Player Matchup

Danzaburou
Danzaburou
Silver IV
Achilllez
Danzaburou
Silver IV
Level 69
God Stats
14W - 10L
1,415 SR
Queue Stats
33W - 54L
624 MMR
Party 1
Ymir
Ymir
Silver I
JSumn0907
Ymir
Silver I
Level 58
God Stats
25W - 29L
1,402 SR
Queue Stats
42W - 50L
1,089 MMR
Party 1
Bastet
Bastet
Gold V
Jones11111
Bastet
Gold V
Level 80
God Stats
409W - 390L
1,495 SR
Queue Stats
455W - 507L
1,293 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,437 SR
1,002 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,415 SR
1,143 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
HongoLocoRojo
Hou Yi
Silver III
Level 125
God Stats
8W - 26L
1,340 SR
Queue Stats
392W - 470L
881 MMR
Solo
Ares
Ares
Bronze III
RB Sauce619
Ares
Bronze III
Level 42
God Stats
1W - 4L
1,404 SR
Queue Stats
28W - 48L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Achilllez
Danzaburou
12
3 / 1 / 5
9,141
762
8,466
9,750
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 2 / 7
8,505
709
3,099
12,725
8,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Jones11111
Bastet
12
5 / 3 / 3
8,842
737
8,580
9,003
4,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ChaacZeusCu ChulainnAphroditeHades

VS

Bans
BacchusArtemisDiscordiaMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 2 / 0
9,092
758
10,701
5,893
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
7,356
613
4,434
7,276
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 5
8,447
704
5,410
11,283
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
6
6
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
2
0
3
W
Danzaburou
Achilllez
Danzaburou
3
1
5
5.5
L
0
3
2
0.33
W
Ymir
0
2
7
1.75
W
Bastet
Jones11111
Bastet
5
3
3
2.17
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
20,545
31,478
Taken
24,452
16,586
Mitigated
17,819
5,307
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,701
498
723
798
5,893
2,218
0
336
5,557
37,828
0
W
Danzaburou
Achilllez
Danzaburou
8,466
3,169
0
2,500
9,750
3,758
1,815
4,203
5,547
0
38,883
L
4,434
694
0
945
7,276
2,601
0
709
6,567
0
25,701
W
Ymir
3,099
460
0
2,807
12,725
8,825
656
7,574
5,151
19,764
0
W
Bastet
Jones11111
Bastet
8,580
1,820
0
0
9,003
4,003
478
4,396
4,607
0
28,654
L
5,410
401
453
2,089
11,283
13,000
0
2,118
9,165
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
24,895
129
Minions Killed
113
0
Camps Cleared
0
709,726
Distance Traveled
594,695
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,092
758
58
5
0
209,380
4
W
Danzaburou
9,141
762
64
5
0
228,701
1
L
Hou Yi
7,356
613
39
3
0
180,134
1
W
Ymir
8,505
709
25
2
0
213,114
1
W
Bastet
8,842
737
40
3
0
267,911
3
L
Ares
8,447
704
16
1
0
205,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role