Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
R1coJaZz
Izanami
Level 42
God Stats
11W - 6L
1,539 SR
Queue Stats
113W - 119L
1,405 Elo+
Party 1
Persephone
Persephone
UnrulyMateria
Persephone
Level 104
God Stats
7W - 6L
1,706 SR
Queue Stats
15W - 17L
1,459 Elo+
Solo
Bacchus
Bacchus
Yamiel123
Bacchus
Level 67
God Stats
11W - 5L
1,560 SR
Queue Stats
89W - 89L
1,429 Elo+
Party 1
Fenrir
Fenrir
villam0770
Fenrir
Level 78
God Stats
14W - 6L
1,966 SR
Queue Stats
173W - 175L
1,530 Elo+
Solo
Team Averages
Level 71
1,654 SR
1,465 Elo+

VS

Team Averages
Level 84
1,565 SR
1,475 Elo+
Medusa
Medusa
Timothy 1239502
Medusa
Level 76
God Stats
13W - 9L
1,735 SR
Queue Stats
130W - 106L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
XxLIL_WALRUSxX
Kuzenbo
Level 47
God Stats
1W - 4L
1,101 SR
Queue Stats
236W - 271L
1,426 Elo+
Solo
Fenrir
Fenrir
iiVccc
Fenrir
Level 73
God Stats
8W - 3L
1,615 SR
Queue Stats
186W - 183L
1,493 Elo+
Solo
Zeus
Zeus
riesenroter
Zeus
Level 118
God Stats
2W - 0L
1,695 SR
Queue Stats
5W - 5L
1,430 Elo+
Solo
King Arthur
King Arthur
vasilis04f
King Arthur
Level 108
God Stats
52W - 25L
1,678 SR
Queue Stats
172W - 161L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 6 / 0
4,438
444
3,483
11,078
4,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
R1coJaZz
Izanami
8
2 / 2 / 1
4,935
494
5,426
6,020
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
UnrulyMateria
Persephone
7
0 / 4 / 0
4,430
443
2,379
3,811
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Yamiel123
Bacchus
6
1 / 1 / 1
4,692
469
2,894
6,079
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
villam0770
Fenrir
8
1 / 3 / 0
5,100
510
1,948
7,035
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,904
490
3,364
5,033
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 1
5,156
516
2,478
5,893
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iiVccc
Fenrir
10
1 / 0 / 3
5,695
570
3,014
5,462
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 2
5,904
590
3,526
3,845
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
vasilis04f
King Arthur
12
8 / 0 / 1
7,108
711
9,475
8,679
4,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
16
16
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
L
Izanami
R1coJaZz
Izanami
2
2
1
1.25
W
1
2
2
1
L
Persephone
UnrulyMateria
Persephone
0
4
0
0
W
2
1
1
2.5
L
Bacchus
Yamiel123
Bacchus
1
1
1
1.5
W
Fenrir
iiVccc
Fenrir
1
0
3
2.5
W
4
1
2
5
W
King Arthur
vasilis04f
King Arthur
8
0
1
8.5
L
Fenrir
villam0770
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
21,857
34,023
Taken
28,912
12,225
Mitigated
12,619
9,857
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,483
133
0
1,864
11,078
4,415
0
528
10,506
0
19,814
L
Izanami
R1coJaZz
Izanami
5,426
3,781
0
2,569
6,020
1,337
121
782
5,238
0
30,212
W
3,364
1,592
0
2,023
5,033
1,450
0
936
4,097
0
26,707
L
Persephone
UnrulyMateria
Persephone
2,379
91
0
277
3,811
1,085
0
1,893
1,775
20,600
0
W
2,478
1,122
0
1,991
5,893
3,972
175
1,519
4,374
12,038
0
L
Bacchus
Yamiel123
Bacchus
2,894
352
0
3,034
6,079
3,278
0
1,329
4,750
6,554
0
W
Fenrir
iiVccc
Fenrir
3,014
1,191
0
1,601
5,462
1,712
0
631
4,831
0
33,433
W
3,526
405
0
980
3,845
1,171
0
2,033
1,812
27,669
0
W
King Arthur
vasilis04f
King Arthur
9,475
1,683
0
3,409
8,679
4,314
25
154
8,525
0
38,700
L
Fenrir
villam0770
Fenrir
1,948
395
0
2,113
7,035
2,110
0
1,184
5,749
0
19,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,595
Gold Earned
28,767
191
Minions Killed
282
0
Camps Cleared
0
854,714
Distance Traveled
918,407
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,438
444
37
4
0
148,284
0
L
Izanami
4,935
494
71
7
0
162,319
0
W
Medusa
4,904
490
45
5
0
163,481
2
L
Persephone
4,430
443
32
3
0
160,436
1
W
Kuzenbo
5,156
516
19
2
0
208,282
0
L
Bacchus
4,692
469
6
1
0
192,271
2
W
Fenrir
5,695
570
76
8
0
205,712
1
W
Zeus
5,904
590
60
6
0
159,177
0
W
King Arthur
7,108
711
82
8
0
181,755
0
L
Fenrir
5,100
510
45
5
0
191,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role