Player Matchup

Thoth
Thoth
Atixis
Thoth
Level 111
God Stats
2W - 2L
1,462 SR
Queue Stats
353W - 380L
1,464 Elo+
Party 2
Olorun
Olorun
Bronoc
Olorun
Level 44
God Stats
1W - 2L
1,700 SR
Queue Stats
209W - 294L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
FrostyPumpkinz
Hun Batz
Level 129
God Stats
4W - 6L
1,606 SR
Queue Stats
479W - 524L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
NotoriousBeej
Sylvanus
Level 111
God Stats
6W - 4L
1,517 SR
Queue Stats
290W - 318L
1,431 Elo+
Party 2
Chaac
Chaac
tava1
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,557 SR
1,466 Elo+

VS

Team Averages
Level 102
1,508 SR
1,502 Elo+
Kali
Kali
InspironWire1
Kali
Level 108
God Stats
3W - 2L
1,487 SR
Queue Stats
64W - 42L
1,572 Elo+
Solo
Amaterasu
Amaterasu
LunaEclipsed0
Amaterasu
Level 116
God Stats
3W - 6L
1,251 SR
Queue Stats
510W - 476L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
Pandocity
Baba Yaga
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 126L
1,403 Elo+
Party 3
Aphrodite
Aphrodite
cjluc12
Aphrodite
Level 42
God Stats
10W - 7L
1,624 SR
Queue Stats
211W - 228L
1,457 Elo+
Party 1
Skadi
Skadi
jamaker2121
Skadi
Level 119
God Stats
10W - 9L
1,677 SR
Queue Stats
431W - 445L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Atixis
Thoth
15
1 / 5 / 3
9,513
476
7,241
8,147
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Bronoc
Olorun
13
1 / 6 / 2
8,112
406
4,294
10,982
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
16
5 / 4 / 1
9,926
496
11,186
16,123
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
NotoriousBeej
Sylvanus
11
1 / 6 / 3
7,892
395
5,340
19,468
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
tava1
Chaac
16
2 / 5 / 1
9,637
482
10,101
19,797
17,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
11,428
571
8,883
15,503
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LunaEclipsed0
Amaterasu
18
3 / 3 / 4
11,547
577
9,272
15,349
14,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
Pandocity
Baba Yaga
18
7 / 3 / 6
11,845
592
17,569
10,570
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
cjluc12
Aphrodite
15
1 / 2 / 11
9,960
498
4,650
10,700
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 1 / 1
13,532
677
14,763
11,920
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
26
26
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
Atixis
Thoth
1
5
3
0.5
L
Olorun
Bronoc
Olorun
1
6
2
0.33
L
Hun Batz
5
4
1
1.38
W
4
1
8
8
W
Amaterasu
LunaEclipsed0
Amaterasu
3
3
4
1.67
L
Sylvanus
NotoriousBeej
Sylvanus
1
6
3
0.42
W
Baba Yaga
Pandocity
Baba Yaga
7
3
6
3.33
W
Aphrodite
cjluc12
Aphrodite
1
2
11
3.25
W
11
1
1
11.5
L
Chaac
tava1
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
55,137
74,517
Taken
64,042
43,399
Mitigated
38,615
21,163
Healing
34,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Atixis
Thoth
7,241
368
0
959
8,147
2,348
0
4,566
3,346
50,461
0
L
Olorun
Bronoc
Olorun
4,294
1,059
86
1,669
10,982
3,559
1,402
1,119
9,825
36,205
0
L
Hun Batz
11,186
3,624
0
4,074
16,123
6,438
0
5,123
10,746
0
75,291
W
8,883
3,921
0
9,392
15,503
7,726
406
3,772
11,523
0
73,648
W
Amaterasu
LunaEclipsed0
Amaterasu
9,272
4,884
0
6,471
15,349
14,502
213
477
14,359
0
71,953
L
Sylvanus
NotoriousBeej
Sylvanus
5,340
823
2,001
4,846
19,468
13,463
0
8,499
10,705
21,921
0
W
Baba Yaga
Pandocity
Baba Yaga
17,569
1,388
0
3,146
10,570
4,556
1,844
4,148
6,141
67,023
0
W
Aphrodite
cjluc12
Aphrodite
4,650
976
3,220
6,613
10,700
7,195
564
3,816
6,686
29,290
0
W
14,763
8,724
0
5,336
11,920
4,636
3,781
4,064
7,790
0
113,963
L
Chaac
tava1
Chaac
10,101
2,549
0
7,528
19,797
17,591
0
2,030
17,676
0
60,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
58,312
439
Minions Killed
605
0
Camps Cleared
0
1,698,598
Distance Traveled
2,006,712
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,513
476
117
6
0
329,155
2
L
Olorun
8,112
406
66
3
0
335,971
4
L
Hun Batz
9,926
496
122
6
0
388,276
2
W
Kali
11,428
571
113
6
0
490,775
2
W
Amaterasu
11,547
577
135
7
0
393,693
2
L
Sylvanus
7,892
395
29
1
0
315,413
9
W
Baba Yaga
11,845
592
111
6
0
356,339
5
W
Aphrodite
9,960
498
59
3
0
370,177
2
W
Skadi
13,532
677
187
9
0
395,728
1
L
Chaac
9,637
482
105
5
0
329,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role