Player Matchup

Cerberus
Cerberus
Aur0ro
Cerberus
Level 16
God Stats
1W - 4L
1,299 SR
Queue Stats
203W - 207L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
Destiny_M25
Danzaburou
Level 29
God Stats
9W - 4L
1,531 SR
Queue Stats
16W - 12L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
Kaelkiller
Baron Samedi
Level 15
God Stats
2W - 2L
1,681 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 2
Fenrir
Fenrir
juhtuch
Fenrir
Level 43
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 5L
1,425 Elo+
Party 2
Tiamat
Tiamat
stormkill64
Tiamat
Level 29
God Stats
2W - 1L
1,909 SR
Queue Stats
137W - 158L
1,479 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,492 Elo+

VS

Team Averages
Level 33
1,575 SR
1,490 Elo+
Cernunnos
Cernunnos
INDIMANO
Cernunnos
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 124L
1,603 Elo+
Solo
Ares
Ares
KnnGsulista
Ares
Level 15
God Stats
5W - 4L
1,467 SR
Queue Stats
16W - 17L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KoriNoKisaragi
Tsukuyomi
Level 25
God Stats
13W - 9L
1,721 SR
Queue Stats
46W - 38L
1,454 Elo+
Party 1
Anubis
Anubis
LhamaVoadora
Anubis
Level 18
God Stats
40W - 33L
1,634 SR
Queue Stats
67W - 57L
1,513 Elo+
Party 1
King Arthur
King Arthur
SethyAlkazor
King Arthur
Level 82
God Stats
3W - 0L
1,554 SR
Queue Stats
19W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aur0ro
Cerberus
12
3 / 10 / 11
8,604
453
14,159
28,196
19,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Destiny_M25
Danzaburou
14
9 / 10 / 5
10,106
532
14,704
18,525
6,416
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Kaelkiller
Baron Samedi
12
2 / 12 / 4
7,517
396
9,277
17,032
10,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
juhtuch
Fenrir
10
1 / 13 / 3
6,881
362
3,764
19,594
6,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
13
1 / 7 / 5
7,959
419
15,155
16,449
10,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
INDIMANO
Cernunnos
17
8 / 5 / 8
11,271
593
16,338
16,962
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 9 / 16
8,908
469
6,489
16,950
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KoriNoKisaragi
Tsukuyomi
17
12 / 1 / 15
11,284
594
15,741
12,760
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
18
26 / 0 / 9
12,217
643
36,468
22,561
12,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SethyAlkazor
King Arthur
15
5 / 2 / 7
9,561
503
8,828
20,619
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
16
Kills
52
52
Deaths
17
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aur0ro
Cerberus
3
10
11
0.85
L
Danzaburou
Destiny_M25
Danzaburou
9
10
5
1.15
W
Cernunnos
INDIMANO
Cernunnos
8
5
8
2.4
L
Baron Samedi
Kaelkiller
Baron Samedi
2
12
4
0.33
W
1
9
16
1
W
Tsukuyomi
KoriNoKisaragi
Tsukuyomi
12
1
15
19.5
W
Anubis
26
0
9
30.5
W
King Arthur
SethyAlkazor
King Arthur
5
2
7
4.25
L
Fenrir
juhtuch
Fenrir
1
13
3
0.19
L
Tiamat
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,059
Damage
83,864
99,796
Taken
89,852
53,612
Mitigated
46,137
24,497
Healing
36,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aur0ro
Cerberus
14,159
1,961
397
8,244
28,196
19,863
0
13,347
14,849
37,364
0
L
Danzaburou
Destiny_M25
Danzaburou
14,704
6,142
0
3,702
18,525
6,416
114
4,907
13,618
0
40,107
W
Cernunnos
INDIMANO
Cernunnos
16,338
7,522
0
8,097
16,962
6,570
3,927
5,523
11,439
0
76,892
L
Baron Samedi
Kaelkiller
Baron Samedi
9,277
809
907
1,408
17,032
10,432
300
10,442
6,590
29,113
0
W
6,489
958
0
1,304
16,950
12,966
629
6,232
10,718
16,923
0
W
Tsukuyomi
KoriNoKisaragi
Tsukuyomi
15,741
4,002
0
5,202
12,760
4,462
888
3,288
9,472
0
70,939
W
Anubis
36,468
4,777
0
15,965
22,561
12,205
1,562
11,784
10,777
81,279
0
W
King Arthur
SethyAlkazor
King Arthur
8,828
2,319
0
6,322
20,619
9,934
361
11,764
8,855
0
48,979
L
Fenrir
juhtuch
Fenrir
3,764
466
0
2,963
19,594
6,557
0
7,758
11,704
0
23,394
L
Tiamat
15,155
1,757
1,351
5,525
16,449
10,344
123
6,503
9,946
41,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
53,241
259
Minions Killed
461
0
Camps Cleared
0
1,391,264
Distance Traveled
1,667,955
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,604
453
73
4
0
316,997
4
L
Danzaburou
10,106
532
65
3
0
269,234
2
W
Cernunnos
11,271
593
126
7
0
275,587
2
L
Baron Samedi
7,517
396
22
1
0
270,042
0
W
Ares
8,908
469
14
1
0
341,455
0
W
Tsukuyomi
11,284
594
111
6
0
409,020
0
W
Anubis
12,217
643
121
6
0
291,906
0
W
King Arthur
9,561
503
89
5
0
349,987
0
L
Fenrir
6,881
362
40
2
0
243,268
2
L
Tiamat
7,959
419
59
3
0
291,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role