Player Matchup

Cupid
Cupid
Nasukie
Cupid
Level 29
God Stats
18W - 10L
1,679 SR
Queue Stats
92W - 71L
1,442 Elo+
Party 1
Terra
Terra
oBooBooJonez
Terra
Level 23
God Stats
4W - 4L
1,631 SR
Queue Stats
132W - 114L
1,599 Elo+
Party 1
Ah Puch
Ah Puch
tab931
Ah Puch
Level 107
God Stats
0W - 2L
1,297 SR
Queue Stats
21W - 26L
1,559 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,534 Elo+

VS

Team Averages
Level 57
1,542 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Siilent_Voiid
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGreatKilljoy
Ah Muzen Cab
Level 82
God Stats
15W - 15L
1,627 SR
Queue Stats
419W - 468L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nasukie
Cupid
8
0 / 7 / 2
7,312
562
3,362
8,985
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 4
9,038
695
6,471
14,943
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
tab931
Ah Puch
11
4 / 8 / 1
8,799
677
8,897
11,603
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 3 / 13
10,214
786
10,748
8,825
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Siilent_Voiid
Cabrakan
14
10 / 2 / 7
10,561
812
7,169
11,499
13,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
TheGreatKilljoy
Ah Muzen Cab
15
5 / 2 / 12
10,195
784
10,640
7,411
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
19
19
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
13
3.5
L
Cupid
Nasukie
Cupid
0
7
2
0.14
W
Cabrakan
Siilent_Voiid
Cabrakan
10
2
7
6.75
W
Ah Muzen Cab
TheGreatKilljoy
Ah Muzen Cab
5
2
12
5.5
L
3
4
4
1.25
L
Ah Puch
tab931
Ah Puch
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
28,557
35,531
Taken
27,735
20,154
Mitigated
22,688
8,220
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,748
1,264
0
2,133
8,825
6,227
370
5,129
3,696
35,625
0
L
Cupid
Nasukie
Cupid
3,362
1,160
482
951
8,985
2,872
0
4,205
4,513
0
18,495
W
Cabrakan
Siilent_Voiid
Cabrakan
7,169
1,146
376
2,646
11,499
13,514
345
5,702
5,797
27,664
0
W
Ah Muzen Cab
TheGreatKilljoy
Ah Muzen Cab
10,640
2,347
732
1,913
7,411
2,947
1,572
4,612
2,799
0
58,912
L
6,471
1,038
1,484
4,173
14,943
13,363
167
6,427
8,033
24,256
0
L
Ah Puch
tab931
Ah Puch
8,897
1,083
0
1,130
11,603
3,919
224
6,292
5,049
35,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
30,970
140
Minions Killed
176
0
Camps Cleared
0
595,820
Distance Traveled
727,990
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,214
786
54
4
0
231,451
2
L
Cupid
7,312
562
36
3
0
189,157
1
W
Cabrakan
10,561
812
37
3
0
231,607
2
W
Ah Muzen Cab
10,195
784
85
7
0
264,932
0
L
Terra
9,038
695
32
2
0
229,538
0
L
Ah Puch
8,799
677
72
6
0
177,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role