Player Matchup

Tyr
Tyr
DweebleDwaft
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,471 Elo+
Solo
Nemesis
Nemesis
SharpieBender
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Solo
Neith
Neith
SlickRich4L
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,537 Elo+
Solo
Fenrir
Fenrir
redcolor21
Fenrir
Level 9
God Stats
7W - 12L
1,335 SR
Queue Stats
34W - 47L
1,270 Elo+
Party 2
Kuzenbo
Kuzenbo
tkachenko04
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,245 Elo+
Party 2
Team Averages
Level 14
1,467 SR
1,353 Elo+

VS

Team Averages
Level 20
1,495 SR
1,518 Elo+
Cerberus
Cerberus
BasedSparta
Cerberus
Level 80
God Stats
5W - 3L
1,637 SR
Queue Stats
218W - 174L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KluudxD
Tsukuyomi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ra
Ra
Spacedark
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Neith
Neith
ampwxr
Neith
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 3L
1,717 Elo+
Party 1
Fenrir
Fenrir
nulatohunter
Fenrir
Level 11
God Stats
2W - 2L
1,336 SR
Queue Stats
16W - 16L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 22
14,664
1,047
22,503
33,154
27,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
20
4 / 13 / 23
13,875
991
16,269
28,962
9,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 5 / 13
15,677
1,120
23,386
16,716
6,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
redcolor21
Fenrir
20
10 / 11 / 21
14,535
1,038
23,741
31,333
18,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
tkachenko04
Kuzenbo
20
6 / 8 / 24
13,395
957
13,228
24,449
34,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BasedSparta
Cerberus
20
14 / 7 / 27
17,665
1,262
30,649
26,197
35,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
KluudxD
Tsukuyomi
20
18 / 4 / 25
17,938
1,281
35,221
23,403
11,962
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 7 / 28
15,029
1,074
33,486
18,893
10,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
ampwxr
Neith
20
9 / 3 / 28
16,163
1,155
22,220
9,793
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
19
0 / 20 / 15
12,069
862
1,243
28,134
11,505

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
170
41
Kills
47
47
Deaths
41
103
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BasedSparta
Cerberus
14
7
27
3.93
L
8
10
22
1.9
W
Tsukuyomi
KluudxD
Tsukuyomi
18
4
25
7.63
L
Nemesis
4
13
23
1.19
L
13
5
13
3.9
W
6
7
28
2.86
W
Neith
ampwxr
Neith
9
3
28
7.67
W
Fenrir
0
20
15
0.38
L
Fenrir
redcolor21
Fenrir
10
11
21
1.86
L
Kuzenbo
tkachenko04
Kuzenbo
6
8
24
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,127
Damage
122,819
134,614
Taken
106,420
96,208
Mitigated
74,512
7,551
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BasedSparta
Cerberus
30,649
2,712
0
5,880
26,197
35,883
0
3,238
22,959
67,808
0
L
22,503
4,981
0
3,762
33,154
27,688
0
20,370
12,784
738
38,868
W
Tsukuyomi
KluudxD
Tsukuyomi
35,221
12,920
0
4,433
23,403
11,962
0
4,345
19,058
0
57,551
L
Nemesis
16,269
6,205
0
409
28,962
9,705
0
16,577
12,385
0
38,883
L
23,386
13,233
0
1,919
16,716
6,076
0
6,782
9,934
0
56,787
W
33,486
4,940
3,903
5,106
18,893
10,028
0
2,563
16,330
72,091
0
W
Neith
ampwxr
Neith
22,220
11,499
0
1,511
9,793
5,134
0
1,690
8,103
0
37,438
W
Fenrir
1,243
1,051
0
0
28,134
11,505
0
2,087
26,047
0
4,780
L
Fenrir
redcolor21
Fenrir
23,741
6,911
0
1,461
31,333
18,528
0
11,611
19,722
0
48,371
L
Kuzenbo
tkachenko04
Kuzenbo
13,228
3,293
0
0
24,449
34,211
0
8,795
15,654
27,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,146
Gold Earned
78,864
203
Minions Killed
324
2
Camps Cleared
2
1,328,892
Distance Traveled
1,125,146
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,665
1,262
146
10
0
243,031
0
L
Tyr
14,664
1,047
40
3
0
277,657
0
W
Tsukuyomi
17,938
1,281
40
3
0
270,351
2
L
Nemesis
13,875
991
34
2
0
293,092
0
L
Neith
15,677
1,120
59
4
2
222,517
2
W
Ra
15,029
1,074
104
7
0
206,776
0
W
Neith
16,163
1,155
32
2
0
236,856
2
W
Fenrir
12,069
862
2
0
2
168,132
1
L
Fenrir
14,535
1,038
43
3
0
275,920
0
L
Kuzenbo
13,395
957
27
2
0
259,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role