Player Matchup

Cthulhu
Cthulhu
FoonSpeed
Cthulhu
Level 11
God Stats
11W - 10L
1,552 SR
Queue Stats
13W - 11L
1,499 Elo+
Party 2
Eset
Eset
Maron
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,499 Elo+
Party 2
Rama
Rama
claudiacc1
Rama
Level 40
God Stats
16W - 11L
1,522 SR
Queue Stats
288W - 267L
1,530 Elo+
Solo
Team Averages
Level 57
1,524 SR
1,509 Elo+

VS

Team Averages
Level 100
1,456 SR
1,504 Elo+
Tiamat
Tiamat
Destoroyer
Tiamat
Level 114
God Stats
11W - 14L
1,546 SR
Queue Stats
118W - 122L
1,572 Elo+
Party 1
Ah Puch
Ah Puch
Donczyslaw
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Vahall31
Chaac
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
20W - 23L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FoonSpeed
Cthulhu
14
4 / 1 / 8
10,371
691
10,697
12,028
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Maron
Eset
15
7 / 2 / 5
11,170
745
12,734
14,217
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 8
10,455
697
5,578
12,616
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Destoroyer
Tiamat
12
1 / 3 / 2
8,960
597
8,371
7,990
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Donczyslaw
Ah Puch
11
2 / 7 / 0
9,165
611
12,509
10,432
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Vahall31
Chaac
11
0 / 5 / 3
8,683
579
11,082
15,705
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
3
3
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Destoroyer
Tiamat
1
3
2
0.67
L
Ah Puch
Donczyslaw
Ah Puch
2
7
0
0.29
W
Cthulhu
FoonSpeed
Cthulhu
4
1
8
8
W
Eset
Maron
Eset
7
2
5
4.75
L
Chaac
Vahall31
Chaac
0
5
3
0.3
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
31,962
38,861
Taken
34,127
19,492
Mitigated
22,455
16,173
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Destoroyer
Tiamat
8,371
565
0
1,825
7,990
7,144
318
4,727
2,845
38,959
0
L
Ah Puch
Donczyslaw
Ah Puch
12,509
161
0
1,238
10,432
3,646
423
7,502
2,463
35,101
0
W
Cthulhu
FoonSpeed
Cthulhu
10,697
423
242
3,133
12,028
9,288
387
7,052
4,438
39,844
0
W
Eset
Maron
Eset
12,734
483
1,929
5,272
14,217
5,651
408
7,627
6,007
51,006
0
L
Chaac
Vahall31
Chaac
11,082
1,713
0
3,180
15,705
11,665
204
9,762
5,341
0
28,702
W
5,578
4,475
0
5,597
12,616
4,553
2,869
5,142
6,866
0
44,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
26,808
251
Minions Killed
144
0
Camps Cleared
0
879,392
Distance Traveled
796,557
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,960
597
68
5
0
258,618
0
L
Ah Puch
9,165
611
46
3
0
273,047
2
W
Cthulhu
10,371
691
66
4
0
300,823
5
W
Eset
11,170
745
91
6
0
296,154
1
L
Chaac
8,683
579
30
2
0
264,892
1
W
Rama
10,455
697
94
6
0
282,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role