Player Matchup

Achilles
Achilles
Im Nolt
Achilles
Level 25
God Stats
12W - 6L
1,607 SR
Queue Stats
271W - 308L
1,448 Elo+
Party 1
Yemoja
Yemoja
PeePaVee
Yemoja
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,144 Elo+
Solo
Olorun
Olorun
XxBladeSlash
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
iTz IVIaGiiK xx
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ibjayy
Izanami
Level 18
God Stats
10W - 4L
1,878 SR
Queue Stats
78W - 65L
1,427 Elo+
Party 1
Team Averages
Level 12
1,597 SR
1,404 Elo+

VS

Team Averages
Level 20
1,500 SR
1,363 Elo+
Cu Chulainn
Cu Chulainn
LS_PumpkinKing
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,464 Elo+
Solo
Athena
Athena
Longhead
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,308 Elo+
Solo
Merlin
Merlin
NLA_olegys1
Merlin
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 59L
1,261 Elo+
Solo
Olorun
Olorun
TayeTheDestroyer
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,284 Elo+
Solo
Tiamat
Tiamat
ZedsinPyjamas
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Im Nolt
Achilles
13
11 / 2 / 1
9,513
560
8,636
9,146
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
PeePaVee
Yemoja
13
0 / 5 / 5
8,513
501
3,287
9,032
3,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
14
3 / 4 / 9
9,311
548
5,706
8,966
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 9 / 0
9,764
574
6,951
12,107
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ibjayy
Izanami
15
6 / 3 / 1
10,005
589
8,955
12,937
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LS_PumpkinKing
Cu Chulainn
9
3 / 4 / 0
6,677
393
4,612
7,194
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Longhead
Athena
4
0 / 0 / 1
5,043
297
50
1,534
507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
15
4 / 6 / 6
9,214
542
8,190
13,270
4,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 9 / 1
5,932
349
2,988
9,294
3,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
12 / 4 / 2
10,167
598
12,094
13,952
7,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
23
Kills
19
23
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Im Nolt
Achilles
11
2
1
5.75
L
Cu Chulainn
LS_PumpkinKing
Cu Chulainn
3
4
0
0.75
L
Athena
Longhead
Athena
0
0
1
0.5
L
Merlin
4
6
6
1.17
W
Yemoja
PeePaVee
Yemoja
0
5
5
0.5
L
0
9
1
0.06
W
Olorun
3
4
9
1.88
L
12
4
2
3.25
W
3
9
0
0.33
W
Izanami
ibjayy
Izanami
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
27,934
52,188
Taken
45,244
23,078
Mitigated
19,361
11,370
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Im Nolt
Achilles
8,636
1,964
0
1,648
9,146
8,177
936
4,132
5,014
0
33,072
L
Cu Chulainn
LS_PumpkinKing
Cu Chulainn
4,612
1,523
0
400
7,194
3,507
0
1,929
5,176
0
20,074
L
Athena
Longhead
Athena
50
50
0
250
1,534
507
0
503
1,031
1,285
0
L
Merlin
8,190
685
0
744
13,270
4,925
0
1,063
11,982
49,482
0
W
Yemoja
PeePaVee
Yemoja
3,287
1,088
1,405
931
9,032
3,333
2,939
3,535
5,497
27,056
0
L
2,988
1,922
0
132
9,294
3,051
1,022
2,709
6,456
10,479
0
W
Olorun
5,706
2,870
0
1,872
8,966
3,133
4,622
5,185
3,781
26,524
0
L
12,094
1,937
0
3,640
13,952
7,371
356
2,789
11,103
38,048
0
W
6,951
3,609
0
844
12,107
4,152
645
5,699
6,408
0
38,832
W
Izanami
ibjayy
Izanami
8,955
6,343
0
4,670
12,937
4,283
5,797
4,771
8,166
0
68,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
37,033
360
Minions Killed
199
0
Camps Cleared
0
1,423,237
Distance Traveled
910,085
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,513
560
64
4
0
325,522
1
L
Cu Chulainn
6,677
393
38
2
0
166,733
1
L
Athena
5,043
297
0
0
0
40,645
0
L
Merlin
9,214
542
92
5
0
237,527
0
W
Yemoja
8,513
501
65
4
0
263,445
0
L
Olorun
5,932
349
11
1
0
193,787
0
W
Olorun
9,311
548
56
3
0
299,685
0
L
Tiamat
10,167
598
58
3
0
271,393
0
W
Neith
9,764
574
62
4
0
253,223
0
W
Izanami
10,005
589
113
7
0
281,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role