Player Matchup

Fenrir
Fenrir
Amaranthu
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Set
Set
BlackBerryWin
Set
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 31L
1,352 Elo+
Solo
Neith
Neith
FORGETMN
Neith
Level 9
God Stats
0W - 5L
1,209 SR
Queue Stats
18W - 25L
1,548 Elo+
Solo
Thanatos
Thanatos
Hezemir
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
sıçmak123456789
Kukulkan
Level 6
God Stats
0W - 2L
1,731 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 1
Team Averages
Level 19
1,488 SR
1,525 Elo+

VS

Team Averages
Level 16
1,434 SR
1,514 Elo+
Kukulkan
Kukulkan
DaRtHmAx4
Kukulkan
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ManterolaEsPuto
Heimdallr
Level 28
God Stats
24W - 15L
1,443 SR
Queue Stats
57W - 42L
1,467 Elo+
Solo
Ah Puch
Ah Puch
MeMoPIaJlHacBa9
Ah Puch
Level 5
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 11L
1,586 Elo+
Solo
Artemis
Artemis
MorOfKei
Artemis
Level 7
God Stats
1W - 0L
1,322 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Eset
Eset
Terida
Eset
Level 27
God Stats
11W - 11L
1,406 SR
Queue Stats
100W - 101L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amaranthu
Fenrir
20
10 / 12 / 11
14,760
1,135
19,475
26,374
16,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 9 / 15
13,266
1,020
10,212
18,667
7,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
FORGETMN
Neith
20
5 / 7 / 20
14,261
1,097
16,114
20,440
9,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
Hezemir
Thanatos
20
10 / 11 / 23
16,150
1,242
20,518
29,068
15,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 4 / 22
16,659
1,281
25,360
15,294
7,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaRtHmAx4
Kukulkan
20
5 / 5 / 22
14,236
1,095
21,919
24,189
14,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
ManterolaEsPuto
Heimdallr
20
7 / 9 / 17
14,029
1,079
14,791
19,911
8,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 25
15,429
1,187
22,873
17,013
7,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
MorOfKei
Artemis
20
20 / 11 / 14
17,343
1,334
32,691
23,596
10,895
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
Terida
Eset
20
4 / 7 / 22
13,518
1,040
10,901
12,837
4,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
143
38
Kills
43
43
Deaths
38
91
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amaranthu
Fenrir
10
12
11
1.29
L
4
9
15
1.28
W
Kukulkan
DaRtHmAx4
Kukulkan
5
5
22
3.2
L
Neith
FORGETMN
Neith
5
7
20
2.14
L
Thanatos
Hezemir
Thanatos
10
11
23
1.95
W
Heimdallr
ManterolaEsPuto
Heimdallr
7
9
17
1.72
W
7
6
25
3.25
W
Artemis
MorOfKei
Artemis
20
11
14
2.45
W
Eset
Terida
Eset
4
7
22
2.14
L
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,679
Damage
103,175
109,843
Taken
97,546
57,185
Mitigated
45,985
12,427
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amaranthu
Fenrir
19,475
4,739
0
545
26,374
16,511
0
14,100
12,274
0
28,983
L
10,212
4,503
0
504
18,667
7,684
0
11,156
7,511
0
21,592
W
Kukulkan
DaRtHmAx4
Kukulkan
21,919
2,995
778
925
24,189
14,261
0
2,333
21,856
48,523
0
L
Neith
FORGETMN
Neith
16,114
4,987
0
2,247
20,440
9,665
0
9,066
11,374
0
55,987
L
Thanatos
Hezemir
Thanatos
20,518
5,015
0
8,706
29,068
15,805
0
13,503
15,565
0
37,512
W
Heimdallr
ManterolaEsPuto
Heimdallr
14,791
8,964
243
1,205
19,911
8,877
0
7,932
11,979
0
29,293
W
22,873
2,024
0
1,815
17,013
7,087
0
6,971
10,042
60,962
0
W
Artemis
MorOfKei
Artemis
32,691
22,337
0
2,105
23,596
10,895
0
4,958
18,638
0
54,661
W
Eset
Terida
Eset
10,901
2,422
635
1,620
12,837
4,865
0
3,166
9,671
22,086
0
L
25,360
2,590
0
425
15,294
7,520
0
7,868
7,426
76,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,096
Gold Earned
74,555
298
Minions Killed
242
10
Camps Cleared
4
1,318,964
Distance Traveled
1,109,909
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,760
1,135
18
1
3
262,129
0
L
Set
13,266
1,020
14
1
6
249,602
2
W
Kukulkan
14,236
1,095
59
5
0
247,556
4
L
Neith
14,261
1,097
98
8
0
254,522
0
L
Thanatos
16,150
1,242
43
3
1
313,922
0
W
Heimdallr
14,029
1,079
35
3
0
212,136
0
W
Ah Puch
15,429
1,187
66
5
0
251,626
1
W
Artemis
17,343
1,334
50
4
2
189,033
2
W
Eset
13,518
1,040
32
2
2
209,558
3
L
Kukulkan
16,659
1,281
125
10
0
238,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role