Player Matchup

Poseidon
Poseidon
Aleira10
Poseidon
Level 15
God Stats
25W - 22L
1,500 SR
Queue Stats
252W - 265L
1,228 Elo+
Party 1
Xing Tian
Xing Tian
DeanKing
Xing Tian
Level 57
God Stats
2W - 0L
1,777 SR
Queue Stats
23W - 24L
1,498 Elo+
Party 1
Chronos
Chronos
Diazftw
Chronos
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 202L
1,495 Elo+
Party 1
Thor
Thor
Krowardz
Thor
Level 85
God Stats
5W - 2L
1,711 SR
Queue Stats
170W - 168L
1,477 Elo+
Party 1
King Arthur
King Arthur
TheHankokK
King Arthur
Level 99
God Stats
3W - 1L
1,655 SR
Queue Stats
323W - 297L
1,507 Elo+
Party 1
Team Averages
Level 69
1,628 SR
1,441 Elo+

VS

Team Averages
Level 50
1,526 SR
1,421 Elo+
Janus
Janus
EDUPRO2004
Janus
Level 47
God Stats
0W - 2L
1,202 SR
Queue Stats
18W - 30L
1,373 Elo+
Solo
Ra
Ra
JONEMASTER
Ra
Level 88
God Stats
1W - 1L
1,822 SR
Queue Stats
32W - 41L
1,415 Elo+
Party 2
Nemesis
Nemesis
Liamarus
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,395 Elo+
Party 2
Izanami
Izanami
MajorTom04
Izanami
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
226W - 263L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
xTheWeirdOnex
Sylvanus
Level 69
God Stats
27W - 20L
1,606 SR
Queue Stats
457W - 519L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aleira10
Poseidon
18
3 / 3 / 7
11,517
501
10,087
10,768
4,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
DeanKing
Xing Tian
17
5 / 3 / 15
11,535
502
14,380
15,400
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Diazftw
Chronos
18
15 / 3 / 7
12,631
549
25,631
15,183
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
17
2 / 4 / 4
10,488
456
6,004
16,819
6,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
TheHankokK
King Arthur
18
10 / 3 / 7
11,938
519
18,120
17,902
16,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 4 / 2
11,281
490
11,072
11,046
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 8 / 2
11,816
514
13,675
20,769
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Liamarus
Nemesis
14
1 / 6 / 3
9,321
405
6,088
18,596
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MajorTom04
Izanami
17
3 / 4 / 2
10,156
442
6,183
17,278
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
xTheWeirdOnex
Sylvanus
14
3 / 13 / 3
10,101
439
8,728
24,133
19,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
35
Kills
16
16
Deaths
35
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Aleira10
Poseidon
3
3
7
2.17
W
Xing Tian
DeanKing
Xing Tian
5
3
15
4.17
W
Chronos
Diazftw
Chronos
15
3
7
6.17
L
Janus
3
4
2
1
L
6
8
2
0.88
W
Thor
2
4
4
1
L
Nemesis
Liamarus
Nemesis
1
6
3
0.42
L
Izanami
MajorTom04
Izanami
3
4
2
1
W
King Arthur
TheHankokK
King Arthur
10
3
7
4.5
L
Sylvanus
xTheWeirdOnex
Sylvanus
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,222
Damage
45,746
76,072
Taken
91,822
47,885
Mitigated
46,246
13,180
Healing
23,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Aleira10
Poseidon
10,087
1,512
0
4,759
10,768
4,079
1,901
4,981
5,485
82,956
0
W
Xing Tian
DeanKing
Xing Tian
14,380
774
0
2,639
15,400
14,503
0
5,691
9,605
42,623
0
W
Chronos
Diazftw
Chronos
25,631
11,313
0
5,518
15,183
6,284
607
7,721
7,396
78,290
4,104
L
Janus
11,072
762
0
1,304
11,046
4,209
277
6,874
4,172
81,516
0
L
13,675
1,268
1,211
6,267
20,769
8,159
732
6,146
14,623
73,608
0
W
Thor
6,004
1,360
0
0
16,819
6,671
1,379
5,518
11,231
0
79,500
L
Nemesis
Liamarus
Nemesis
6,088
2,249
0
2,864
18,596
8,149
0
4,481
14,115
0
55,779
L
Izanami
MajorTom04
Izanami
6,183
4,106
0
5,729
17,278
6,176
0
12,412
4,866
0
63,395
W
King Arthur
TheHankokK
King Arthur
18,120
1,582
0
264
17,902
16,348
708
8,826
8,880
0
71,819
L
Sylvanus
xTheWeirdOnex
Sylvanus
8,728
2,292
1,107
4,821
24,133
19,553
0
19,120
5,013
28,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
52,675
583
Minions Killed
533
0
Camps Cleared
0
2,010,129
Distance Traveled
1,960,502
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,517
501
159
7
0
412,979
7
W
Xing Tian
11,535
502
43
2
0
402,464
10
W
Chronos
12,631
549
136
6
0
396,500
3
L
Janus
11,281
490
157
7
0
428,501
3
L
Ra
11,816
514
134
6
0
363,936
0
W
Thor
10,488
456
126
5
0
387,202
4
L
Nemesis
9,321
405
84
4
0
405,620
0
L
Izanami
10,156
442
139
6
0
387,997
6
W
King Arthur
11,938
519
119
5
0
410,984
3
L
Sylvanus
10,101
439
19
1
0
374,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role