Player Matchup

Izanami
Izanami
DTMco
Izanami
Level 28
God Stats
32W - 30L
1,476 SR
Queue Stats
169W - 237L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Luck_My_Balls
Danzaburou
Level 27
God Stats
4W - 4L
1,833 SR
Queue Stats
60W - 58L
1,334 Elo+
Solo
Neith
Neith
OG-kudeta
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Sgt JP72
Sylvanus
Level 19
God Stats
9W - 8L
1,454 SR
Queue Stats
15W - 18L
1,387 Elo+
Solo
Nemesis
Nemesis
stonersxXxINC
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,355 Elo+

VS

Team Averages
Level 21
1,522 SR
1,350 Elo+
Athena
Athena
B drippy4013
Athena
Level 16
God Stats
10W - 7L
1,546 SR
Queue Stats
52W - 62L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Rc_Nanias1203
Cthulhu
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,254 Elo+
Solo
Ullr
Ullr
SavageTheViolent
Ullr
Level 25
God Stats
1W - 0L
1,252 SR
Queue Stats
7W - 14L
1,238 Elo+
Party 1
Sol
Sol
XAreYouMaddBROX
Sol
Level 28
God Stats
18W - 9L
1,838 SR
Queue Stats
102W - 86L
1,486 Elo+
Solo
Neith
Neith
beaslejr
Neith
Level 29
God Stats
9W - 9L
1,473 SR
Queue Stats
17W - 22L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTMco
Izanami
16
4 / 6 / 1
10,172
484
14,853
21,094
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Luck_My_Balls
Danzaburou
19
6 / 2 / 3
12,300
586
15,258
13,738
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
OG-kudeta
Neith
4
0 / 4 / 0
5,866
279
1,059
3,620
813
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sgt JP72
Sylvanus
15
6 / 7 / 4
9,924
473
10,868
20,221
21,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
13
3 / 14 / 5
9,714
463
9,412
20,050
9,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
8 / 4 / 8
11,511
548
11,833
21,051
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
13
1 / 7 / 11
8,869
422
7,077
15,977
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 4 / 3
10,155
484
3,767
14,054
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 2 / 4
13,876
661
28,531
22,327
11,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
beaslejr
Neith
16
5 / 2 / 8
10,783
513
10,215
13,171
6,462
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
19
Kills
33
33
Deaths
19
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
8
4
8
3
L
Izanami
DTMco
Izanami
4
6
1
0.75
L
Danzaburou
Luck_My_Balls
Danzaburou
6
2
3
3.75
L
Neith
OG-kudeta
Neith
0
4
0
0
W
Cthulhu
1
7
11
0.93
W
4
4
3
1.38
L
Sylvanus
Sgt JP72
Sylvanus
6
7
4
1.14
W
15
2
4
8.5
W
Neith
beaslejr
Neith
5
2
8
4.5
L
Nemesis
3
14
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
61,423
78,723
Taken
86,580
45,609
Mitigated
57,892
15,806
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
11,833
3,876
0
3,346
21,051
19,147
271
2,815
18,236
43,755
0
L
Izanami
DTMco
Izanami
14,853
11,991
0
6,011
21,094
8,339
1,185
14,059
6,960
0
67,220
L
Danzaburou
Luck_My_Balls
Danzaburou
15,258
7,801
0
2,163
13,738
5,882
723
5,672
7,991
0
104,031
L
Neith
OG-kudeta
Neith
1,059
516
0
23
3,620
813
50
1,682
1,913
0
4,503
W
Cthulhu
7,077
1,175
478
555
15,977
16,147
79
4,019
11,958
27,791
0
W
3,767
2,115
612
5,402
14,054
4,749
3,248
813
13,241
0
46,636
L
Sylvanus
Sgt JP72
Sylvanus
10,868
4,063
2,375
3,462
20,221
21,320
132
12,798
7,123
26,636
0
W
28,531
12,066
0
12,535
22,327
11,387
7,226
2,605
18,816
119,988
0
W
Neith
beaslejr
Neith
10,215
5,339
0
3,489
13,171
6,462
939
616
12,555
0
31,461
L
Nemesis
9,412
4,788
0
1,772
20,050
9,255
0
12,605
7,295
0
24,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
55,194
395
Minions Killed
411
0
Camps Cleared
0
1,341,674
Distance Traveled
1,900,941
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,511
548
65
3
0
475,631
0
L
Izanami
10,172
484
133
6
0
272,368
0
L
Danzaburou
12,300
586
177
8
0
385,641
3
L
Neith
5,866
279
3
0
0
73,930
0
W
Cthulhu
8,869
422
28
1
0
374,344
3
W
Ullr
10,155
484
76
4
0
337,919
3
L
Sylvanus
9,924
473
49
2
0
279,847
0
W
Sol
13,876
661
186
9
0
364,350
0
W
Neith
10,783
513
56
3
0
348,697
3
L
Nemesis
9,714
463
33
2
0
329,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role