Player Matchup

Awilix
Awilix
ItsBrian2664
Awilix
Level 27
God Stats
0W - 5L
1,275 SR
Queue Stats
62W - 69L
1,428 Elo+
Solo
Merlin
Merlin
RICKY-SANNN
Merlin
Level 28
God Stats
339W - 381L
1,482 SR
Queue Stats
406W - 489L
1,415 Elo+
Solo
Hachiman
Hachiman
Trippie-ted-666
Hachiman
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,348 Elo+
Solo
Team Averages
Level 20
1,419 SR
1,397 Elo+

VS

Team Averages
Level 24
1,622 SR
1,449 Elo+
Artemis
Artemis
Alejandro6459
Artemis
Level 18
God Stats
15W - 18L
1,576 SR
Queue Stats
294W - 388L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
VENGER V2
Kuzenbo
Level 27
God Stats
5W - 5L
1,789 SR
Queue Stats
73W - 61L
1,623 Elo+
Solo
Ne Zha
Ne Zha
rougenation58
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 4 / 1
9,001
692
6,271
11,058
4,619
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
1 / 3 / 2
8,128
625
6,866
7,533
2,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
10
0 / 9 / 4
7,610
585
4,664
11,936
5,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 3 / 8
8,630
664
6,782
7,272
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
VENGER V2
Kuzenbo
14
9 / 0 / 5
10,663
820
12,210
11,923
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 2 / 3
9,442
726
5,208
7,544
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
16
16
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
3
8
2
L
Awilix
4
4
1
1.13
L
Merlin
1
3
2
0.67
L
Hachiman
0
9
4
0.22
W
Kuzenbo
VENGER V2
Kuzenbo
9
0
5
11.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
24,200
30,527
Taken
26,739
12,202
Mitigated
20,041
4,022
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,782
3,214
224
1,752
7,272
2,646
801
3,074
4,148
0
32,386
L
Awilix
6,271
3,421
402
1,001
11,058
4,619
0
4,065
6,993
0
21,298
L
Merlin
6,866
404
369
779
7,533
2,254
0
2,066
5,467
34,375
0
L
Hachiman
4,664
1,892
306
1,165
11,936
5,329
0
6,131
5,805
0
19,547
W
Kuzenbo
VENGER V2
Kuzenbo
12,210
3,534
0
1,710
11,923
14,112
283
1,850
9,703
34,759
0
W
5,208
1,341
0
1,926
7,544
3,283
0
2,068
5,376
0
50,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
28,735
124
Minions Killed
165
0
Camps Cleared
0
565,060
Distance Traveled
660,319
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,630
664
55
4
0
183,870
1
L
Awilix
9,001
692
34
3
0
219,670
1
L
Merlin
8,128
625
58
4
0
153,294
0
L
Hachiman
7,610
585
32
2
0
192,096
2
W
Kuzenbo
10,663
820
42
3
0
260,402
2
W
Ne Zha
9,442
726
68
5
0
216,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role