Player Matchup

Rama
Rama
BredChaete
Rama
Level 156
God Stats
1W - 0L
1,324 SR
Queue Stats
91W - 41L
1,819 Elo+
Party 1
Horus
Horus
FriskyDisc
Horus
Level 138
God Stats
4W - 0L
1,304 SR
Queue Stats
111W - 73L
1,730 Elo+
Party 1
Ra
Ra
HäggisHunter
Ra
Level 147
God Stats
3W - 1L
1,774 SR
Queue Stats
146W - 109L
1,753 Elo+
Party 1
Team Averages
Level 147
1,467 SR
1,767 Elo+

VS

Team Averages
Level 95
1,501 SR
1,497 Elo+
Cerberus
Cerberus
MaxCaulf
Cerberus
Level 43
God Stats
0W - 1L
1,504 SR
Queue Stats
14W - 14L
1,490 Elo+
Solo
Neith
Neith
Skilleti
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sniper31
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
8,803
734
9,229
9,513
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
11
3 / 2 / 4
8,991
749
5,205
8,580
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 7
8,292
691
9,665
6,616
3,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MaxCaulf
Cerberus
9
1 / 1 / 4
7,238
603
6,766
12,907
9,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Skilleti
Neith
11
4 / 3 / 1
8,329
694
7,179
7,565
3,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Sniper31
Tiamat
10
0 / 5 / 2
7,093
591
3,376
7,530
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Horus
3
2
4
2.5
W
1
0
7
4.5
L
Cerberus
MaxCaulf
Cerberus
1
1
4
3
L
Neith
Skilleti
Neith
4
3
1
1.5
L
Tiamat
Sniper31
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
17,321
24,709
Taken
28,002
12,623
Mitigated
16,985
10,887
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,229
7,200
0
2,315
9,513
3,138
948
4,098
5,415
0
32,612
W
Horus
5,205
2,364
1,330
2,346
8,580
5,821
125
3,279
5,301
0
18,374
W
9,665
1,401
1,656
3,240
6,616
3,664
473
2,791
3,825
50,000
0
L
Cerberus
MaxCaulf
Cerberus
6,766
263
0
1,559
12,907
9,248
0
3,993
8,914
12,791
0
L
Neith
Skilleti
Neith
7,179
2,537
0
2,588
7,565
3,695
0
3,488
4,077
0
35,014
L
Tiamat
Sniper31
Tiamat
3,376
256
0
1,648
7,530
4,042
60
2,216
5,314
24,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
22,660
160
Minions Killed
123
0
Camps Cleared
0
686,106
Distance Traveled
605,519
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,803
734
56
5
0
200,267
5
W
Horus
8,991
749
23
2
0
242,018
2
W
Ra
8,292
691
81
7
0
243,821
3
L
Cerberus
7,238
603
19
2
0
214,993
3
L
Neith
8,329
694
68
6
0
197,602
5
L
Tiamat
7,093
591
36
3
0
192,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role