Player Matchup

Danzaburou
Danzaburou
Lil_z_Max
Danzaburou
Level 48
God Stats
20W - 12L
1,502 SR
Queue Stats
232W - 266L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Pieruchogaming
Baron Samedi
Level 29
God Stats
20W - 9L
1,748 SR
Queue Stats
30W - 15L
1,697 Elo+
Party 1
Cerberus
Cerberus
elduro4713
Cerberus
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
159W - 142L
1,528 Elo+
Party 1
Team Averages
Level 55
1,584 SR
1,576 Elo+

VS

Team Averages
Level 12
1,534 SR
1,422 Elo+
Discordia
Discordia
Adaauwu
Discordia
Level 14
God Stats
1W - 4L
1,602 SR
Queue Stats
17W - 16L
1,402 Elo+
Solo
Rama
Rama
AsnPrsuasion215
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,469 Elo+
Solo
Ymir
Ymir
SMT00HBR0
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lil_z_Max
Danzaburou
13
6 / 0 / 5
8,564
856
6,425
4,101
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Pieruchogaming
Baron Samedi
10
2 / 3 / 7
7,124
712
3,440
6,421
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
elduro4713
Cerberus
11
6 / 1 / 4
8,786
879
4,458
7,602
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adaauwu
Discordia
11
1 / 2 / 2
6,974
697
5,767
5,148
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 0
7,196
720
4,798
7,400
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
6
0 / 9 / 1
5,919
592
234
9,192
3,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Adaauwu
Discordia
1
2
2
1
L
3
4
0
0.75
W
Danzaburou
Lil_z_Max
Danzaburou
6
0
5
8.5
W
Baron Samedi
Pieruchogaming
Baron Samedi
2
3
7
1.83
L
Ymir
0
9
1
0.06
W
Cerberus
elduro4713
Cerberus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,323
Damage
10,799
18,124
Taken
21,740
10,923
Mitigated
6,743
3,812
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Adaauwu
Discordia
5,767
314
0
1,536
5,148
1,282
0
2,003
3,145
27,319
0
L
4,798
3,949
0
988
7,400
2,226
0
3,774
3,626
0
21,987
W
Danzaburou
Lil_z_Max
Danzaburou
6,425
2,074
0
1,487
4,101
1,450
168
1,554
2,547
0
39,273
W
Baron Samedi
Pieruchogaming
Baron Samedi
3,440
195
235
780
6,421
2,694
282
2,596
3,825
15,707
0
L
Ymir
234
198
0
13
9,192
3,235
78
2,125
7,067
6,252
0
W
Cerberus
elduro4713
Cerberus
4,458
343
0
1,310
7,602
6,779
0
1,977
5,625
29,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
20,089
171
Minions Killed
96
0
Camps Cleared
0
568,714
Distance Traveled
459,228
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,974
697
53
5
0
180,256
3
L
Rama
7,196
720
32
3
0
163,795
0
W
Danzaburou
8,564
856
72
7
0
210,581
1
W
Baron Samedi
7,124
712
18
2
0
150,370
0
L
Ymir
5,919
592
11
1
0
115,177
0
W
Cerberus
8,786
879
81
8
0
207,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role