Player Matchup

Ymir
Ymir
ElZungo
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Judas1996
Artemis
Level 104
God Stats
7W - 4L
1,763 SR
Queue Stats
173W - 207L
1,480 Elo+
Party 1
Ra
Ra
SrMammoth
Ra
Level 85
God Stats
4W - 3L
1,157 SR
Queue Stats
81W - 92L
1,461 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,480 Elo+

VS

Team Averages
Level 47
1,422 SR
1,439 Elo+
King Arthur
King Arthur
Doctor Damp
King Arthur
Level 88
God Stats
7W - 17L
1,683 SR
Queue Stats
325W - 357L
1,434 Elo+
Party 2
Rama
Rama
HOTBOYKAZE
Rama
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
PDclaw2020
Ra
Level 14
God Stats
0W - 10L
1,083 SR
Queue Stats
13W - 24L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElZungo
Ymir
13
6 / 0 / 8
10,051
838
5,652
11,049
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Judas1996
Artemis
13
9 / 1 / 5
9,617
801
10,841
6,315
2,159
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 9
8,516
710
5,451
7,109
2,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doctor Damp
King Arthur
8
0 / 7 / 1
6,559
547
4,662
10,702
4,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 0
7,253
604
6,088
7,657
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
6,867
572
3,660
8,139
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
17
Kills
1
1
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Doctor Damp
King Arthur
0
7
1
0.07
W
Ymir
ElZungo
Ymir
6
0
8
10
L
1
3
0
0.33
W
Artemis
Judas1996
Artemis
9
1
5
11.5
L
0
7
1
0.07
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
14,410
24,473
Taken
26,498
12,357
Mitigated
9,483
12,983
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Doctor Damp
King Arthur
4,662
294
540
814
10,702
4,135
0
3,776
6,926
0
17,499
W
Ymir
ElZungo
Ymir
5,652
338
0
4,851
11,049
7,665
379
1,646
9,403
21,224
0
L
6,088
4,842
509
771
7,657
2,521
88
3,691
3,966
0
25,095
W
Artemis
Judas1996
Artemis
10,841
5,699
0
3,221
6,315
2,159
1,539
782
5,533
0
49,984
L
3,660
342
277
398
8,139
2,827
0
3,647
4,492
24,567
0
W
5,451
408
1,634
3,277
7,109
2,533
915
1,266
5,843
35,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
20,679
153
Minions Killed
111
0
Camps Cleared
0
681,447
Distance Traveled
570,341
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,559
547
20
2
0
167,612
0
W
Ymir
10,051
838
35
3
0
232,976
4
L
Rama
7,253
604
40
3
0
210,609
1
W
Artemis
9,617
801
60
5
0
205,972
3
L
Ra
6,867
572
51
4
0
192,120
0
W
Ra
8,516
710
58
5
0
242,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role