Player Matchup

Chang'e
Chang'e
Aczu
Chang'e
Level 5
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 2L
1,100 Elo+
Party 1
Kuzenbo
Kuzenbo
Podar666
Kuzenbo
Level 49
God Stats
7W - 8L
1,470 SR
Queue Stats
43W - 61L
1,435 Elo+
Solo
Loki
Loki
Veronius
Loki
Level 18
God Stats
5W - 4L
1,460 SR
Queue Stats
15W - 28L
1,241 Elo+
Party 1
Team Averages
Level 24
1,402 SR
1,259 Elo+

VS

Team Averages
Level 24
1,484 SR
1,252 Elo+
Nox
Nox
ReconXXX
Nox
Level 60
God Stats
7W - 9L
1,500 SR
Queue Stats
21W - 36L
1,310 Elo+
Party 2
Thor
Thor
Torbs94
Thor
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
125W - 143L
1,264 Elo+
Party 2
Apollo
Apollo
V3r0y3n
Apollo
Level 8
God Stats
2W - 8L
1,451 SR
Queue Stats
45W - 49L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aczu
Chang'e
18
3 / 3 / 10
13,799
627
13,621
19,145
7,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Podar666
Kuzenbo
17
5 / 1 / 6
13,303
605
14,098
18,179
24,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Loki
17
6 / 4 / 6
14,480
658
9,442
14,155
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
12,534
570
14,466
14,151
6,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Torbs94
Thor
14
0 / 7 / 7
11,402
518
10,332
13,401
7,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
V3r0y3n
Apollo
17
5 / 5 / 3
13,500
614
11,068
17,286
6,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
8
8
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aczu
Chang'e
3
3
10
2.67
W
Kuzenbo
Podar666
Kuzenbo
5
1
6
8
L
3
2
4
2.5
L
Thor
Torbs94
Thor
0
7
7
0.5
L
Apollo
V3r0y3n
Apollo
5
5
3
1.3
W
Loki
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
35,866
51,479
Taken
44,838
37,267
Mitigated
20,325
20,688
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aczu
Chang'e
13,621
2,417
4,789
10,549
19,145
7,514
1,795
5,916
13,229
74,920
0
W
Kuzenbo
Podar666
Kuzenbo
14,098
2,522
0
1,781
18,179
24,530
441
5,462
12,717
45,895
0
L
14,466
1,452
1,002
3,994
14,151
6,017
261
8,754
5,397
62,993
0
L
Thor
Torbs94
Thor
10,332
1,112
0
500
13,401
7,965
0
7,873
5,528
0
18,442
L
Apollo
V3r0y3n
Apollo
11,068
6,516
0
4,050
17,286
6,343
785
11,124
6,162
0
61,255
W
Loki
9,442
1,924
0
3,569
14,155
5,223
1,749
3,938
10,217
0
90,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
37,436
239
Minions Killed
186
0
Camps Cleared
0
1,129,314
Distance Traveled
1,054,796
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,799
627
104
5
0
341,300
1
W
Kuzenbo
13,303
605
41
2
0
415,183
1
L
Nox
12,534
570
79
4
0
344,040
0
L
Thor
11,402
518
12
1
0
356,447
3
L
Apollo
13,500
614
95
4
0
354,309
4
W
Loki
14,480
658
94
4
0
372,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role