Player Matchup

Bakasura
Bakasura
Cr4ZyHidalgobro
Bakasura
Level 19
God Stats
10W - 5L
1,835 SR
Queue Stats
10W - 10L
1,484 Elo+
Solo
Vamana
Vamana
ErickClem2002
Vamana
Level 26
God Stats
1W - 1L
1,682 SR
Queue Stats
31W - 27L
1,402 Elo+
Solo
Yemoja
Yemoja
Nero1135
Yemoja
Level 21
God Stats
2W - 1L
1,462 SR
Queue Stats
18W - 29L
1,269 Elo+
Solo
Jing Wei
Jing Wei
Tulip1005
Jing Wei
Level 15
God Stats
1W - 4L
1,310 SR
Queue Stats
8W - 18L
1,243 Elo+
Solo
Aphrodite
Aphrodite
cvq1
Aphrodite
Level 29
God Stats
18W - 21L
1,436 SR
Queue Stats
117W - 136L
1,261 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,332 Elo+

VS

Team Averages
Level 25
1,270 SR
1,153 Elo+
Nox
Nox
AlphaRaccoon859
Nox
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
98W - 114L
1,070 Elo+
Solo
Geb
Geb
Lu1sramire2
Geb
Level 27
God Stats
2W - 3L
1,248 SR
Queue Stats
210W - 224L
1,169 Elo+
Party 1
King Arthur
King Arthur
THEMACO
King Arthur
Level 25
God Stats
22W - 36L
1,116 SR
Queue Stats
41W - 73L
1,134 Elo+
Party 1
Loki
Loki
Vichente07
Loki
Level 32
God Stats
4W - 8L
1,155 SR
Queue Stats
159W - 196L
1,202 Elo+
Party 1
Artemis
Artemis
krinbel6592
Artemis
Level 25
God Stats
16W - 30L
1,330 SR
Queue Stats
138W - 182L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
2 / 1 / 0
11,947
442
5,700
23,338
13,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 6 / 1
12,820
475
15,603
27,108
26,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Nero1135
Yemoja
15
0 / 10 / 6
9,711
360
5,126
27,783
25,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Tulip1005
Jing Wei
15
3 / 9 / 1
9,666
358
7,333
31,944
11,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
cvq1
Aphrodite
15
1 / 9 / 3
10,063
373
14,882
27,499
15,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
13,640
505
25,508
12,362
5,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 1 / 10
11,120
412
12,495
16,718
16,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
THEMACO
King Arthur
20
4 / 0 / 3
13,759
510
20,763
30,556
23,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 7 / 6
13,650
506
13,519
15,608
6,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
krinbel6592
Artemis
19
10 / 3 / 6
13,183
488
29,875
14,083
6,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
12
Kills
34
35
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Bakasura
2
1
0
2
L
6
6
1
1.08
W
2
1
10
7
L
Yemoja
Nero1135
Yemoja
0
10
6
0.3
W
King Arthur
THEMACO
King Arthur
4
0
3
5.5
L
Jing Wei
Tulip1005
Jing Wei
3
9
1
0.39
W
8
7
6
1.57
L
Aphrodite
cvq1
Aphrodite
1
9
3
0.28
W
Artemis
krinbel6592
Artemis
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
102,160
137,672
Taken
89,327
92,553
Mitigated
57,974
50,638
Healing
23,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,508
2,953
455
2,606
12,362
5,621
3,429
3,394
8,815
71,385
0
L
Bakasura
5,700
2,924
0
7,092
23,338
13,830
0
2,698
20,640
0
91,448
L
15,603
7,299
0
9,080
27,108
26,848
1,107
6,098
20,818
0
79,692
W
12,495
913
0
0
16,718
16,978
418
6,937
9,756
47,037
0
L
Yemoja
Nero1135
Yemoja
5,126
2,457
4,268
3,365
27,783
25,020
767
8,242
19,133
28,146
0
W
King Arthur
THEMACO
King Arthur
20,763
2,857
0
11,993
30,556
23,310
2,904
2,119
27,506
261
99,374
L
Jing Wei
Tulip1005
Jing Wei
7,333
5,013
0
2,818
31,944
11,715
86
9,648
22,296
0
31,311
W
13,519
3,294
0
4,505
15,608
6,047
3,660
2,523
12,850
0
74,304
L
Aphrodite
cvq1
Aphrodite
14,882
4,141
10,630
13,385
27,499
15,140
806
11,443
16,056
76,404
0
W
Artemis
krinbel6592
Artemis
29,875
19,227
0
4,364
14,083
6,018
4,727
5,035
8,978
0
79,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,207
Gold Earned
65,352
454
Minions Killed
542
0
Camps Cleared
0
2,251,144
Distance Traveled
2,356,970
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,640
505
112
4
0
435,410
2
L
Bakasura
11,947
442
156
6
0
529,463
1
L
Vamana
12,820
475
99
4
0
436,861
1
W
Geb
11,120
412
46
2
0
536,702
0
L
Yemoja
9,711
360
36
1
0
407,205
0
W
King Arthur
13,759
510
148
5
0
523,992
3
L
Jing Wei
9,666
358
41
2
0
489,348
1
W
Loki
13,650
506
133
5
0
464,251
0
L
Aphrodite
10,063
373
122
5
0
388,267
0
W
Artemis
13,183
488
103
4
0
396,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role