Player Matchup

Chaac
Chaac
Kbdavis
Chaac
Level 61
God Stats
12W - 13L
1,528 SR
Queue Stats
281W - 226L
1,643 Elo+
Party 1
Anubis
Anubis
Lil_Poppa_Ray
Anubis
Level 55
God Stats
32W - 22L
1,603 SR
Queue Stats
95W - 64L
1,625 Elo+
Party 1
Khepri
Khepri
XilenceSouls
Khepri
Level 64
God Stats
7W - 7L
1,430 SR
Queue Stats
345W - 409L
1,482 Elo+
Party 1
Team Averages
Level 60
1,520 SR
1,583 Elo+

VS

Team Averages
Level 66
1,449 SR
1,370 Elo+
Fenrir
Fenrir
Alex Rocks 610
Fenrir
Level 65
God Stats
1W - 1L
1,407 SR
Queue Stats
69W - 68L
1,457 Elo+
Solo
Pele
Pele
Boudrisss
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 152L
1,289 Elo+
Solo
Janus
Janus
yachiru024
Janus
Level 104
God Stats
1W - 5L
1,441 SR
Queue Stats
88W - 116L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kbdavis
Chaac
13
5 / 4 / 14
10,483
749
13,582
24,909
13,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
11 / 3 / 6
10,841
774
11,075
12,089
6,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
5 / 3 / 9
9,787
699
4,388
10,643
7,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
10,608
758
9,441
14,278
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
9
1 / 7 / 4
8,480
606
3,805
7,933
1,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
2 / 8 / 7
9,228
659
8,996
10,112
2,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
21
Kills
9
10
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
Pele
1
7
4
0.43
W
Chaac
Kbdavis
Chaac
5
4
14
3
W
11
3
6
4.67
W
Khepri
5
3
9
3.17
L
Janus
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
22,242
47,641
Taken
32,323
27,409
Mitigated
9,754
20,666
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,441
2,968
0
1,050
14,278
5,121
0
8,190
6,088
0
22,593
L
Pele
3,805
1,151
0
565
7,933
1,797
0
3,709
4,224
0
6,740
W
Chaac
Kbdavis
Chaac
13,582
6,233
366
13,195
24,909
13,384
936
4,582
19,904
0
36,620
W
11,075
336
231
5,845
12,089
6,298
612
1,896
10,093
36,803
0
W
Khepri
4,388
205
747
282
10,643
7,727
397
2,551
7,388
11,056
0
L
Janus
8,996
216
0
137
10,112
2,836
0
3,609
6,503
39,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
28,316
115
Minions Killed
89
0
Camps Cleared
0
632,637
Distance Traveled
538,432
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,608
758
33
2
0
207,572
4
L
Pele
8,480
606
3
0
0
121,549
0
W
Chaac
10,483
749
40
3
0
199,487
0
W
Anubis
10,841
774
64
5
0
213,622
0
W
Khepri
9,787
699
11
1
0
219,528
0
L
Janus
9,228
659
53
4
0
209,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role