Player Matchup

Cernunnos
Cernunnos
Meiosei
Cernunnos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Toto_757
Ares
Level 28
God Stats
4W - 5L
1,197 SR
Queue Stats
176W - 158L
1,499 Elo+
Solo
Susano
Susano
bulldogak08
Susano
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
113W - 145L
1,313 Elo+
Solo
Tiamat
Tiamat
lightningelite
Tiamat
Level 18
God Stats
1W - 1L
1,214 SR
Queue Stats
4W - 3L
1,777 Elo+
Solo
Vamana
Vamana
pablolacala
Vamana
Level 18
God Stats
16W - 8L
1,554 SR
Queue Stats
78W - 79L
1,332 Elo+
Solo
Team Averages
Level 20
1,393 SR
1,484 Elo+

VS

Team Averages
Level 16
1,527 SR
1,289 Elo+
King Arthur
King Arthur
AcidxTortous
King Arthur
Level 25
God Stats
5W - 10L
1,266 SR
Queue Stats
56W - 76L
1,283 Elo+
Solo
Pele
Pele
EitaJulinho
Pele
Level 28
God Stats
4W - 3L
1,657 SR
Queue Stats
53W - 51L
1,492 Elo+
Solo
Cabrakan
Cabrakan
grandmasterloo
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,043 Elo+
Solo
Ra
Ra
leogide
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
renatinski
Tiamat
Level 17
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 2L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Meiosei
Cernunnos
12
7 / 0 / 6
7,919
660
8,402
5,182
1,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
5 / 1 / 2
6,977
581
3,178
6,999
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
12
6 / 0 / 2
7,490
624
4,560
5,619
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 0 / 5
7,318
610
4,682
4,430
2,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
10
0 / 2 / 2
6,226
519
1,458
3,713
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcidxTortous
King Arthur
8
2 / 5 / 0
5,607
467
4,811
10,435
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
5,097
425
2,348
8,704
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
7
0 / 11 / 0
5,029
419
611
11,489
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 4 / 0
4,357
363
1,127
2,609
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
renatinski
Tiamat
1
0 / 0 / 0
3,891
324
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
24
Kills
2
3
Deaths
25
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AcidxTortous
King Arthur
2
5
0
0.4
L
0
5
0
0
W
Cernunnos
Meiosei
Cernunnos
7
0
6
10
W
Ares
5
1
2
6
W
Susano
6
0
2
7
L
Cabrakan
0
11
0
0
L
0
4
0
0
W
6
0
5
8.5
W
Vamana
0
2
2
0.5
L
Tiamat
renatinski
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
8,897
25,943
Taken
33,237
15,112
Mitigated
17,600
7,499
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AcidxTortous
King Arthur
4,811
1,393
0
600
10,435
8,616
0
2,683
7,752
0
15,775
L
2,348
400
0
1,862
8,704
2,273
0
2,751
5,953
0
18,476
W
Cernunnos
Meiosei
Cernunnos
8,402
5,645
0
3,104
5,182
1,885
2,857
466
4,601
0
34,895
W
Ares
3,178
401
0
459
6,999
7,080
563
106
6,843
23,168
0
W
Susano
4,560
1,357
0
2,015
5,619
1,876
755
215
5,304
0
33,780
L
Cabrakan
611
410
0
528
11,489
5,953
24
549
10,940
6,751
0
L
1,127
630
0
103
2,609
758
325
1,877
732
5,133
0
W
4,682
823
0
1,834
4,430
2,489
554
789
3,494
18,997
0
W
Vamana
1,458
721
0
87
3,713
1,782
1,506
0
3,538
0
20,474
L
Tiamat
renatinski
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
23,981
269
Minions Killed
82
0
Camps Cleared
0
1,133,268
Distance Traveled
716,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,607
467
23
2
0
242,484
1
L
Pele
5,097
425
41
3
0
197,881
0
W
Cernunnos
7,919
660
68
6
0
200,815
0
W
Ares
6,977
581
38
3
0
230,803
0
W
Susano
7,490
624
72
6
0
257,163
0
L
Cabrakan
5,029
419
13
1
0
185,792
1
L
Ra
4,357
363
5
0
0
90,287
0
W
Tiamat
7,318
610
42
4
0
225,587
0
W
Vamana
6,226
519
49
4
0
218,900
0
L
Tiamat
3,891
324
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role