Player Matchup

Fenrir
Fenrir
Doibs92
Fenrir
Level 28
God Stats
5W - 9L
1,330 SR
Queue Stats
94W - 97L
1,476 Elo+
Solo
Ra
Ra
Komboka
Ra
Level 25
God Stats
0W - 4L
1,548 SR
Queue Stats
27W - 25L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
N1CE2WIN
Kuzenbo
Level 16
God Stats
32W - 36L
1,382 SR
Queue Stats
678W - 697L
1,356 Elo+
Solo
Cerberus
Cerberus
PhDRichardFinger
Cerberus
Level 28
God Stats
10W - 9L
1,623 SR
Queue Stats
160W - 139L
1,563 Elo+
Solo
Apollo
Apollo
VahRudania
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,498 Elo+

VS

Team Averages
Level 27
1,567 SR
1,577 Elo+
Kumbhakarna
Kumbhakarna
dballin
Kumbhakarna
Level 29
God Stats
4W - 6L
1,337 SR
Queue Stats
337W - 316L
1,582 Elo+
Solo
Medusa
Medusa
longzhinu
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,454 Elo+
Solo
Cthulhu
Cthulhu
mansonKK1
Cthulhu
Level 28
God Stats
23W - 19L
1,657 SR
Queue Stats
42W - 33L
1,630 Elo+
Solo
Thanatos
Thanatos
shane1elprimero
Thanatos
Level 26
God Stats
9W - 7L
1,637 SR
Queue Stats
206W - 184L
1,610 Elo+
Solo
Hel
Hel
velociiraptor
Hel
Level 24
God Stats
9W - 9L
1,706 SR
Queue Stats
77W - 62L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doibs92
Fenrir
15
9 / 3 / 1
9,500
559
8,685
13,337
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 4 / 3
8,928
525
5,526
8,804
3,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
N1CE2WIN
Kuzenbo
1
0 / 0 / 0
4,866
286
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 1 / 0
7,369
433
3,440
9,761
5,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
VahRudania
Apollo
16
4 / 5 / 5
9,674
569
14,495
14,528
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
dballin
Kumbhakarna
13
2 / 1 / 6
8,670
510
2,814
14,372
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
longzhinu
Medusa
14
3 / 7 / 4
9,261
545
7,806
11,732
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mansonKK1
Cthulhu
16
3 / 0 / 2
9,481
558
9,219
8,678
5,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
16
5 / 3 / 1
9,746
573
6,064
9,327
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 3
8,692
511
4,073
9,154
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
15
Kills
13
13
Deaths
15
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Doibs92
Fenrir
9
3
1
3.17
L
2
4
3
0.88
L
Kuzenbo
N1CE2WIN
Kuzenbo
0
0
0
0
L
0
1
0
0
L
Apollo
VahRudania
Apollo
4
5
5
1.3
W
Kumbhakarna
dballin
Kumbhakarna
2
1
6
5
W
Medusa
longzhinu
Medusa
3
7
4
0.71
W
Cthulhu
mansonKK1
Cthulhu
3
0
2
4
W
Thanatos
5
3
1
1.83
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
29,976
46,430
Taken
53,263
19,704
Mitigated
27,925
19,127
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Doibs92
Fenrir
8,685
2,140
0
5,826
13,337
6,088
0
4,084
9,213
0
52,442
L
5,526
1,171
851
3,648
8,804
3,109
0
4,275
4,189
59,458
0
L
Kuzenbo
N1CE2WIN
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
3,440
471
0
4,403
9,761
5,121
0
5,357
4,404
38,143
0
L
Apollo
VahRudania
Apollo
14,495
9,247
0
4,399
14,528
5,386
3,496
2,010
12,518
0
67,068
W
Kumbhakarna
dballin
Kumbhakarna
2,814
542
0
3,100
14,372
10,759
270
1,693
12,679
21,810
0
W
Medusa
longzhinu
Medusa
7,806
4,001
0
340
11,732
3,885
342
0
11,732
0
49,278
W
Cthulhu
mansonKK1
Cthulhu
9,219
1,384
113
4,859
8,678
5,074
118
3,482
5,196
53,608
0
W
Thanatos
6,064
2,325
0
7,910
9,327
4,978
0
952
8,375
0
67,249
W
4,073
106
713
3,545
9,154
3,229
911
2,839
6,315
52,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
45,850
434
Minions Killed
455
0
Camps Cleared
0
1,216,434
Distance Traveled
1,567,029
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,500
559
77
5
0
350,547
3
L
Ra
8,928
525
120
7
0
339,446
8
L
Kuzenbo
4,866
286
0
0
0
7,310
0
L
Cerberus
7,369
433
109
6
0
217,571
1
L
Apollo
9,674
569
128
8
0
301,560
5
W
Kumbhakarna
8,670
510
44
3
0
303,596
7
W
Medusa
9,261
545
82
5
0
261,140
6
W
Cthulhu
9,481
558
107
6
0
339,683
8
W
Thanatos
9,746
573
119
7
0
329,220
3
W
Hel
8,692
511
103
6
0
333,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role