Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Culture-Aids
Terra
Level 61
God Stats
3W - 3L
1,344 SR
Queue Stats
243W - 320L
1,335 Elo+
Party 1
Vulcan
Vulcan
Culture-Ebola
Vulcan
Level 57
God Stats
4W - 2L
1,483 SR
Queue Stats
94W - 145L
1,405 Elo+
Party 1
Pele
Pele
YaBoyKlabuster
Pele
Level 41
God Stats
8W - 3L
1,856 SR
Queue Stats
290W - 361L
1,435 Elo+
Party 1
Chernobog
Chernobog
alvaroldan
Chernobog
Level 68
God Stats
7W - 9L
1,464 SR
Queue Stats
401W - 358L
1,518 Elo+
Solo
Team Averages
Level 75
1,529 SR
1,439 Elo+

VS

Team Averages
Level 81
1,367 SR
1,393 Elo+
Ravana
Ravana
Dy_KasY
Ravana
Level 88
God Stats
2W - 4L
1,225 SR
Queue Stats
170W - 177L
1,384 Elo+
Party 2
Achilles
Achilles
NotJTag
Achilles
Level 84
God Stats
4W - 3L
1,471 SR
Queue Stats
83W - 74L
1,384 Elo+
Party 2
Jing Wei
Jing Wei
ShadowTakashi
Jing Wei
Level 37
God Stats
0W - 2L
1,147 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 2
Tiamat
Tiamat
bradley8000
Tiamat
Level 125
God Stats
18W - 23L
1,422 SR
Queue Stats
320W - 316L
1,443 Elo+
Solo
Khepri
Khepri
zImperial_Smoke
Khepri
Level 69
God Stats
8W - 6L
1,573 SR
Queue Stats
93W - 101L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 1 / 5
8,699
544
9,808
11,552
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 6
7,997
500
3,938
10,443
6,527
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
8 / 1 / 4
9,603
600
12,035
8,603
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 2 / 3
9,182
574
8,130
10,490
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
alvaroldan
Chernobog
13
2 / 0 / 5
7,562
473
7,827
9,993
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dy_KasY
Ravana
12
3 / 5 / 0
7,163
448
8,197
11,564
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
NotJTag
Achilles
11
1 / 7 / 2
6,816
426
8,070
14,856
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ShadowTakashi
Jing Wei
10
0 / 7 / 2
6,184
387
7,137
10,019
3,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
8
0 / 3 / 1
5,916
370
3,355
5,314
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 0
6,494
406
5,936
11,143
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
4
5
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
5
8.5
W
1
1
6
4
W
8
1
4
10
L
Ravana
Dy_KasY
Ravana
3
5
0
0.6
L
Achilles
NotJTag
Achilles
1
7
2
0.29
L
Jing Wei
ShadowTakashi
Jing Wei
0
7
2
0.14
W
6
2
3
3.75
W
Chernobog
alvaroldan
Chernobog
2
0
5
4.5
L
Tiamat
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
32,695
51,081
Taken
52,896
28,948
Mitigated
26,858
24,382
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,808
2,542
1,264
5,567
11,552
12,140
655
127
10,825
0
33,474
W
3,938
276
987
3,418
10,443
6,527
0
1,966
8,452
20,394
0
W
12,035
2,316
306
2,380
8,603
3,147
2,035
2,768
5,517
53,473
0
L
Ravana
Dy_KasY
Ravana
8,197
2,326
0
1,858
11,564
3,956
0
4,736
6,551
0
48,494
L
Achilles
NotJTag
Achilles
8,070
2,985
0
2,516
14,856
12,696
0
1,687
12,549
0
34,608
L
Jing Wei
ShadowTakashi
Jing Wei
7,137
3,989
487
1,370
10,019
3,036
0
3,019
6,963
0
34,235
W
8,130
1,622
0
4,174
10,490
3,678
80
995
9,429
0
53,048
W
Chernobog
alvaroldan
Chernobog
7,827
4,110
0
6,286
9,993
3,456
728
3,101
6,892
0
55,671
L
Tiamat
3,355
217
0
2,276
5,314
2,326
0
2,915
2,039
19,470
0
L
5,936
32
0
4,153
11,143
4,844
0
2,920
8,145
22,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
32,573
357
Minions Killed
269
0
Camps Cleared
0
1,553,807
Distance Traveled
1,271,134
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,699
544
53
3
0
318,490
4
W
Terra
7,997
500
32
2
0
304,895
4
W
Vulcan
9,603
600
100
6
0
325,184
0
L
Ravana
7,163
448
74
5
0
321,804
5
L
Achilles
6,816
426
59
4
0
259,080
4
L
Jing Wei
6,184
387
63
4
0
242,154
2
W
Pele
9,182
574
89
6
0
341,910
3
W
Chernobog
7,562
473
83
5
0
263,328
4
L
Tiamat
5,916
370
41
3
0
141,033
4
L
Khepri
6,494
406
32
2
0
307,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role