Player Matchup

Pele
Pele
Cripton28
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 113L
1,629 Elo+
Solo
Nu Wa
Nu Wa
GOD-_-MONKEY
Nu Wa
Level 8
God Stats
11W - 8L
1,686 SR
Queue Stats
12W - 8L
1,682 Elo+
Solo
Rama
Rama
H0REGON
Rama
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 10L
1,689 Elo+
Solo
Cthulhu
Cthulhu
ZMonay
Cthulhu
Level 26
God Stats
11W - 9L
1,323 SR
Queue Stats
302W - 292L
1,456 Elo+
Solo
Vamana
Vamana
teamsebascr
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,552 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,602 Elo+

VS

Team Averages
Level 21
1,552 SR
1,658 Elo+
Ravana
Ravana
ETrittonHp
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,673 Elo+
Party 1
Bellona
Bellona
IssaLobster
Bellona
Level 23
God Stats
65W - 30L
1,599 SR
Queue Stats
229W - 179L
1,554 Elo+
Solo
Yemoja
Yemoja
Niiohh
Yemoja
Level 6
God Stats
8W - 8L
1,618 SR
Queue Stats
21W - 14L
1,827 Elo+
Solo
Medusa
Medusa
Ricefinder
Medusa
Level 27
God Stats
1W - 0L
1,282 SR
Queue Stats
68W - 74L
1,548 Elo+
Solo
Nu Wa
Nu Wa
ShuviUchiha
Nu Wa
Level 26
God Stats
4W - 4L
1,758 SR
Queue Stats
50W - 33L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 1 / 0
6,109
611
3,529
7,584
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,301
530
2,822
4,017
957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
H0REGON
Rama
9
1 / 1 / 0
5,111
511
5,174
7,000
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
ZMonay
Cthulhu
7
0 / 2 / 0
4,337
434
2,340
6,440
2,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
8
0 / 2 / 0
4,549
455
1,217
5,464
3,568
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ETrittonHp
Ravana
10
3 / 1 / 2
5,955
596
2,662
5,158
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
IssaLobster
Bellona
11
2 / 0 / 0
6,619
662
3,648
4,960
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Niiohh
Yemoja
9
0 / 0 / 3
4,837
484
1,102
5,847
2,167
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Ricefinder
Medusa
9
2 / 1 / 1
5,313
531
5,965
6,312
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 3
6,126
613
4,904
3,538
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
2
1
0
2
W
Ravana
ETrittonHp
Ravana
3
1
2
4
L
0
3
1
0.17
L
Rama
H0REGON
Rama
1
1
0
1
W
Bellona
IssaLobster
Bellona
2
0
0
2
W
Yemoja
Niiohh
Yemoja
0
0
3
1.5
W
Medusa
Ricefinder
Medusa
2
1
1
2.5
W
2
1
3
3.5
L
Cthulhu
ZMonay
Cthulhu
0
2
0
0
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
18,281
30,505
Taken
25,815
10,826
Mitigated
8,705
9,501
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,529
764
0
3,644
7,584
2,036
0
1,008
6,438
0
36,298
W
Ravana
ETrittonHp
Ravana
2,662
1,141
0
1,808
5,158
1,415
0
717
4,441
0
26,860
L
2,822
616
0
290
4,017
957
300
1,883
1,992
26,735
0
L
Rama
H0REGON
Rama
5,174
4,264
0
3,379
7,000
1,740
0
929
5,949
0
31,105
W
Bellona
IssaLobster
Bellona
3,648
1,323
0
3,711
4,960
2,803
0
263
4,697
0
32,781
W
Yemoja
Niiohh
Yemoja
1,102
175
2,698
1,964
5,847
2,167
62
2,054
3,793
12,455
0
W
Medusa
Ricefinder
Medusa
5,965
2,993
0
533
6,312
1,390
360
781
5,531
0
29,764
W
4,904
926
0
250
3,538
930
0
1,347
2,191
31,666
0
L
Cthulhu
ZMonay
Cthulhu
2,340
130
0
1,138
6,440
2,525
0
1,073
5,245
13,136
0
L
Vamana
1,217
351
0
1,050
5,464
3,568
0
467
4,875
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
28,850
237
Minions Killed
293
0
Camps Cleared
0
949,077
Distance Traveled
978,296
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,109
611
80
8
0
207,006
4
W
Ravana
5,955
596
51
5
0
236,152
1
L
Nu Wa
5,301
530
44
4
0
160,546
2
L
Rama
5,111
511
59
6
0
158,036
1
W
Bellona
6,619
662
89
9
0
190,066
0
W
Yemoja
4,837
484
29
3
0
175,314
0
W
Medusa
5,313
531
54
5
0
208,901
2
W
Nu Wa
6,126
613
70
7
0
167,863
2
L
Cthulhu
4,337
434
22
2
0
211,618
1
L
Vamana
4,549
455
32
3
0
211,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role