Player Matchup

Apollo
Apollo
ArtoFrida
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,613 Elo+
Solo
Hera
Hera
BIGMASTER28
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,444 Elo+
Party 1
King Arthur
King Arthur
Leorrik
King Arthur
Level 24
God Stats
18W - 14L
1,469 SR
Queue Stats
74W - 53L
1,440 Elo+
Party 1
Mercury
Mercury
TYYS
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 42L
1,471 Elo+
Solo
Fenrir
Fenrir
biel-dessa2014
Fenrir
Level 15
God Stats
7W - 13L
1,711 SR
Queue Stats
38W - 50L
1,310 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,456 Elo+

VS

Team Averages
Level 21
1,582 SR
1,390 Elo+
Mercury
Mercury
FerRd7v2
Mercury
Level 26
God Stats
5W - 2L
1,866 SR
Queue Stats
103W - 36L
1,718 Elo+
Party 2
Ymir
Ymir
Raminha
Ymir
Level 16
God Stats
24W - 14L
1,770 SR
Queue Stats
108W - 92L
1,564 Elo+
Party 2
Artemis
Artemis
lhocococo
Artemis
Level 29
God Stats
3W - 6L
1,519 SR
Queue Stats
25W - 55L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
sosnowski09
Baron Samedi
Level 18
God Stats
15W - 30L
1,253 SR
Queue Stats
38W - 57L
1,258 Elo+
Party 3
Cthulhu
Cthulhu
ultraliam2
Cthulhu
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 49L
1,157 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArtoFrida
Apollo
12
3 / 2 / 4
7,118
593
4,666
8,400
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 1
6,301
525
4,114
5,155
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Leorrik
King Arthur
11
1 / 3 / 1
6,060
505
3,521
8,795
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
TYYS
Mercury
9
0 / 3 / 2
5,623
469
2,108
9,515
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 4 / 2
6,985
582
3,971
7,164
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FerRd7v2
Mercury
15
12 / 0 / 0
8,554
713
9,813
7,755
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Raminha
Ymir
13
0 / 1 / 5
7,115
593
6,066
6,827
5,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
lhocococo
Artemis
9
0 / 2 / 5
5,289
441
2,124
6,414
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sosnowski09
Baron Samedi
11
2 / 7 / 3
6,769
564
2,381
6,979
2,205
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
ultraliam2
Cthulhu
2
0 / 0 / 0
4,002
334
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
14
16
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArtoFrida
Apollo
3
2
4
2.5
L
1
4
1
0.38
W
Mercury
FerRd7v2
Mercury
12
0
0
12
L
King Arthur
Leorrik
King Arthur
1
3
1
0.5
W
Ymir
Raminha
Ymir
0
1
5
2.5
L
Mercury
TYYS
Mercury
0
3
2
0.33
L
5
4
2
1.5
W
Artemis
lhocococo
Artemis
0
2
5
1.25
W
Baron Samedi
sosnowski09
Baron Samedi
2
7
3
0.5
W
Cthulhu
ultraliam2
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,380
Damage
20,384
39,029
Taken
27,975
14,627
Mitigated
13,369
11,691
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArtoFrida
Apollo
4,666
2,461
0
4,013
8,400
3,018
537
2,457
5,943
0
40,186
L
4,114
792
0
750
5,155
1,449
585
197
4,958
28,542
0
W
Mercury
FerRd7v2
Mercury
9,813
5,551
0
320
7,755
3,473
0
1,734
5,854
0
62,395
L
King Arthur
Leorrik
King Arthur
3,521
261
0
1,539
8,795
4,806
0
3,570
5,225
0
27,340
W
Ymir
Raminha
Ymir
6,066
249
66
1,913
6,827
5,619
0
984
5,416
40,224
0
L
Mercury
TYYS
Mercury
2,108
755
0
4,502
9,515
2,910
0
910
8,605
0
27,073
L
3,971
1,148
0
887
7,164
2,444
372
1,313
5,851
0
25,666
W
Artemis
lhocococo
Artemis
2,124
371
0
1,443
6,414
2,072
662
1,010
5,253
0
10,565
W
Baron Samedi
sosnowski09
Baron Samedi
2,381
399
0
306
6,979
2,205
350
0
6,979
26,255
0
W
Cthulhu
ultraliam2
Cthulhu
0
0
0
0
0
0
0
0
0
358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
31,729
305
Minions Killed
280
0
Camps Cleared
0
1,135,683
Distance Traveled
972,288
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,118
593
79
7
0
205,836
1
L
Hera
6,301
525
56
5
0
226,754
3
W
Mercury
8,554
713
107
9
0
310,353
1
L
King Arthur
6,060
505
57
5
0
237,405
2
W
Ymir
7,115
593
92
8
0
221,076
4
L
Mercury
5,623
469
58
5
0
249,513
2
L
Fenrir
6,985
582
55
5
0
216,175
0
W
Artemis
5,289
441
23
2
0
191,427
2
W
Baron Samedi
6,769
564
56
5
0
214,879
0
W
Cthulhu
4,002
334
2
0
0
34,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role