Player Matchup

Hades
Hades
BadBoy23779677
Hades
Level 33
God Stats
6W - 10L
1,419 SR
Queue Stats
87W - 122L
1,308 Elo+
Party 1
Bellona
Bellona
BlazingWizard
Bellona
Level 83
God Stats
6W - 3L
1,607 SR
Queue Stats
349W - 406L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
DinoknightHeck
Cthulhu
Level 27
God Stats
61W - 45L
1,600 SR
Queue Stats
137W - 155L
1,491 Elo+
Party 2
Pele
Pele
GraveSesh
Pele
Level 66
God Stats
17W - 15L
1,484 SR
Queue Stats
150W - 154L
1,437 Elo+
Party 2
Izanami
Izanami
xXGLODSNAKEXx
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 416L
1,414 Elo+
Party 1
Team Averages
Level 47
1,522 SR
1,418 Elo+

VS

Team Averages
Level 61
1,540 SR
1,449 Elo+
The Morrigan
The Morrigan
Goku08189
The Morrigan
Level 85
God Stats
6W - 13L
1,429 SR
Queue Stats
71W - 76L
1,477 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RogueInstincts
Ah Muzen Cab
Level 34
God Stats
17W - 9L
1,669 SR
Queue Stats
474W - 458L
1,400 Elo+
Solo
Mulan
Mulan
gw12assassin
Mulan
Level 88
God Stats
17W - 17L
1,599 SR
Queue Stats
74W - 85L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
shadow_12468
Cthulhu
Level 6
God Stats
3W - 11L
1,505 SR
Queue Stats
19W - 27L
1,442 Elo+
Party 3
Fenrir
Fenrir
skyfall_lz_19
Fenrir
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,736
518
5,075
7,109
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
13
2 / 0 / 3
7,694
592
4,098
7,333
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 9
7,493
576
5,773
6,492
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
11
3 / 1 / 7
6,733
518
7,440
7,646
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
12
7 / 1 / 6
7,753
596
5,623
6,734
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Goku08189
The Morrigan
12
4 / 4 / 1
6,848
527
5,306
8,821
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
RogueInstincts
Ah Muzen Cab
9
0 / 5 / 0
5,582
429
3,965
9,216
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 1
6,814
524
4,762
7,877
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
shadow_12468
Cthulhu
10
0 / 4 / 0
5,430
418
1,715
6,459
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,589
507
5,333
10,498
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
6
6
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Bellona
2
0
3
3.5
W
4
1
9
8.5
L
The Morrigan
Goku08189
The Morrigan
4
4
1
1.13
W
Pele
3
1
7
6.5
L
Ah Muzen Cab
RogueInstincts
Ah Muzen Cab
0
5
0
0
L
0
2
1
0.25
L
Cthulhu
shadow_12468
Cthulhu
0
4
0
0
L
2
4
1
0.63
W
Izanami
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
21,081
35,314
Taken
42,871
15,405
Mitigated
18,804
13,957
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,075
113
100
2,072
7,109
2,578
787
3,184
3,703
31,003
0
W
Bellona
4,098
1,651
0
3,166
7,333
5,181
117
0
6,933
0
43,637
W
5,773
246
915
1,828
6,492
2,937
267
977
5,460
21,616
0
L
The Morrigan
Goku08189
The Morrigan
5,306
745
0
1,788
8,821
2,940
43
4,141
4,680
37,163
0
W
Pele
7,440
1,802
0
2,877
7,646
2,214
514
1,011
6,522
0
36,038
L
Ah Muzen Cab
RogueInstincts
Ah Muzen Cab
3,965
2,112
0
2,820
9,216
3,126
1,102
2,152
7,064
0
32,632
L
4,762
873
0
2,870
7,877
5,323
0
1,120
6,432
0
41,556
L
Cthulhu
shadow_12468
Cthulhu
1,715
247
0
370
6,459
3,632
33
1,322
5,137
18,470
0
L
5,333
1,226
0
3,916
10,498
3,783
0
2,113
8,335
0
30,156
W
Izanami
5,623
3,429
0
2,999
6,734
2,495
2,121
1,339
5,250
0
45,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
31,263
371
Minions Killed
306
0
Camps Cleared
0
1,236,327
Distance Traveled
1,181,300
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,736
518
59
5
0
210,898
2
W
Bellona
7,694
592
111
9
0
263,395
3
W
Cthulhu
7,493
576
49
4
0
279,327
3
L
The Morrigan
6,848
527
55
4
0
231,481
4
W
Pele
6,733
518
62
5
0
266,857
0
L
Ah Muzen Cab
5,582
429
60
5
0
227,523
2
L
Mulan
6,814
524
92
7
0
219,898
4
L
Cthulhu
5,430
418
35
3
0
256,817
0
L
Fenrir
6,589
507
64
5
0
245,581
1
W
Izanami
7,753
596
90
7
0
215,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role