Player Matchup

Fafnir
Fafnir
B4CKUP671
Fafnir
Level 6
God Stats
1W - 3L
1,493 SR
Queue Stats
8W - 11L
1,509 Elo+
Party 2
Chernobog
Chernobog
XGN Mors Venit
Chernobog
Level 87
God Stats
3W - 2L
1,610 SR
Queue Stats
75W - 81L
1,525 Elo+
Party 2
Loki
Loki
bbrown0731
Loki
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 101L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
lDinkstersI
Amaterasu
Level 104
God Stats
13W - 6L
1,770 SR
Queue Stats
164W - 131L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
pinabells
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,575 SR
1,541 Elo+

VS

Team Averages
Level 72
1,596 SR
1,641 Elo+
Kuzenbo
Kuzenbo
FlashChance
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,543 Elo+
Party 1
Apollo
Apollo
LilNasF
Apollo
Level 8
God Stats
11W - 0L
1,981 SR
Queue Stats
105W - 20L
1,731 Elo+
Party 1
Amaterasu
Amaterasu
PacificTime
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 115L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
WaxMelts
Nu Wa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
stormhawk32
Horus
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 22L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
B4CKUP671
Fafnir
12
1 / 3 / 4
8,672
456
3,159
11,046
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
XGN Mors Venit
Chernobog
13
0 / 4 / 3
8,037
423
2,732
9,132
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 5 / 3
10,605
558
8,397
16,700
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
lDinkstersI
Amaterasu
17
4 / 6 / 1
10,336
544
6,850
18,925
13,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
pinabells
Nu Wa
16
1 / 4 / 4
9,377
494
11,101
9,098
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlashChance
Kuzenbo
17
4 / 4 / 7
10,984
578
13,107
14,709
16,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
LilNasF
Apollo
20
8 / 1 / 5
12,208
643
11,888
10,531
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
PacificTime
Amaterasu
17
4 / 0 / 7
10,442
550
5,313
13,482
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
WaxMelts
Nu Wa
18
4 / 2 / 10
11,247
592
10,177
7,192
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 8
9,875
520
5,746
13,790
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
22
22
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
B4CKUP671
Fafnir
1
3
4
1
W
Kuzenbo
FlashChance
Kuzenbo
4
4
7
1.88
W
Apollo
LilNasF
Apollo
8
1
5
10.5
W
Amaterasu
PacificTime
Amaterasu
4
0
7
7.5
W
Nu Wa
WaxMelts
Nu Wa
4
2
10
4.5
L
Chernobog
XGN Mors Venit
Chernobog
0
4
3
0.38
L
3
5
3
0.9
L
Amaterasu
lDinkstersI
Amaterasu
4
6
1
0.75
L
Nu Wa
pinabells
Nu Wa
1
4
4
0.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
46,231
64,901
Taken
59,704
34,386
Mitigated
41,992
19,007
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
B4CKUP671
Fafnir
3,159
579
0
2,648
11,046
9,733
0
3,046
7,762
14,630
0
W
Kuzenbo
FlashChance
Kuzenbo
13,107
4,035
0
1,251
14,709
16,997
57
1,709
12,811
64,394
0
W
Apollo
LilNasF
Apollo
11,888
7,200
0
4,145
10,531
4,360
2,632
2,066
8,261
0
110,704
W
Amaterasu
PacificTime
Amaterasu
5,313
2,084
0
3,021
13,482
7,649
0
2,818
10,382
0
69,126
W
Nu Wa
WaxMelts
Nu Wa
10,177
1,189
0
2,276
7,192
2,679
270
3,025
3,933
90,198
0
L
Chernobog
XGN Mors Venit
Chernobog
2,732
1,643
0
2,510
9,132
2,103
0
1,285
7,737
0
52,600
L
8,397
1,701
0
5,764
16,700
6,251
0
4,226
12,252
0
97,914
L
Amaterasu
lDinkstersI
Amaterasu
6,850
3,190
0
6,994
18,925
13,466
356
10,357
8,446
0
58,821
L
Nu Wa
pinabells
Nu Wa
11,101
1,828
0
1,091
9,098
2,833
43
3,418
5,420
70,862
0
W
5,746
2,935
775
4,761
13,790
10,307
0
3,503
10,057
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
54,756
578
Minions Killed
609
0
Camps Cleared
0
1,691,036
Distance Traveled
1,862,329
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,672
456
20
1
0
335,082
6
W
Kuzenbo
10,984
578
107
6
0
382,639
1
W
Apollo
12,208
643
192
10
0
350,302
3
W
Amaterasu
10,442
550
111
6
0
406,258
0
W
Nu Wa
11,247
592
166
9
0
358,544
7
L
Chernobog
8,037
423
109
6
0
340,329
0
L
Loki
10,605
558
162
9
0
362,655
0
L
Amaterasu
10,336
544
140
7
0
374,473
3
L
Nu Wa
9,377
494
147
8
0
278,497
7
W
Horus
9,875
520
33
2
0
364,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role