Player Matchup

Eset
Eset
Diamond I
Nutellα
Eset
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
Percivil
Athena
Diamond IV
Level 124
God Stats
9W - 11L
1,568 SR
Queue Stats
89W - 82L
2,194 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Razzberries
Heimdallr
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond II
Wasabi
Nemesis
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
niipplelicker69
Sun Wukong
Diamond IV
Level 126
God Stats
3W - 6L
1,642 SR
Queue Stats
1,253W - 1,254L
2,211 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,542 SR
1,781 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,654 SR
1,983 MMR
Vamana
Vamana
Platinum I
MasterIan
Vamana
Platinum I
Level 158
God Stats
4W - 1L
1,943 SR
Queue Stats
58W - 44L
2,036 MMR
Solo
Mercury
Mercury
Platinum III
SUPERMONKEY2003
Mercury
Platinum III
Level 96
God Stats
3W - 1L
1,735 SR
Queue Stats
14W - 13L
2,085 MMR
Party 1
Ares
Ares
Diamond IV
Vonsonn
Ares
Diamond IV
Level 160
God Stats
32W - 18L
1,559 SR
Queue Stats
298W - 275L
2,155 MMR
Party 1
Rama
Rama
Diamond IV
Wavecrest
Rama
Diamond IV
Level 157
God Stats
9W - 10L
1,531 SR
Queue Stats
153W - 145L
2,138 MMR
Solo
Persephone
Persephone
Masters
oBoronic
Persephone
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 3 / 1
7,484
535
6,533
7,681
2,615
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Percivil
Athena
9
1 / 3 / 0
6,158
440
4,328
13,156
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Razzberries
Heimdallr
12
0 / 6 / 1
6,766
483
4,907
9,569
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Wasabi
Nemesis
10
0 / 8 / 1
6,271
448
4,717
13,071
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
niipplelicker69
Sun Wukong
13
1 / 3 / 0
7,534
538
10,620
13,728
11,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetGuan YuApolloDanzaburouTiamat

VS

Bans
TsukuyomiCabrakanAnhurSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MasterIan
Vamana
15
3 / 0 / 3
8,589
614
9,245
14,878
7,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 13
8,975
641
9,128
10,731
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
Vonsonn
Ares
12
2 / 1 / 11
7,434
531
6,342
11,589
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
5 / 0 / 4
8,768
626
4,789
5,363
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
oBoronic
Persephone
14
6 / 1 / 5
8,620
616
10,878
6,916
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
23
23
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
MasterIan
Vamana
3
0
3
4.5
L
Eset
1
3
1
0.5
L
Athena
Percivil
Athena
1
3
0
0.33
L
Heimdallr
Razzberries
Heimdallr
0
6
1
0.08
W
7
1
13
13.5
W
Ares
Vonsonn
Ares
2
1
11
7.5
L
Nemesis
Wasabi
Nemesis
0
8
1
0.06
W
Rama
5
0
4
7
L
Sun Wukong
niipplelicker69
Sun Wukong
1
3
0
0.33
W
Persephone
oBoronic
Persephone
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
40,382
57,205
Taken
49,477
28,169
Mitigated
24,873
14,686
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
MasterIan
Vamana
9,245
3,960
0
7,195
14,878
7,610
0
800
14,078
0
60,175
L
Eset
6,533
336
827
1,478
7,681
2,615
0
3,656
3,797
52,521
0
L
Athena
Percivil
Athena
4,328
1,226
0
2,972
13,156
5,552
0
5,209
7,721
27,049
0
L
Heimdallr
Razzberries
Heimdallr
4,907
3,354
0
1,790
9,569
2,547
0
1,013
8,556
0
47,003
W
9,128
4,884
0
706
10,731
4,832
0
1,425
9,306
0
61,902
W
Ares
Vonsonn
Ares
6,342
443
0
2,380
11,589
8,121
0
4,425
7,164
19,294
0
L
Nemesis
Wasabi
Nemesis
4,717
1,864
0
3,466
13,071
5,880
0
6,285
6,579
0
38,407
W
Rama
4,789
3,844
0
2,976
5,363
1,599
0
352
5,011
0
63,450
L
Sun Wukong
niipplelicker69
Sun Wukong
10,620
2,558
0
4,153
13,728
11,575
0
396
13,332
0
52,835
W
Persephone
oBoronic
Persephone
10,878
14
0
851
6,916
2,711
0
3,859
3,056
61,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
42,386
433
Minions Killed
493
0
Camps Cleared
0
1,355,139
Distance Traveled
1,503,624
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,589
614
127
9
0
281,896
2
L
Eset
7,484
535
113
8
0
269,709
5
L
Athena
6,158
440
48
3
0
287,007
7
L
Heimdallr
6,766
483
85
6
0
252,037
6
W
Mercury
8,975
641
107
8
0
352,768
3
W
Ares
7,434
531
16
1
0
300,082
8
L
Nemesis
6,271
448
80
6
0
287,263
5
W
Rama
8,768
626
127
9
0
270,642
3
L
Sun Wukong
7,534
538
107
8
0
259,123
5
W
Persephone
8,620
616
116
8
0
298,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role