Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
BRETTON OP
Janus
Platinum IV
Level 124
God Stats
26W - 35L
1,493 SR
Queue Stats
189W - 183L
1,646 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Edward_Ironside
Tsukuyomi
Silver II
Level 105
God Stats
3W - 3L
1,329 SR
Queue Stats
41W - 49L
1,534 MMR
Solo
Geb
Geb
Gold IV
ROBERTS OP
Geb
Gold IV
Level 153
God Stats
8W - 4L
1,847 SR
Queue Stats
200W - 196L
1,410 MMR
Party 1
Skadi
Skadi
Silver II
SilentWhyChill
Skadi
Silver II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,534 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,645 SR
1,535 MMR
Medusa
Medusa
Silver I
BigSlongCasper
Medusa
Silver I
Level 139
God Stats
1W - 1L
1,844 SR
Queue Stats
16W - 17L
1,537 MMR
Party 3
Hera
Hera
Silver II
BluEqu4lizer
Hera
Silver II
Level 98
God Stats
3W - 6L
1,173 SR
Queue Stats
132W - 136L
1,561 MMR
Party 2
Chaac
Chaac
Gold III
ExileRenegade
Chaac
Gold III
Level 147
God Stats
21W - 6L
1,928 SR
Queue Stats
100W - 91L
1,526 MMR
Solo
Athena
Athena
Silver I
KingDeathwish
Athena
Silver I
Level 146
God Stats
6W - 2L
1,779 SR
Queue Stats
16W - 15L
1,537 MMR
Party 3
Bakasura
Bakasura
Bronze III
temp-128677
Bakasura
Bronze III
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 70L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 0 / 0
7,904
565
8,207
11,529
6,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
14
2 / 0 / 1
7,897
564
3,912
4,765
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Edward_Ironside
Tsukuyomi
13
1 / 0 / 2
7,450
532
4,425
8,097
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
6,071
434
2,063
7,939
4,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 0
7,035
503
4,575
6,529
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetScyllaCu ChulainnApolloDanzaburou

VS

Bans
ArachneThanatosGuan YuNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,626
545
7,785
8,873
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 1
7,556
540
4,175
4,520
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 0 / 0
7,558
540
6,836
9,675
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 1
6,593
471
2,337
8,746
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
temp-128677
Bakasura
11
0 / 3 / 1
6,380
456
1,790
9,355
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Janus
2
0
1
2.5
L
3
3
0
1
L
0
1
1
0.5
W
Tsukuyomi
Edward_Ironside
Tsukuyomi
1
0
2
2
L
0
0
0
0
L
0
0
1
0.5
W
0
1
2
1
W
2
2
0
1
L
Bakasura
temp-128677
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
22,923
38,859
Taken
41,169
17,397
Mitigated
20,369
12,248
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,207
1,998
0
3,856
11,529
6,562
0
1,226
9,673
0
53,647
W
Janus
3,912
303
0
625
4,765
1,585
0
1,624
2,964
64,475
0
L
7,785
2,687
0
2,152
8,873
3,210
99
744
8,129
0
54,082
L
4,175
992
0
1,389
4,520
1,621
0
1,900
2,542
48,274
0
W
Tsukuyomi
Edward_Ironside
Tsukuyomi
4,425
445
0
4,421
8,097
3,232
0
342
7,698
0
54,899
L
6,836
813
0
5,373
9,675
8,037
63
464
9,207
0
55,253
L
2,337
601
0
2,921
8,746
4,048
0
899
7,847
20,494
0
W
2,063
100
496
1,641
7,939
4,219
0
2,424
5,210
15,201
0
W
4,575
1,800
0
1,209
6,529
1,799
39
577
5,912
0
44,488
L
Bakasura
temp-128677
Bakasura
1,790
1,142
0
1,612
9,355
3,453
138
1,842
7,469
0
33,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
35,713
474
Minions Killed
430
0
Camps Cleared
0
1,464,523
Distance Traveled
1,392,255
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,904
565
120
9
0
294,707
5
W
Janus
7,897
564
140
10
0
326,592
6
L
Medusa
7,626
545
86
6
0
242,311
1
L
Hera
7,556
540
120
9
0
277,050
4
W
Tsukuyomi
7,450
532
103
7
0
341,130
4
L
Chaac
7,558
540
105
8
0
264,468
2
L
Athena
6,593
471
35
3
0
315,776
6
W
Geb
6,071
434
22
2
0
283,245
4
W
Skadi
7,035
503
89
6
0
218,849
1
L
Bakasura
6,380
456
84
6
0
292,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role