Player Matchup

Anhur
Anhur
Bronze III
BoyDasCap
Anhur
Bronze III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,910 MMR
Party 3
Fenrir
Fenrir
Diamond V
Juuvy
Fenrir
Diamond V
Level 160
God Stats
8W - 7L
1,813 SR
Queue Stats
577W - 524L
1,961 MMR
Solo
Ares
Ares
Platinum I
Karnist
Ares
Platinum I
Level 154
God Stats
7W - 3L
1,509 SR
Queue Stats
147W - 127L
1,959 MMR
Solo
King Arthur
King Arthur
Diamond IV
MrMisteri
King Arthur
Diamond IV
Level 144
God Stats
33W - 31L
1,682 SR
Queue Stats
521W - 498L
1,989 MMR
Solo
Janus
Janus
Platinum I
SUPERMONKEY2004
Janus
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,601 SR
1,864 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,753 SR
1,960 MMR
Raijin
Raijin
Diamond V
ColorsRHard
Raijin
Diamond V
Level 99
God Stats
9W - 5L
1,543 SR
Queue Stats
470W - 455L
1,998 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
EzioOfTheCreed
Erlang Shen
Diamond V
Level 128
God Stats
21W - 13L
1,786 SR
Queue Stats
259W - 240L
1,967 MMR
Party 2
Athena
Athena
Platinum II
KooKoa
Athena
Platinum II
Level 155
God Stats
1W - 4L
1,687 SR
Queue Stats
118W - 113L
1,898 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
TheRoyalSpaz
Guan Yu
Platinum I
Level 147
God Stats
3W - 5L
1,787 SR
Queue Stats
121W - 89L
2,023 MMR
Party 1
Rama
Rama
Platinum V
TrulyTrash
Rama
Platinum V
Level 160
God Stats
6W - 9L
1,962 SR
Queue Stats
253W - 228L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BoyDasCap
Anhur
20
10 / 1 / 8
12,919
680
19,435
17,629
6,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Juuvy
Fenrir
19
5 / 1 / 9
11,853
624
13,255
14,926
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Karnist
Ares
14
0 / 2 / 11
9,819
517
7,298
9,519
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
MrMisteri
King Arthur
19
3 / 2 / 1
11,532
607
9,255
16,444
8,858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 0 / 5
12,487
657
7,403
6,427
2,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTsukuyomiTiamatApolloDanzaburou

VS

Bans
ScyllaSobekPersephoneGaneshaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 6 / 0
9,640
507
6,539
12,550
4,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
EzioOfTheCreed
Erlang Shen
15
1 / 7 / 2
9,118
480
4,632
14,299
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KooKoa
Athena
11
1 / 6 / 2
7,879
415
4,840
16,166
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
TheRoyalSpaz
Guan Yu
17
1 / 2 / 1
10,476
551
11,964
18,505
20,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 5 / 1
9,803
516
10,005
15,809
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
26
Kills
6
6
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
BoyDasCap
Anhur
10
1
8
14
L
Raijin
2
6
0
0.33
L
Erlang Shen
EzioOfTheCreed
Erlang Shen
1
7
2
0.29
W
Fenrir
Juuvy
Fenrir
5
1
9
9.5
W
Ares
Karnist
Ares
0
2
11
2.75
L
Athena
KooKoa
Athena
1
6
2
0.33
W
King Arthur
MrMisteri
King Arthur
3
2
1
1.75
W
8
0
5
10.5
L
Guan Yu
TheRoyalSpaz
Guan Yu
1
2
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,646
Damage
37,980
64,945
Taken
77,329
30,923
Mitigated
48,329
27,354
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BoyDasCap
Anhur
19,435
10,067
0
11,602
17,629
6,719
4,168
4,269
13,360
0
119,013
L
Raijin
6,539
804
0
2,403
12,550
4,532
0
5,989
6,561
79,293
0
L
Erlang Shen
EzioOfTheCreed
Erlang Shen
4,632
2,536
0
2,743
14,299
8,995
1,154
2,031
12,268
0
71,222
W
Fenrir
Juuvy
Fenrir
13,255
6,897
0
5,841
14,926
6,561
0
1,908
13,018
0
92,797
W
Ares
Karnist
Ares
7,298
474
0
2,177
9,519
6,388
223
4,510
5,009
21,941
0
L
Athena
KooKoa
Athena
4,840
1,511
0
2,019
16,166
8,503
0
3,959
12,207
14,899
0
W
King Arthur
MrMisteri
King Arthur
9,255
521
0
6,851
16,444
8,858
0
634
15,810
0
72,479
W
7,403
788
0
883
6,427
2,397
1,173
2,052
4,375
95,617
0
L
Guan Yu
TheRoyalSpaz
Guan Yu
11,964
1,955
508
7,598
18,505
20,456
0
260
18,245
0
74,997
L
10,005
6,327
0
5,880
15,809
5,843
2,160
2,462
13,347
0
81,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,610
Gold Earned
46,916
652
Minions Killed
621
0
Camps Cleared
0
2,081,491
Distance Traveled
1,810,368
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,919
680
172
9
0
358,232
1
L
Raijin
9,640
507
170
9
0
340,627
9
L
Erlang Shen
9,118
480
124
7
0
364,663
3
W
Fenrir
11,853
624
129
7
0
442,010
4
W
Ares
9,819
517
21
1
0
402,719
5
L
Athena
7,879
415
25
1
0
378,797
5
W
King Arthur
11,532
607
138
7
0
436,656
4
W
Janus
12,487
657
192
10
0
441,874
7
L
Guan Yu
10,476
551
163
9
0
413,807
3
L
Rama
9,803
516
139
7
0
312,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role