Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kabdcos
Horus
Level 101
God Stats
9W - 11L
1,271 SR
Queue Stats
920W - 1,069L
1,401 Elo+
Solo
Thanatos
Thanatos
KodakJango14
Thanatos
Level 84
God Stats
6W - 17L
1,420 SR
Queue Stats
273W - 282L
1,435 Elo+
Solo
Ullr
Ullr
ThyLordDeathwish
Ullr
Level 125
God Stats
18W - 19L
1,549 SR
Queue Stats
218W - 211L
1,514 Elo+
Solo
Olorun
Olorun
lobste
Olorun
Level 69
God Stats
0W - 3L
1,193 SR
Queue Stats
105W - 108L
1,344 Elo+
Solo
Team Averages
Level 96
1,387 SR
1,439 Elo+

VS

Team Averages
Level 97
1,514 SR
1,424 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HeavensFire6711
Kukulkan
Level 88
God Stats
6W - 5L
1,496 SR
Queue Stats
55W - 70L
1,307 Elo+
Party 1
Ah Puch
Ah Puch
II Blinkin II
Ah Puch
Level 140
God Stats
25W - 23L
1,336 SR
Queue Stats
176W - 188L
1,398 Elo+
Party 1
Odin
Odin
JGarro25
Odin
Level 90
God Stats
6W - 0L
1,740 SR
Queue Stats
228W - 208L
1,545 Elo+
Solo
Arachne
Arachne
X-RuShEr-X2
Arachne
Level 58
God Stats
36W - 27L
1,497 SR
Queue Stats
198W - 207L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 3 / 0
4,744
527
1,309
6,001
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Horus
Kabdcos
Horus
7
0 / 3 / 0
4,235
471
1,060
6,025
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
KodakJango14
Thanatos
6
0 / 4 / 1
4,374
486
1,914
5,462
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,401
489
2,022
6,134
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
lobste
Olorun
9
2 / 4 / 0
5,132
570
3,481
6,158
1,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 5
6,256
695
4,168
5,020
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
9
1 / 2 / 3
5,244
583
2,699
4,070
1,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
11
5 / 0 / 1
6,270
697
6,530
3,850
1,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
8
4 / 1 / 5
5,942
660
3,339
6,869
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
X-RuShEr-X2
Arachne
9
3 / 0 / 2
5,476
608
2,522
6,150
1,743
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
15
15
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
0
0.33
W
Chiron
 
Chiron
2
0
5
4.5
W
Kukulkan
1
2
3
1.25
W
Ah Puch
5
0
1
5.5
W
Odin
4
1
5
6.5
L
Horus
Kabdcos
Horus
0
3
0
0
L
Thanatos
KodakJango14
Thanatos
0
4
1
0.13
L
0
1
0
0
W
Arachne
X-RuShEr-X2
Arachne
3
0
2
4
L
Olorun
lobste
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,786
Damage
19,258
29,780
Taken
25,959
10,328
Mitigated
8,376
10,164
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,309
342
0
1,104
6,001
2,320
0
496
5,505
8,632
0
W
Chiron
 
Chiron
4,168
1,612
370
2,235
5,020
1,365
536
795
4,225
0
32,092
W
Kukulkan
2,699
796
0
515
4,070
1,269
1,038
1,773
2,297
19,081
0
W
Ah Puch
6,530
598
0
2,768
3,850
1,571
603
61
3,614
30,325
0
W
Odin
3,339
730
0
2,208
6,869
2,428
76
1,715
5,154
0
14,962
L
Horus
Kabdcos
Horus
1,060
391
185
2,310
6,025
3,035
0
4,302
1,723
0
9,701
L
Thanatos
KodakJango14
Thanatos
1,914
799
0
3,027
5,462
1,557
0
1,394
4,068
0
15,242
L
2,022
579
0
1,936
6,134
1,573
0
117
6,017
0
26,539
W
Arachne
X-RuShEr-X2
Arachne
2,522
1,410
0
3,574
6,150
1,743
182
446
5,704
0
19,954
L
Olorun
lobste
Olorun
3,481
2,111
0
1,602
6,158
1,843
138
2,920
3,238
21,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
29,188
172
Minions Killed
203
0
Camps Cleared
0
797,303
Distance Traveled
850,325
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,744
527
13
1
0
166,190
1
W
Chiron
6,256
695
66
7
0
155,990
0
W
Kukulkan
5,244
583
32
4
0
145,105
0
W
Ah Puch
6,270
697
51
6
0
151,330
1
W
Odin
5,942
660
17
2
0
188,500
3
L
Horus
4,235
471
31
3
0
174,343
1
L
Thanatos
4,374
486
41
5
0
138,693
1
L
Ullr
4,401
489
51
6
0
173,479
2
W
Arachne
5,476
608
37
4
0
209,400
1
L
Olorun
5,132
570
36
4
0
144,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role