Player Matchup

Merlin
Merlin
Dkmoraes
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,657 Elo+
Party 2
Amaterasu
Amaterasu
GaloTatu
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,657 Elo+
Party 2
Nu Wa
Nu Wa
Guuhneves5
Nu Wa
Level 27
God Stats
6W - 5L
1,820 SR
Queue Stats
259W - 291L
1,438 Elo+
Solo
Tyr
Tyr
Lkmoraes
Tyr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,657 Elo+
Party 2
Ymir
Ymir
lj360
Ymir
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 4L
1,657 Elo+
Party 2
Team Averages
Level 10
1,604 SR
1,613 Elo+

VS

Team Averages
Level 17
1,502 SR
1,532 Elo+
Arachne
Arachne
Bazaku2
Arachne
Level 29
God Stats
15W - 10L
1,561 SR
Queue Stats
319W - 324L
1,603 Elo+
Solo
Thoth
Thoth
Codigo-RowoxX
Thoth
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 67L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Nachocovarrubia-
Kukulkan
Level 6
God Stats
6W - 3L
1,451 SR
Queue Stats
87W - 103L
1,488 Elo+
Party 1
Athena
Athena
jefffdsadsadas
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,579 Elo+
Solo
Hachiman
Hachiman
mmspecs13
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dkmoraes
Merlin
12
2 / 10 / 6
7,493
394
7,197
11,326
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GaloTatu
Amaterasu
12
3 / 8 / 5
8,224
433
8,525
18,350
12,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
4 / 10 / 3
8,495
447
12,197
14,983
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
9 / 7 / 6
10,418
548
12,743
14,398
14,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
lj360
Ymir
11
1 / 11 / 7
7,710
406
5,311
17,645
11,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bazaku2
Arachne
19
23 / 2 / 9
12,437
655
20,564
16,887
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 8
7,511
395
4,236
8,217
2,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 6 / 4
7,930
417
7,288
11,341
4,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
10 / 3 / 23
10,966
577
18,431
16,101
20,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
mmspecs13
Hachiman
16
8 / 3 / 12
10,756
566
14,293
14,348
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
102
19
Kills
46
46
Deaths
21
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bazaku2
Arachne
23
2
9
13.75
W
1
7
8
0.71
L
Merlin
Dkmoraes
Merlin
2
10
6
0.5
L
Amaterasu
GaloTatu
Amaterasu
3
8
5
0.69
L
Nu Wa
4
10
3
0.55
L
9
7
6
1.71
W
4
6
4
1
W
10
3
23
7.17
L
Ymir
lj360
Ymir
1
11
7
0.41
W
Hachiman
mmspecs13
Hachiman
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,973
Damage
64,812
76,702
Taken
66,894
45,971
Mitigated
43,093
10,128
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bazaku2
Arachne
20,564
16,738
0
6,591
16,887
9,617
887
3,791
12,689
0
77,391
W
4,236
361
0
0
8,217
2,694
894
3,548
4,351
16,661
0
L
Merlin
Dkmoraes
Merlin
7,197
1,269
0
0
11,326
3,099
0
6,057
5,269
23,505
0
L
Amaterasu
GaloTatu
Amaterasu
8,525
3,701
0
4,086
18,350
12,351
0
6,464
11,886
129
36,833
L
Nu Wa
12,197
2,311
0
2,364
14,983
4,312
0
4,654
10,329
38,467
0
L
12,743
2,855
250
1,885
14,398
14,696
104
5,017
9,381
0
32,777
W
7,288
1,290
0
0
11,341
4,778
971
3,113
7,897
35,403
0
W
18,431
5,254
0
1,726
16,101
20,379
27
5,697
9,691
49,242
0
L
Ymir
lj360
Ymir
5,311
487
0
1,543
17,645
11,513
0
7,763
9,747
18,099
0
W
Hachiman
mmspecs13
Hachiman
14,293
6,102
0
5,485
14,348
5,625
4,063
6,350
7,450
0
70,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
49,600
220
Minions Killed
387
0
Camps Cleared
0
1,550,928
Distance Traveled
1,714,939
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,437
655
97
5
0
363,840
3
W
Thoth
7,511
395
28
1
0
296,062
0
L
Merlin
7,493
394
41
2
0
292,218
0
L
Amaterasu
8,224
433
60
3
0
356,256
1
L
Nu Wa
8,495
447
49
3
0
264,892
2
L
Tyr
10,418
548
40
2
0
329,345
1
W
Kukulkan
7,930
417
63
3
0
345,015
0
W
Athena
10,966
577
64
3
0
376,789
2
L
Ymir
7,710
406
30
2
0
308,217
4
W
Hachiman
10,756
566
135
7
0
333,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role