Player Matchup

Tsukuyomi
Tsukuyomi
Dashtreat
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RF-KillZola
Ymir
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 28L
1,202 Elo+
Party 1
Ra
Ra
RF_Kauandaniel
Ra
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
252W - 289L
1,279 Elo+
Party 1
Artemis
Artemis
RF_Sam
Artemis
Level 23
God Stats
26W - 21L
1,317 SR
Queue Stats
50W - 41L
1,226 Elo+
Party 1
Chang'e
Chang'e
RF_kaue046
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,254 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,292 Elo+

VS

Team Averages
Level 24
1,644 SR
1,331 Elo+
Zeus
Zeus
ChidoriCloud
Zeus
Level 22
God Stats
20W - 24L
1,450 SR
Queue Stats
50W - 64L
1,309 Elo+
Party 2
Bastet
Bastet
KaithePeaceful
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
MultiZhonDon
Arachne
Level 27
God Stats
23W - 24L
1,672 SR
Queue Stats
90W - 122L
1,405 Elo+
Party 2
Hercules
Hercules
cholo1799
Hercules
Level 29
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo
Ares
Ares
oxTimox
Ares
Level 28
God Stats
5W - 6L
1,874 SR
Queue Stats
57W - 92L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dashtreat
Tsukuyomi
20
24 / 2 / 1
13,233
662
27,707
14,898
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 7
9,106
455
6,934
21,747
21,276
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 5 / 3
10,075
504
8,208
10,850
4,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
RF_Sam
Artemis
16
3 / 5 / 0
10,276
514
8,874
12,059
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
RF_kaue046
Chang'e
14
0 / 4 / 8
8,433
422
3,197
14,023
13,138
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
8,957
448
18,900
14,454
3,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 4
7,574
379
5,965
12,161
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
MultiZhonDon
Arachne
18
6 / 5 / 2
10,752
538
13,961
19,222
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
cholo1799
Hercules
13
5 / 8 / 2
9,132
457
10,576
19,904
8,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
oxTimox
Ares
15
5 / 2 / 4
9,633
482
7,477
15,842
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
29
Kills
22
22
Deaths
29
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Tsukuyomi
Dashtreat
Tsukuyomi
24
2
1
12.25
L
2
6
4
0.67
L
Arachne
MultiZhonDon
Arachne
6
5
2
1.4
W
2
6
7
0.92
W
0
5
3
0.3
W
Artemis
RF_Sam
Artemis
3
5
0
0.6
W
Chang'e
RF_kaue046
Chang'e
0
4
8
1
L
Hercules
cholo1799
Hercules
5
8
2
0.75
L
Ares
oxTimox
Ares
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
56,879
73,577
Taken
81,583
52,286
Mitigated
36,219
12,571
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,900
5,283
0
4,384
14,454
3,758
136
3,324
11,130
62,676
0
W
Tsukuyomi
Dashtreat
Tsukuyomi
27,707
7,330
0
3,146
14,898
6,635
926
4,605
10,293
0
96,892
L
5,965
2,222
0
758
12,161
3,428
84
2,924
9,237
0
21,650
L
Arachne
MultiZhonDon
Arachne
13,961
8,337
0
2,834
19,222
7,218
0
3,412
15,810
0
91,305
W
6,934
1,740
468
2,073
21,747
21,276
1,019
11,823
9,924
31,705
0
W
8,208
1,807
740
2,949
10,850
4,816
1,326
2,909
7,941
64,854
0
W
Artemis
RF_Sam
Artemis
8,874
5,080
0
45
12,059
6,421
4,872
1,417
10,642
0
56,995
W
Chang'e
RF_kaue046
Chang'e
3,197
653
1,451
1,699
14,023
13,138
1,201
5,623
8,400
23,685
0
L
Hercules
cholo1799
Hercules
10,576
4,457
219
3,237
19,904
8,755
384
2,795
17,109
0
33,939
L
Ares
oxTimox
Ares
7,477
854
0
2,618
15,842
13,060
374
5,884
9,958
39,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
46,048
489
Minions Killed
368
0
Camps Cleared
0
1,760,949
Distance Traveled
1,827,137
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,957
448
98
5
0
323,532
3
W
Tsukuyomi
13,233
662
150
8
0
448,224
2
L
Bastet
7,574
379
27
1
0
404,809
6
L
Arachne
10,752
538
142
7
0
421,329
0
W
Ymir
9,106
455
65
3
0
324,510
0
W
Ra
10,075
504
113
6
0
295,005
0
W
Artemis
10,276
514
120
6
0
355,285
0
W
Chang'e
8,433
422
41
2
0
337,925
2
L
Hercules
9,132
457
48
2
0
337,265
0
L
Ares
9,633
482
53
3
0
340,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role