Player Matchup

Geb
Geb
DixiePixies
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
GoatRoot
Fenrir
Level 104
God Stats
1W - 2L
1,437 SR
Queue Stats
95W - 95L
1,449 Elo+
Party 1
Arachne
Arachne
Milky-Eilf
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,349 Elo+
Party 1
Tiamat
Tiamat
Prey
Tiamat
Level 109
God Stats
12W - 13L
1,499 SR
Queue Stats
598W - 558L
1,587 Elo+
Party 3
Xing Tian
Xing Tian
Vagrantwinner
Xing Tian
Level 135
God Stats
7W - 7L
1,371 SR
Queue Stats
422W - 407L
1,632 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,503 Elo+

VS

Team Averages
Level 131
1,443 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BlazeMachine75
Amaterasu
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 112L
1,533 Elo+
Party 2
Scylla
Scylla
CallMeBear3740
Scylla
Level 101
God Stats
1W - 1L
1,186 SR
Queue Stats
64W - 62L
1,510 Elo+
Party 2
Hades
Hades
Daryl21dixon
Hades
Level 134
God Stats
11W - 2L
1,841 SR
Queue Stats
405W - 437L
1,541 Elo+
Solo
Sobek
Sobek
MelonaMochi
Sobek
Level 106
God Stats
1W - 4L
1,188 SR
Queue Stats
128W - 120L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
9,219
615
10,760
21,712
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
GoatRoot
Fenrir
16
4 / 7 / 4
9,747
650
8,578
13,305
6,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Milky-Eilf
Arachne
17
4 / 10 / 5
10,278
685
12,320
16,509
7,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Prey
Tiamat
17
2 / 6 / 7
9,656
644
15,707
14,450
12,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Vagrantwinner
Xing Tian
18
5 / 5 / 7
10,260
684
15,324
15,774
19,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 3 / 16
11,674
778
18,560
16,393
12,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
BlazeMachine75
Amaterasu
20
12 / 3 / 14
12,887
859
15,274
27,500
26,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 3 / 12
11,385
759
15,789
10,706
5,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 17
11,085
739
12,401
17,980
10,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
4 / 3 / 13
11,126
742
10,506
21,207
25,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
15
Kills
33
33
Deaths
15
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
16
4.67
W
Amaterasu
BlazeMachine75
Amaterasu
12
3
14
6.33
W
7
3
12
4.33
W
4
3
17
4.17
L
0
5
9
0.9
L
Fenrir
GoatRoot
Fenrir
4
7
4
0.86
W
4
3
13
3.5
L
Arachne
Milky-Eilf
Arachne
4
10
5
0.65
L
Tiamat
Prey
Tiamat
2
6
7
0.92
L
Xing Tian
Vagrantwinner
Xing Tian
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,689
Damage
72,530
81,750
Taken
93,786
68,101
Mitigated
80,548
18,469
Healing
57,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,560
768
11,151
8,591
16,393
12,553
231
9,550
6,843
37,839
0
W
Amaterasu
BlazeMachine75
Amaterasu
15,274
6,328
2,762
11,049
27,500
26,506
806
9,386
18,114
0
28,023
W
15,789
2,006
504
781
10,706
5,121
266
4,753
5,953
24,486
0
W
12,401
1,045
3,832
9,002
17,980
10,401
851
9,062
8,918
31,676
0
L
10,760
1,285
1,512
5,067
21,712
22,787
0
13,900
7,812
16,183
0
L
Fenrir
GoatRoot
Fenrir
8,578
3,123
129
1,006
13,305
6,396
0
9,873
3,432
0
14,827
W
10,506
658
3,240
6,337
21,207
25,967
793
9,040
12,167
32,063
0
L
Arachne
Milky-Eilf
Arachne
12,320
7,942
326
2,108
16,509
7,693
0
12,574
3,935
0
18,155
L
Tiamat
Prey
Tiamat
15,707
1,751
1,938
3,480
14,450
12,207
0
10,295
4,155
35,085
0
L
Xing Tian
Vagrantwinner
Xing Tian
15,324
1,145
1,699
1,204
15,774
19,018
0
10,614
5,160
24,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
58,157
77
Minions Killed
182
0
Camps Cleared
0
1,223,853
Distance Traveled
1,370,686
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,674
778
48
3
0
269,429
2
W
Amaterasu
12,887
859
29
2
0
264,171
0
W
Scylla
11,385
759
24
2
0
248,377
0
W
Hades
11,085
739
50
3
0
304,925
2
L
Geb
9,219
615
7
0
0
245,884
4
L
Fenrir
9,747
650
13
1
0
244,266
1
W
Sobek
11,126
742
31
2
0
283,784
0
L
Arachne
10,278
685
13
1
0
252,432
1
L
Tiamat
9,656
644
31
2
0
241,402
1
L
Xing Tian
10,260
684
13
1
0
239,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role