Player Matchup

Chaac
Chaac
AjAx07890
Chaac
Level 14
God Stats
3W - 3L
1,380 SR
Queue Stats
35W - 31L
1,427 Elo+
Party 1
Merlin
Merlin
Cliffjumper509
Merlin
Level 29
God Stats
179W - 186L
1,494 SR
Queue Stats
319W - 342L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Marin2minguez
Ah Muzen Cab
Level 27
God Stats
83W - 60L
1,683 SR
Queue Stats
410W - 370L
1,626 Elo+
Solo
Ares
Ares
ThatDumbBoy
Ares
Level 27
God Stats
21W - 9L
1,989 SR
Queue Stats
335W - 387L
1,361 Elo+
Party 1
Skadi
Skadi
TheManuHN
Skadi
Level 15
God Stats
1W - 1L
1,263 SR
Queue Stats
62W - 50L
1,448 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,465 Elo+

VS

Team Averages
Level 25
1,515 SR
1,395 Elo+
Mulan
Mulan
LordAshbourne
Mulan
Level 25
God Stats
2W - 1L
1,791 SR
Queue Stats
11W - 15L
1,540 Elo+
Solo
Cerberus
Cerberus
Orict
Cerberus
Level 27
God Stats
14W - 18L
1,466 SR
Queue Stats
187W - 196L
1,382 Elo+
Solo
Scylla
Scylla
SSsama
Scylla
Level 28
God Stats
2W - 4L
1,489 SR
Queue Stats
158W - 158L
1,506 Elo+
Solo
Hades
Hades
StaleGarlic420
Hades
Level 15
God Stats
6W - 8L
1,486 SR
Queue Stats
8W - 17L
1,285 Elo+
Solo
Thanatos
Thanatos
warlikegoose
Thanatos
Level 28
God Stats
1W - 3L
1,341 SR
Queue Stats
19W - 48L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AjAx07890
Chaac
16
5 / 0 / 13
10,795
1,080
9,809
10,090
5,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 19
10,108
1,011
16,449
7,148
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Marin2minguez
Ah Muzen Cab
18
11 / 2 / 11
12,041
1,204
21,805
11,472
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 12
9,392
939
3,917
8,870
4,627
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
TheManuHN
Skadi
17
6 / 3 / 17
10,888
1,089
11,845
7,617
2,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

280

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,926
893
4,574
13,794
11,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Orict
Cerberus
15
0 / 4 / 6
9,188
919
5,604
15,350
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SSsama
Scylla
15
2 / 2 / 4
9,600
960
16,344
10,007
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 9 / 3
9,953
995
10,614
17,662
11,777
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
warlikegoose
Thanatos
14
2 / 7 / 4
8,893
889
5,169
13,024
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
26
Kills
9
9
Deaths
26
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
AjAx07890
Chaac
5
0
13
11.5
W
2
2
19
5.75
L
1
4
5
0.88
W
Ah Muzen Cab
Marin2minguez
Ah Muzen Cab
11
2
11
8.25
L
Cerberus
Orict
Cerberus
0
4
6
0.75
L
Scylla
SSsama
Scylla
2
2
4
2
L
4
9
3
0.61
W
2
2
12
4
W
Skadi
TheManuHN
Skadi
6
3
17
4.83
L
Thanatos
warlikegoose
Thanatos
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,825
Damage
42,305
45,197
Taken
69,837
18,130
Mitigated
52,830
8,118
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AjAx07890
Chaac
9,809
3,023
0
2,556
10,090
5,102
0
6,474
3,402
0
21,260
W
16,449
1,331
200
885
7,148
2,370
0
5,491
1,509
39,936
0
L
4,574
353
0
159
13,794
11,941
0
3,748
10,046
0
14,862
W
Ah Muzen Cab
Marin2minguez
Ah Muzen Cab
21,805
11,471
0
3,865
11,472
3,919
0
8,222
3,118
0
43,163
L
Cerberus
Orict
Cerberus
5,604
647
135
2,426
15,350
17,612
0
5,752
9,598
12,199
0
L
Scylla
SSsama
Scylla
16,344
451
0
0
10,007
4,385
0
1,035
8,972
35,903
0
L
10,614
558
523
1,954
17,662
11,777
0
5,656
12,006
34,196
0
W
3,917
177
0
51
8,870
4,627
0
6,501
2,173
9,777
0
W
Skadi
TheManuHN
Skadi
11,845
5,636
0
561
7,617
2,112
0
5,094
2,433
0
26,136
L
Thanatos
warlikegoose
Thanatos
5,169
653
0
2,766
13,024
7,115
0
4,175
8,849
0
15,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
46,560
180
Minions Killed
193
9
Camps Cleared
4
911,916
Distance Traveled
833,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,795
1,080
24
2
1
198,808
0
W
Merlin
10,108
1,011
51
5
2
168,397
1
L
Mulan
8,926
893
16
2
2
183,902
1
W
Ah Muzen Cab
12,041
1,204
59
6
4
194,769
0
L
Cerberus
9,188
919
27
3
0
126,750
0
L
Scylla
9,600
960
54
5
0
202,317
0
L
Hades
9,953
995
75
8
1
155,065
2
W
Ares
9,392
939
9
1
1
174,930
3
W
Skadi
10,888
1,089
37
4
1
175,012
0
L
Thanatos
8,893
889
21
2
1
165,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role