Player Matchup

Discordia
Discordia
EduardoLivegg
Discordia
Level 47
God Stats
16W - 21L
1,338 SR
Queue Stats
69W - 133L
1,304 Elo+
Party 2
Chaac
Chaac
MONZI22
Chaac
Level 84
God Stats
6W - 4L
1,722 SR
Queue Stats
109W - 121L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
Narkyz
Jormungandr
Level 43
God Stats
1W - 1L
1,854 SR
Queue Stats
81W - 83L
1,438 Elo+
Party 2
Anubis
Anubis
VeganaMatadora
Anubis
Level 68
God Stats
97W - 77L
1,565 SR
Queue Stats
550W - 647L
1,418 Elo+
Party 2
Apollo
Apollo
geman2000
Apollo
Level 53
God Stats
14W - 18L
1,556 SR
Queue Stats
76W - 77L
1,479 Elo+
Solo
Team Averages
Level 59
1,607 SR
1,412 Elo+

VS

Team Averages
Level 105
1,367 SR
1,411 Elo+
Zeus
Zeus
Ellmerrt
Zeus
Level 113
God Stats
12W - 5L
1,621 SR
Queue Stats
209W - 207L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Karoller
Danzaburou
Level 58
God Stats
26W - 29L
1,137 SR
Queue Stats
303W - 329L
1,326 Elo+
Party 1
Chaac
Chaac
Murilo7971
Chaac
Level 88
God Stats
4W - 7L
1,309 SR
Queue Stats
434W - 444L
1,440 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yagamyx
Tsukuyomi
Level 155
God Stats
6W - 2L
1,415 SR
Queue Stats
155W - 152L
1,395 Elo+
Party 1
Yemoja
Yemoja
mAtEuS78MM
Yemoja
Level 113
God Stats
13W - 15L
1,353 SR
Queue Stats
637W - 714L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EduardoLivegg
Discordia
14
2 / 8 / 4
8,837
421
7,136
13,421
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
MONZI22
Chaac
13
1 / 7 / 2
8,088
385
6,959
13,410
12,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Narkyz
Jormungandr
13
0 / 5 / 1
7,913
377
8,932
18,802
21,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 7 / 1
11,016
525
14,249
16,794
9,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
geman2000
Apollo
14
1 / 8 / 4
8,673
413
9,361
19,000
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 2 / 4
13,226
630
13,795
8,475
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Karoller
Danzaburou
18
10 / 2 / 9
12,158
579
19,858
21,156
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
19
4 / 1 / 13
12,269
584
17,878
21,265
25,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Yagamyx
Tsukuyomi
19
8 / 2 / 7
12,457
593
10,367
13,919
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
mAtEuS78MM
Yemoja
15
1 / 4 / 14
10,437
497
6,538
18,220
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
10
Kills
35
35
Deaths
11
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
EduardoLivegg
Discordia
2
8
4
0.5
W
Zeus
12
2
4
7
W
Danzaburou
Karoller
Danzaburou
10
2
9
7.25
L
Chaac
MONZI22
Chaac
1
7
2
0.29
W
Chaac
4
1
13
10.5
L
Jormungandr
Narkyz
Jormungandr
0
5
1
0.1
L
6
7
1
0.93
W
Tsukuyomi
Yagamyx
Tsukuyomi
8
2
7
5.75
L
Apollo
geman2000
Apollo
1
8
4
0.38
W
Yemoja
mAtEuS78MM
Yemoja
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
68,436
81,427
Taken
83,035
55,287
Mitigated
55,140
15,927
Healing
39,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EduardoLivegg
Discordia
7,136
1,056
0
1,239
13,421
5,562
180
2,746
10,484
34,239
0
W
Zeus
13,795
2,773
0
3,157
8,475
3,248
2,035
3,322
5,153
94,420
0
W
Danzaburou
Karoller
Danzaburou
19,858
10,229
0
10,586
21,156
7,703
4,136
8,925
12,231
0
75,099
L
Chaac
MONZI22
Chaac
6,959
701
0
1,544
13,410
12,406
0
3,299
9,945
4,016
25,391
W
Chaac
17,878
5,357
0
12,546
21,265
25,603
928
9,021
12,244
0
81,686
L
Jormungandr
Narkyz
Jormungandr
8,932
1,616
0
2,167
18,802
21,946
169
2,544
16,207
46,324
0
L
14,249
245
0
6,472
16,794
9,285
0
4,288
12,276
65,954
0
W
Tsukuyomi
Yagamyx
Tsukuyomi
10,367
2,468
0
3,586
13,919
6,501
3,274
3,666
10,253
0
103,597
L
Apollo
geman2000
Apollo
9,361
4,106
0
4,505
19,000
6,088
575
6,690
12,182
0
52,324
W
Yemoja
mAtEuS78MM
Yemoja
6,538
1,773
4,781
4,629
18,220
12,085
500
6,575
11,645
30,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
60,547
393
Minions Killed
615
0
Camps Cleared
0
1,698,513
Distance Traveled
1,946,211
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,837
421
61
3
0
296,478
2
W
Zeus
13,226
630
165
8
0
398,038
5
W
Danzaburou
12,158
579
120
6
0
374,563
2
L
Chaac
8,088
385
43
2
0
328,720
4
W
Chaac
12,269
584
150
7
0
372,596
4
L
Jormungandr
7,913
377
88
4
0
353,124
2
L
Anubis
11,016
525
122
6
0
368,637
1
W
Tsukuyomi
12,457
593
143
7
0
412,167
4
L
Apollo
8,673
413
79
4
0
351,554
3
W
Yemoja
10,437
497
37
2
0
388,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role