Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FailedMyNick
Fenrir
Level 160
God Stats
2W - 1L
1,705 SR
Queue Stats
119W - 73L
1,674 Elo+
Party 2
Skadi
Skadi
iQ_Xoon
Skadi
Level 95
God Stats
9W - 0L
2,009 SR
Queue Stats
82W - 51L
1,689 Elo+
Party 2
Team Averages
Level 140
1,643 SR
1,573 Elo+

VS

Team Averages
Level 110
1,517 SR
1,584 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Amzour28
Zeus
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
316W - 312L
1,576 Elo+
Solo
Xbalanque
Xbalanque
Nerfxd
Xbalanque
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,606 Elo+
Party 3
Ravana
Ravana
dynammoxx
Ravana
Level 65
God Stats
0W - 2L
1,275 SR
Queue Stats
134W - 115L
1,607 Elo+
Solo
Ne Zha
Ne Zha
snowcat-Meow
Ne Zha
Level 109
God Stats
7W - 4L
1,811 SR
Queue Stats
428W - 347L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 2 / 5
8,779
627
5,091
4,818
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
 
Tsukuyomi
13
4 / 1 / 3
8,119
580
6,316
9,694
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
 
Sun Wukong
14
2 / 1 / 1
8,052
575
4,420
10,736
5,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
3 / 0 / 6
7,165
512
4,547
8,804
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
iQ_Xoon
Skadi
14
3 / 2 / 1
8,200
586
4,301
6,596
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 0
6,272
448
2,421
9,868
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
3 / 3 / 1
7,315
523
3,850
5,416
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Nerfxd
Xbalanque
12
0 / 2 / 2
6,828
488
4,585
8,255
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
dynammoxx
Ravana
13
2 / 2 / 2
7,576
541
3,667
6,451
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
13
1 / 4 / 1
7,342
524
6,977
9,215
6,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
5
1.75
W
Tsukuyomi
 
Tsukuyomi
4
1
3
5.5
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Geb
 
Geb
0
2
0
0
L
Zeus
3
3
1
1.17
W
Fenrir
3
0
6
6
L
Xbalanque
Nerfxd
Xbalanque
0
2
2
0.5
L
Ravana
dynammoxx
Ravana
2
2
2
1.5
W
Skadi
iQ_Xoon
Skadi
3
2
1
1.75
L
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
21,500
40,648
Taken
39,205
17,213
Mitigated
18,236
16,392
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,091
564
1,070
2,240
4,818
1,880
268
1,434
3,256
67,661
0
W
Tsukuyomi
 
Tsukuyomi
6,316
1,515
0
3,421
9,694
3,408
0
1,707
7,909
0
45,979
W
Sun Wukong
 
Sun Wukong
4,420
1,031
0
3,642
10,736
5,369
602
480
10,172
0
46,907
L
Geb
 
Geb
2,421
199
0
2,898
9,868
5,155
0
1,655
8,067
24,444
0
L
Zeus
3,850
226
0
1,153
5,416
1,574
0
808
4,470
40,390
0
W
Fenrir
4,547
690
0
3,662
8,804
4,656
0
2,020
6,678
0
13,326
L
Xbalanque
Nerfxd
Xbalanque
4,585
1,797
0
2,731
8,255
2,292
0
1,432
6,777
0
41,573
L
Ravana
dynammoxx
Ravana
3,667
820
0
2,929
6,451
2,787
0
810
5,585
0
53,095
W
Skadi
iQ_Xoon
Skadi
4,301
2,001
0
2,357
6,596
1,900
0
234
6,362
0
57,010
L
Ne Zha
6,977
3,256
0
3,942
9,215
6,428
0
0
9,215
0
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
35,333
436
Minions Killed
433
0
Camps Cleared
0
1,421,792
Distance Traveled
1,318,651
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,779
627
137
10
0
303,193
2
W
Tsukuyomi
8,119
580
79
6
0
290,423
6
W
Sun Wukong
8,052
575
100
7
0
287,819
6
L
Geb
6,272
448
39
3
0
271,507
4
L
Zeus
7,315
523
92
7
0
250,993
2
W
Fenrir
7,165
512
20
1
0
286,798
4
L
Xbalanque
6,828
488
91
7
0
226,936
5
L
Ravana
7,576
541
110
8
0
292,141
3
W
Skadi
8,200
586
100
7
0
253,559
5
L
Ne Zha
7,342
524
101
7
0
277,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role