Player Matchup

Fenrir
Fenrir
GUYS WHO CRY
Fenrir
Level 25
God Stats
103W - 110L
1,406 SR
Queue Stats
312W - 386L
1,198 Elo+
Party 1
Chaac
Chaac
Spell Sun
Chaac
Level 18
God Stats
68W - 67L
1,521 SR
Queue Stats
244W - 296L
1,186 Elo+
Party 1
Kukulkan
Kukulkan
spicytaco46
Kukulkan
Level 15
God Stats
34W - 59L
1,243 SR
Queue Stats
93W - 117L
1,109 Elo+
Party 1
Team Averages
Level 19
1,390 SR
1,164 Elo+

VS

Team Averages
Level 21
1,466 SR
1,197 Elo+
Jing Wei
Jing Wei
ItsCaverty
Jing Wei
Level 29
God Stats
3W - 5L
1,397 SR
Queue Stats
112W - 120L
1,414 Elo+
Solo
Cabrakan
Cabrakan
recoleta
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,104 Elo+
Party 2
Rama
Rama
rhathor
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
10 / 2 / 4
9,661
805
9,983
8,440
3,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Spell Sun
Chaac
13
3 / 1 / 11
8,875
740
11,424
14,073
10,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
spicytaco46
Kukulkan
10
1 / 3 / 6
7,664
639
6,667
5,438
1,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsCaverty
Jing Wei
12
4 / 4 / 2
8,720
727
10,059
10,502
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
recoleta
Cabrakan
9
0 / 6 / 3
7,164
597
3,007
15,202
14,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
rhathor
Rama
11
2 / 4 / 2
8,269
689
5,926
9,109
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
6
6
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
2
4
6
L
Jing Wei
ItsCaverty
Jing Wei
4
4
2
1.25
W
Chaac
Spell Sun
Chaac
3
1
11
8.5
L
Cabrakan
recoleta
Cabrakan
0
6
3
0.25
L
Rama
rhathor
Rama
2
4
2
0.75
W
Kukulkan
spicytaco46
Kukulkan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
18,992
27,951
Taken
34,813
15,625
Mitigated
22,016
7,789
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,983
5,638
0
1,115
8,440
3,298
0
859
7,581
0
19,130
L
Jing Wei
ItsCaverty
Jing Wei
10,059
5,514
0
370
10,502
4,369
0
1,910
8,592
0
31,300
W
Chaac
Spell Sun
Chaac
11,424
2,141
0
6,245
14,073
10,439
454
1,955
12,118
0
32,356
L
Cabrakan
recoleta
Cabrakan
3,007
741
0
0
15,202
14,379
0
2,593
12,609
11,173
0
L
Rama
rhathor
Rama
5,926
5,181
147
1,838
9,109
3,268
0
2,273
6,836
0
21,135
W
Kukulkan
spicytaco46
Kukulkan
6,667
850
123
306
5,438
1,888
988
256
5,182
23,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
24,153
99
Minions Killed
99
0
Camps Cleared
0
631,024
Distance Traveled
568,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,661
805
19
2
0
233,144
0
L
Jing Wei
8,720
727
48
4
0
221,917
0
W
Chaac
8,875
740
43
4
0
221,052
0
L
Cabrakan
7,164
597
18
2
0
166,065
0
L
Rama
8,269
689
33
3
0
180,296
0
W
Kukulkan
7,664
639
37
3
0
176,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role