Player Matchup

Hercules
Hercules
BurningMonarch
Hercules
Level 125
God Stats
28W - 25L
1,417 SR
Queue Stats
952W - 966L
1,551 Elo+
Solo
Fenrir
Fenrir
Deity Chaos
Fenrir
Level 70
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 6L
1,594 Elo+
Solo
Ravana
Ravana
Expectro036
Ravana
Level 68
God Stats
6W - 6L
1,745 SR
Queue Stats
461W - 442L
1,549 Elo+
Solo
Kukulkan
Kukulkan
IceyVibes
Kukulkan
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
427W - 465L
1,587 Elo+
Solo
Fafnir
Fafnir
SlevinK02
Fafnir
Level 107
God Stats
2W - 1L
1,219 SR
Queue Stats
99W - 100L
1,558 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,568 Elo+

VS

Team Averages
Level 87
1,577 SR
1,577 Elo+
Bakasura
Bakasura
Dobby24
Bakasura
Level 67
God Stats
2W - 4L
1,516 SR
Queue Stats
74W - 76L
1,572 Elo+
Party 1
Agni
Agni
EinsteinGaming
Agni
Level 68
God Stats
5W - 5L
1,626 SR
Queue Stats
100W - 77L
1,634 Elo+
Party 1
Nike
Nike
Raganfrid
Nike
Level 87
God Stats
1W - 1L
1,708 SR
Queue Stats
59W - 54L
1,565 Elo+
Solo
Skadi
Skadi
cy0199
Skadi
Level 149
God Stats
1W - 4L
1,536 SR
Queue Stats
191W - 169L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
tarer666
Kuzenbo
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 72L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 6 / 11
10,903
727
10,846
25,910
29,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
18
6 / 4 / 7
11,352
757
10,325
15,113
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
16
1 / 8 / 11
10,003
667
9,291
14,301
7,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
IceyVibes
Kukulkan
18
3 / 6 / 13
11,414
761
22,072
14,245
9,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
SlevinK02
Fafnir
19
4 / 4 / 11
12,099
807
8,091
17,785
24,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dobby24
Bakasura
17
10 / 3 / 9
10,776
718
6,310
12,374
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 3 / 19
11,880
792
28,054
10,625
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
17
6 / 5 / 18
10,736
716
8,887
16,729
14,320
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
cy0199
Skadi
18
3 / 2 / 18
10,997
733
16,343
10,168
4,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
tarer666
Kuzenbo
16
3 / 4 / 19
10,906
727
12,389
20,946
30,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
17
Kills
28
28
Deaths
17
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
6
11
1.42
W
Fenrir
6
4
7
2.38
L
Bakasura
Dobby24
Bakasura
10
3
9
4.83
L
6
3
19
5.17
W
Ravana
1
8
11
0.81
W
Kukulkan
IceyVibes
Kukulkan
3
6
13
1.58
L
Nike
6
5
18
3
W
Fafnir
SlevinK02
Fafnir
4
4
11
2.38
L
Skadi
cy0199
Skadi
3
2
18
6
L
Kuzenbo
tarer666
Kuzenbo
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,625
Damage
71,983
87,354
Taken
70,842
79,731
Mitigated
58,939
32,006
Healing
31,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,846
2,231
3,317
10,024
25,910
29,557
2,267
11,038
13,912
0
28,046
W
Fenrir
10,325
2,698
1,459
4,064
15,113
9,223
145
8,316
6,425
0
17,188
L
Bakasura
Dobby24
Bakasura
6,310
4,147
2,274
2,791
12,374
5,513
734
6,805
5,519
0
8,028
L
28,054
2,528
3,263
3,816
10,625
4,532
48
4,080
6,470
49,614
0
W
Ravana
9,291
1,847
1,619
2,519
14,301
7,534
1,491
6,923
7,074
0
25,871
W
Kukulkan
IceyVibes
Kukulkan
22,072
1,783
2,403
1,492
14,245
9,299
1,221
6,014
7,946
48,220
0
L
Nike
8,887
1,979
3,224
3,228
16,729
14,320
0
7,630
8,974
0
15,483
W
Fafnir
SlevinK02
Fafnir
8,091
2,238
1,526
3,583
17,785
24,118
792
6,623
10,648
21,528
0
L
Skadi
cy0199
Skadi
16,343
9,685
2,394
2,761
10,168
4,343
2,638
2,872
7,246
0
39,080
L
Kuzenbo
tarer666
Kuzenbo
12,389
4,257
2,290
5,269
20,946
30,231
116
8,776
12,103
15,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,771
Gold Earned
55,295
167
Minions Killed
131
0
Camps Cleared
0
1,331,020
Distance Traveled
1,386,275
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,903
727
45
3
0
266,550
0
W
Fenrir
11,352
757
25
2
0
294,945
1
L
Bakasura
10,776
718
11
1
0
297,110
0
L
Agni
11,880
792
50
3
0
287,647
2
W
Ravana
10,003
667
27
2
0
255,198
0
W
Kukulkan
11,414
761
58
4
0
233,715
0
L
Nike
10,736
716
14
1
0
268,122
0
W
Fafnir
12,099
807
12
1
0
280,612
0
L
Skadi
10,997
733
46
3
0
234,183
0
L
Kuzenbo
10,906
727
10
1
0
299,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role