486
4,818
8,699
6,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
24
Kills
23
23
Deaths
25
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Boxboi94
Chaac
6
4
7
2.38
W
2
8
3
0.44
L
6
3
10
3.67
W
Nemesis
Inferno817
Nemesis
4
3
5
2.17
L
King Arthur
LastDovahkiin75
King Arthur
0
9
2
0.11
L
Artemis
Magnett22
Artemis
1
4
8
1.25
L
Raijin
11
3
4
4.33
W
13
4
3
3.63
W
Cernunnos
SugarDs
Cernunnos
2
8
3
0.44
W
Sylvanus
Veralicious
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,199
Damage
49,950
69,625
Taken
66,448
30,766
Mitigated
26,392
19,278
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Boxboi94
Chaac
10,863
1,714
243
7,600
17,791
7,987
493
6,587
11,204
0
38,315
W
5,459
2,068
0
1,908
11,028
4,177
714
6,499
4,529
0
24,177
L
7,321
500
414
2,516
14,837
9,099
168
5,807
9,030
32,440
0
W
Nemesis
Inferno817
Nemesis
9,839
4,353
0
907
11,482
3,980
252
4,059
7,423
0
59,330
L
King Arthur
LastDovahkiin75
King Arthur
4,675
832
0
1,183
15,237
6,434
165
8,197
7,040
0
20,674
L
Artemis
Magnett22
Artemis
8,089
3,695
540
3,604
11,018
3,428
390
2,049
8,969
0
39,740
L
Raijin
14,251
1,099
474
2,704
10,742
3,818
837
4,198
6,544
64,976
0
W
22,020
9,351
0
11,918
20,242
7,272
2,967
5,251
14,991
82,347
0
W
Cernunnos
SugarDs
Cernunnos
7,814
3,899
0
3,198
14,997
4,603
381
3,321
11,676
0
51,141
W
Sylvanus
Veralicious
Sylvanus
4,818
1,875
624
2,893
8,699
6,360
590
2,442
6,257
23,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
45,021
340
Minions Killed
381
0
Camps Cleared
0
1,466,873
Distance Traveled
1,372,032
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,826
519
67
4
0
322,519
3
W
Neith
7,886
464
50
3
0
243,457
0
L
Ymir
9,413
554
53
3
0
300,346
2
W
Nemesis
9,257
545
86
5
0
347,500
4
L
King Arthur
6,751
397
40
2
0
235,534
0
L
Artemis
7,701
453
61
4
0
315,562
5
L
Raijin
10,381
611
119
7
0
292,912
3
W
Sol
11,614
683
127
7
0
262,520
0
W
Cernunnos
8,003
471
76
4
0
259,875
1
W
Sylvanus
8,261
486
42
2
0
258,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role