Player Matchup

He Bo
He Bo
Ekkodes
He Bo
Level 29
God Stats
4W - 5L
1,556 SR
Queue Stats
239W - 236L
1,527 Elo+
Solo
Fenrir
Fenrir
Felps_PL
Fenrir
Level 29
God Stats
10W - 16L
1,575 SR
Queue Stats
253W - 284L
1,503 Elo+
Solo
Amaterasu
Amaterasu
KnnGsulista
Amaterasu
Level 8
God Stats
1W - 1L
1,716 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 2
Skadi
Skadi
KoriNoKisaragi
Skadi
Level 24
God Stats
0W - 2L
1,264 SR
Queue Stats
46W - 38L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
zinc0
Cabrakan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,488 Elo+
Party 2
Team Averages
Level 20
1,522 SR
1,492 Elo+

VS

Team Averages
Level 26
1,477 SR
1,486 Elo+
Aphrodite
Aphrodite
BlondJosephFC
Aphrodite
Level 29
God Stats
7W - 5L
1,501 SR
Queue Stats
76W - 86L
1,457 Elo+
Party 1
Apollo
Apollo
Juanrodrgss
Apollo
Level 25
God Stats
8W - 8L
1,294 SR
Queue Stats
820W - 839L
1,398 Elo+
Solo
Tyr
Tyr
Mythical-CardoB
Tyr
Level 29
God Stats
5W - 6L
1,592 SR
Queue Stats
119W - 151L
1,516 Elo+
Solo
Zeus
Zeus
cocolilo234
Zeus
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
184W - 111L
1,624 Elo+
Solo
Nemesis
Nemesis
unicornio1000
Nemesis
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 63L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ekkodes
He Bo
16
2 / 3 / 2
8,956
498
4,118
9,902
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Felps_PL
Fenrir
15
1 / 3 / 0
8,613
479
2,982
9,712
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
KnnGsulista
Amaterasu
14
0 / 4 / 0
7,745
430
3,744
11,889
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 3
9,048
503
11,498
11,544
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
zinc0
Cabrakan
12
2 / 6 / 3
7,789
433
4,471
11,638
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlondJosephFC
Aphrodite
13
3 / 3 / 4
8,671
482
3,808
10,899
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
2 / 3 / 6
8,557
475
7,582
12,253
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 3
9,811
545
6,879
10,614
8,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 0 / 3
11,251
625
13,708
6,440
2,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
15
5 / 2 / 1
9,265
515
4,835
9,252
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
19
19
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlondJosephFC
Aphrodite
3
3
4
1.67
L
He Bo
Ekkodes
He Bo
2
3
2
1
L
Fenrir
Felps_PL
Fenrir
1
3
0
0.33
W
Apollo
2
3
6
1.67
L
Amaterasu
KnnGsulista
Amaterasu
0
4
0
0
L
4
3
3
1.83
W
2
1
3
3.5
W
7
0
3
8.5
W
Nemesis
5
2
1
2.75
L
Cabrakan
zinc0
Cabrakan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
36,812
54,685
Taken
49,458
29,202
Mitigated
23,184
16,507
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlondJosephFC
Aphrodite
3,808
735
3,902
6,382
10,899
4,537
623
2,580
8,319
16,807
0
L
He Bo
Ekkodes
He Bo
4,118
399
0
3,914
9,902
3,404
1,150
3,018
6,884
60,397
0
L
Fenrir
Felps_PL
Fenrir
2,982
214
0
4,248
9,712
3,873
118
2,404
7,308
0
54,829
W
Apollo
7,582
4,997
0
2,968
12,253
4,476
1,669
2,497
9,756
0
56,808
L
Amaterasu
KnnGsulista
Amaterasu
3,744
1,673
0
3,704
11,889
7,506
572
894
10,995
0
32,538
L
11,498
5,370
243
2,939
11,544
3,820
0
5,325
6,219
0
51,620
W
6,879
1,207
0
2,866
10,614
8,182
114
1,535
9,079
0
51,938
W
13,708
2,030
161
2,857
6,440
2,235
338
767
5,673
98,021
0
W
Nemesis
4,835
1,867
0
1,571
9,252
3,754
305
1,210
8,042
0
49,834
L
Cabrakan
zinc0
Cabrakan
4,471
1,000
0
1,459
11,638
10,599
0
5,875
5,763
12,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
47,555
372
Minions Killed
454
0
Camps Cleared
0
1,705,267
Distance Traveled
1,749,532
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,671
482
23
1
0
341,157
7
L
He Bo
8,956
498
91
5
0
332,665
5
L
Fenrir
8,613
479
112
6
0
396,555
0
W
Apollo
8,557
475
84
5
0
335,453
4
L
Amaterasu
7,745
430
54
3
0
363,968
1
L
Skadi
9,048
503
106
6
0
312,961
4
W
Tyr
9,811
545
104
6
0
332,662
3
W
Zeus
11,251
625
166
9
0
364,750
15
W
Nemesis
9,265
515
77
4
0
375,510
2
L
Cabrakan
7,789
433
9
1
0
299,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role