Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ghost Tr00p3R
Set
Level 123
God Stats
15W - 16L
1,652 SR
Queue Stats
351W - 331L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Glocktoberr
Danzaburou
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
ITzMiles2k
Janus
Level 99
God Stats
11W - 11L
1,510 SR
Queue Stats
152W - 118L
1,488 Elo+
Solo
Mulan
Mulan
TulkasValar
Mulan
Level 109
God Stats
28W - 19L
1,553 SR
Queue Stats
425W - 400L
1,489 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,498 Elo+

VS

Team Averages
Level 107
1,586 SR
1,467 Elo+
Discordia
Discordia
AQUAMATIC
Discordia
Level 128
God Stats
7W - 3L
1,579 SR
Queue Stats
198W - 171L
1,486 Elo+
Party 1
Chaac
Chaac
Lorde Reaver
Chaac
Level 127
God Stats
2W - 1L
1,710 SR
Queue Stats
78W - 67L
1,475 Elo+
Party 1
Awilix
Awilix
Obamabnladn8314
Awilix
Level 72
God Stats
13W - 13L
1,620 SR
Queue Stats
776W - 824L
1,420 Elo+
Solo
Rama
Rama
SpiritousRJ
Rama
Level 85
God Stats
7W - 14L
1,339 SR
Queue Stats
228W - 209L
1,382 Elo+
Party 1
Hades
Hades
xEveryday420x
Hades
Level 121
God Stats
29W - 21L
1,683 SR
Queue Stats
487W - 434L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
4 / 2 / 2
6,816
568
3,286
7,840
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 5 / 1
5,765
480
3,452
10,544
3,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Glocktoberr
Danzaburou
8
1 / 4 / 2
5,309
442
3,723
6,333
1,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
6
1 / 3 / 0
4,895
408
1,034
2,851
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 0
6,632
553
4,211
10,249
3,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AQUAMATIC
Discordia
11
4 / 2 / 2
7,092
591
4,870
4,910
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,538
462
4,466
9,305
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
10 / 1 / 1
7,528
627
7,011
5,979
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 6
5,664
472
3,401
2,684
719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 3
6,955
580
4,925
7,446
3,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
2
2
2.5
W
Discordia
AQUAMATIC
Discordia
4
2
2
2.5
L
0
5
1
0.1
L
Danzaburou
Glocktoberr
Danzaburou
1
4
2
0.5
L
Janus
1
3
0
0.33
W
1
3
1
0.5
W
10
1
1
10.5
W
0
0
6
3
L
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
24,673
37,817
Taken
30,324
15,663
Mitigated
12,621
12,744
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,286
922
0
3,346
7,840
5,733
0
1,676
6,164
9,795
0
W
Discordia
AQUAMATIC
Discordia
4,870
214
457
1,707
4,910
1,524
418
1,511
3,297
36,400
0
L
3,452
2,297
281
3,042
10,544
3,565
0
1,848
8,696
0
38,820
L
Danzaburou
Glocktoberr
Danzaburou
3,723
1,746
0
1,258
6,333
1,739
0
447
5,886
0
24,784
L
Janus
1,034
124
0
500
2,851
718
0
1,417
1,434
13,746
0
W
4,466
377
417
3,101
9,305
3,827
0
1,170
8,135
0
26,551
W
7,011
3,830
0
315
5,979
2,650
125
893
5,070
0
25,356
W
3,401
2,934
552
552
2,684
719
982
442
2,242
0
18,034
L
4,211
503
0
4,317
10,249
3,908
0
4,407
5,842
0
44,616
W
4,925
549
38
4,514
7,446
3,901
792
186
7,260
35,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
32,777
276
Minions Killed
279
0
Camps Cleared
0
893,248
Distance Traveled
1,150,217
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,816
568
16
1
0
192,902
2
W
Discordia
7,092
591
72
6
0
232,042
0
L
Set
5,765
480
77
6
0
229,387
0
L
Danzaburou
5,309
442
43
4
0
169,658
0
L
Janus
4,895
408
29
2
0
90,311
1
W
Chaac
5,538
462
40
3
0
228,496
1
W
Awilix
7,528
627
44
4
0
282,147
1
W
Rama
5,664
472
47
4
0
211,790
1
L
Mulan
6,632
553
111
9
0
210,990
0
W
Hades
6,955
580
76
6
0
195,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role