Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChimiChungus317
Ah Muzen Cab
Level 4
God Stats
1W - 2L
1,548 SR
Queue Stats
3W - 4L
1,509 Elo+
Solo
Jormungandr
Jormungandr
JoeJetAaron
Jormungandr
Level 7
God Stats
4W - 4L
1,666 SR
Queue Stats
38W - 32L
1,474 Elo+
Solo
Ra
Ra
Raphel_p3sadao
Ra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 112L
1,503 Elo+
Solo
Pele
Pele
TTVAntiCyn
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Bellona
Bellona
mollywater11
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,351 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,424 Elo+

VS

Team Averages
Level 27
1,613 SR
1,468 Elo+
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AetherMoca
Cerberus
Level 7
God Stats
14W - 11L
1,838 SR
Queue Stats
56W - 56L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Arata-dono
Tsukuyomi
Level 34
God Stats
26W - 14L
1,629 SR
Queue Stats
351W - 303L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
Astora_sunshine
Aphrodite
Level 28
God Stats
12W - 4L
1,807 SR
Queue Stats
299W - 249L
1,511 Elo+
Party 1
Tiamat
Tiamat
VapidJosera
Tiamat
Level 3
God Stats
2W - 4L
1,291 SR
Queue Stats
37W - 34L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChimiChungus317
Ah Muzen Cab
9
0 / 4 / 1
5,555
370
7,100
10,484
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
JoeJetAaron
Jormungandr
10
1 / 3 / 0
6,025
402
4,219
11,410
3,950
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 8 / 0
5,994
400
790
8,028
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 0
5,346
356
2,494
9,477
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
mollywater11
Bellona
12
0 / 6 / 0
6,519
435
2,436
11,495
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 0 / 4
8,621
575
5,547
9,656
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
AetherMoca
Cerberus
12
0 / 0 / 4
7,095
473
3,984
4,967
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Arata-dono
Tsukuyomi
16
6 / 0 / 0
9,414
628
10,498
7,525
3,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Astora_sunshine
Aphrodite
13
4 / 1 / 3
8,644
576
5,845
10,778
6,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
16
11 / 0 / 3
10,573
705
10,778
7,879
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
27
27
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
4
8
W
Cerberus
AetherMoca
Cerberus
0
0
4
2
W
Tsukuyomi
Arata-dono
Tsukuyomi
6
0
0
6
W
Aphrodite
Astora_sunshine
Aphrodite
4
1
3
5.5
L
Ah Muzen Cab
ChimiChungus317
Ah Muzen Cab
0
4
1
0.13
L
Jormungandr
JoeJetAaron
Jormungandr
1
3
0
0.33
L
0
8
0
0
L
0
6
0
0
W
Tiamat
11
0
3
12.5
L
Bellona
mollywater11
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
36,652
50,894
Taken
40,805
19,563
Mitigated
21,322
10,862
Healing
26,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,547
991
0
6,047
9,656
2,998
0
0
9,656
53,855
0
W
Cerberus
AetherMoca
Cerberus
3,984
57
0
1,102
4,967
3,029
1,538
928
4,039
14,460
0
W
Tsukuyomi
Arata-dono
Tsukuyomi
10,498
2,653
0
3,896
7,525
3,347
1,070
584
6,941
0
58,579
W
Aphrodite
Astora_sunshine
Aphrodite
5,845
1,182
3,316
7,421
10,778
6,158
1,602
2,368
8,410
49,302
0
L
Ah Muzen Cab
ChimiChungus317
Ah Muzen Cab
7,100
2,892
0
4,446
10,484
2,753
69
5,899
4,497
0
34,437
L
Jormungandr
JoeJetAaron
Jormungandr
4,219
1,053
0
2,830
11,410
3,950
0
8,459
2,886
26,663
0
L
790
0
0
735
8,028
2,620
0
6,508
982
30,127
0
L
2,494
301
0
2,533
9,477
2,604
0
4,523
4,880
0
21,738
W
Tiamat
10,778
966
0
4,806
7,879
5,790
2,941
1,013
6,750
65,655
0
L
Bellona
mollywater11
Bellona
2,436
835
0
318
11,495
7,636
0
0
11,495
0
25,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
44,347
264
Minions Killed
497
0
Camps Cleared
0
1,183,333
Distance Traveled
1,383,769
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,621
575
102
7
0
298,032
1
W
Cerberus
7,095
473
42
3
0
255,819
0
W
Tsukuyomi
9,414
628
112
7
0
308,376
1
W
Aphrodite
8,644
576
103
7
0
252,104
1
L
Ah Muzen Cab
5,555
370
53
4
0
218,960
0
L
Jormungandr
6,025
402
41
3
0
230,201
6
L
Ra
5,994
400
61
4
0
230,424
2
L
Pele
5,346
356
44
3
0
219,492
0
W
Tiamat
10,573
705
138
9
0
269,438
0
L
Bellona
6,519
435
65
4
0
284,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role