Player Matchup

Artemis
Artemis
ETeRR3
Artemis
Level 17
God Stats
3W - 4L
1,214 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 3
Achilles
Achilles
ILikeOrphans
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Medicatedd
Cthulhu
Level 39
God Stats
3W - 3L
1,520 SR
Queue Stats
166W - 163L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THEPONCHO
Tsukuyomi
Level 27
God Stats
2W - 8L
1,345 SR
Queue Stats
95W - 102L
1,348 Elo+
Solo
Anubis
Anubis
TrapSensei
Anubis
Level 27
God Stats
0W - 1L
1,166 SR
Queue Stats
8W - 8L
1,319 Elo+
Party 3
Team Averages
Level 25
1,349 SR
1,404 Elo+

VS

Team Averages
Level 26
1,522 SR
1,498 Elo+
Arachne
Arachne
JamDext
Arachne
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 167L
1,500 Elo+
Solo
Cupid
Cupid
RitzCardona
Cupid
Level 17
God Stats
9W - 7L
1,611 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 2
Merlin
Merlin
XSubderX
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Xaiya
Baba Yaga
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,518 Elo+
Party 2
Ares
Ares
Ōkamí
Ares
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ETeRR3
Artemis
7
0 / 3 / 1
4,574
457
4,153
3,889
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
ILikeOrphans
Achilles
8
0 / 2 / 0
4,778
478
2,579
6,146
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Medicatedd
Cthulhu
8
1 / 4 / 0
5,171
517
4,400
7,299
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
THEPONCHO
Tsukuyomi
9
1 / 3 / 1
5,177
518
2,330
7,027
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
TrapSensei
Anubis
9
1 / 2 / 0
5,097
510
2,400
3,823
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JamDext
Arachne
11
5 / 0 / 3
6,603
660
4,299
7,193
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 3
5,806
581
4,887
5,976
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
XSubderX
Merlin
10
2 / 2 / 1
6,188
619
2,543
3,731
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Xaiya
Baba Yaga
12
2 / 0 / 1
6,795
680
2,964
4,561
1,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
Ōkamí
Ares
10
1 / 0 / 6
5,197
520
3,334
6,117
3,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
ETeRR3
Artemis
0
3
1
0.17
L
Achilles
ILikeOrphans
Achilles
0
2
0
0
W
Arachne
JamDext
Arachne
5
0
3
6.5
L
Cthulhu
Medicatedd
Cthulhu
1
4
0
0.25
W
4
1
3
5.5
L
Tsukuyomi
THEPONCHO
Tsukuyomi
1
3
1
0.5
L
Anubis
TrapSensei
Anubis
1
2
0
0.5
W
Merlin
XSubderX
Merlin
2
2
1
1.25
W
Baba Yaga
Xaiya
Baba Yaga
2
0
1
2.5
W
Ares
Ōkamí
Ares
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
18,027
28,184
Taken
27,578
11,670
Mitigated
10,532
2,277
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ETeRR3
Artemis
4,153
1,845
0
30
3,889
1,392
56
1,445
2,444
0
13,412
L
Achilles
ILikeOrphans
Achilles
2,579
960
0
98
6,146
3,095
0
2,302
3,844
0
15,963
W
Arachne
JamDext
Arachne
4,299
3,475
0
2,928
7,193
2,090
0
1,449
5,684
0
38,458
L
Cthulhu
Medicatedd
Cthulhu
4,400
0
108
420
7,299
3,640
0
1,889
5,410
19,101
0
W
4,887
2,785
55
2,690
5,976
2,225
436
2,129
3,847
0
27,443
L
Tsukuyomi
THEPONCHO
Tsukuyomi
2,330
638
0
751
7,027
2,082
0
1,838
5,023
0
26,493
L
Anubis
TrapSensei
Anubis
2,400
162
0
870
3,823
1,461
0
1,053
2,622
17,446
0
W
Merlin
XSubderX
Merlin
2,543
623
0
1,000
3,731
832
306
1,056
2,390
28,356
0
W
Baba Yaga
Xaiya
Baba Yaga
2,964
555
0
2,997
4,561
1,880
618
0
4,561
28,885
0
W
Ares
Ōkamí
Ares
3,334
292
0
2,520
6,117
3,505
204
1,821
4,296
13,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
30,589
206
Minions Killed
300
0
Camps Cleared
0
939,723
Distance Traveled
933,211
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,574
457
30
3
0
201,521
4
L
Achilles
4,778
478
40
4
0
192,453
0
W
Arachne
6,603
660
71
7
0
228,450
0
L
Cthulhu
5,171
517
36
4
0
207,516
2
W
Cupid
5,806
581
81
8
0
181,393
0
L
Tsukuyomi
5,177
518
56
6
0
200,211
0
L
Anubis
5,097
510
44
4
0
138,022
0
W
Merlin
6,188
619
69
7
0
149,220
1
W
Baba Yaga
6,795
680
66
7
0
163,036
0
W
Ares
5,197
520
13
1
0
211,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role